Grim Dawn

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Lufrewop

Uploaded by

Lufrewop

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About this mod

This mod focuses on fewer, but stronger monsters, slower paced combat, and increased loot.

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Changelogs


Gameplay







                                                                      
List of Changes


Gameplay
EXP varies between difficulty, from 2*XP to 3*XP

Dying results in all EXP loss, only a fraction may be reacquired
All Devotion Shrines are battles that reward 2 Devotion points
Faction rates have been increased, including the penalties
Attributes are no longer required to equip gear
Increased quantity of loot




Players
Healing rate is reduced
Reduced attack speed
Higher recast times
Melee and ranged attacks can knock all enemies down




Enemies
Density is reduced
Are stronger
Have higher summoning recast times
Regain all of their health upon killing a player
Are More likely to be staggered by attacks
Attacks have a chance to stun the player
Chase the player for greater distances
Can be pulled individually if grouped together
Gains +33% HP per player added into multiplayer




Shattered Realm
Increased floor progression rate

                                                                                                                                                                                                                         




Short Clip of Inquisitor Gameplay