Grim Dawn
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Kanjineo

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kURTIS1337

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54 comments

  1. VBPlays
    VBPlays
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    Awesome mod, I've noticed missing textures for skills in the soldier class, any idea what's wrong?
    1. kURTIS1337
      kURTIS1337
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      Hey VBPlays,

      dont know what is wrong, because i think nobody else get those errors.
      Just join the new discord, so i could try to help you! ( iam not that active here )

  2. quocbaost
    quocbaost
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    When I use this mod, then switch to another mod, the character's skill is not displayed (even though I delete and recreate the character).
  3. 22ky22
    22ky22
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    Just to confirm, this version also does have Smash and Grab mod in it? It really is a game changer.
    Great mod and thank you for sharing with all of us
    1. kURTIS1337
      kURTIS1337
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      Hey, SmashnGrab is not part of the mod. 
    2. nex2002x
      nex2002x
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      Did you only add and modify files or also remove files?

      I only ask, cause if you didn't remove any files from the original Path of Grim Dawn, then Smash N Grab files (it's mentioned in the original PoGD description page) should be a part of it. I think the caravan.arc was remove since Grim UI X-Mod arc (seems to be Strategist version) replaces it. I think I did that when I merged Smash N Grab & Grim UI Hoarder mods (I also merged Pet Patch, Monster Power and Run Speed) when I created my custom.

      I'm gonna try out this mod though, it looks awesome. Looking at the mob density, it seems to have everything and more that Monster Power mod had, which is essential for me. I hope this mob still has pet classes, since that's what I usually play the mods. :)
    3. kURTIS1337
      kURTIS1337
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      Hey nex,
      yeah, you  are right, smash N grab is mentioned in the original mod.
      I dont know what this mod exactly changes ( which .dbr´s ), so it should be still changed/tweaked to what Kanjineo intended ( but havent looked at it tbh ).
      Also feel free to join the discord, if you already have some experience with merging, help is always appreciated!
    4. nex2002x
      nex2002x
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      Ah sorry for the late reply, you know how life can get for people lol.

      A lot of my merging experience is purely trial and error based what comparing file with Asset Manager and DBR Editor.

      To put it simply, I'm still a total newbie when modding, but I suppose I'm more of a novice now that I successfully combined the 5 mods (though the creators of those mods are the true champions for figuring it all out in the first place!) with a lot (and hours/days later lol) of mistakes at first. I have learned a lot from my mistakes though. :)

      I don't know what I can contribute on Discord regarding merging mods, but if I get the chance, I'll pop in.
  4. RaZKaLz
    RaZKaLz
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    How do you get the poe skills? Vendor?
    1. kURTIS1337
      kURTIS1337
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      No, they are inside the classes.
      Demolitionist got righteous fire, arcanist got kinetic blast, inquisitor got iceshot and void shot, soldier got ground slam
    2. runy764
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      I see there's Blade Vortex in the files but can't find it. I need help
    3. kURTIS1337
      kURTIS1337
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      Iam sorry, but where did you find it in the files?
      Iam pretty sure there isnt blade vortex as a skill
    4. nex2002x
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      I think Blade Vortex is a differnt mod.

      Maybe this one? https://www.nexusmods.com/grimdawn/mods/107
  5. rochambeau
    rochambeau
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    Is it possible to use Grim Dawn Stash with this?  I've tried with it being the only mod installed and got a bunch of errors on the import.

    

     
    

    1. kURTIS1337
      kURTIS1337
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      Hey rochambeau,
      i dont know, i havent tried it tbh.

      EDIT: yeah it seems somethings doesnt work with using gd stash. I sadly dont know, what causes this :(
  6. MindDOTA
    MindDOTA
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    Hey, can you please update the mod with the newest Diablo 3 classes mod version or post the Path of Grim Dawn mod source files, so we can try to do it ourselves? Thanks for the great work. Cheers.
    1. kURTIS1337
      kURTIS1337
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      Hey MindDota, 
      i also dont have the original vanilla source files for the mod.
      You can just unpack the resources and database and update the mod.
    2. MindDOTA
      MindDOTA
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      Yeah, I know that I can do that, but I am struggling with replicating the original asset/source directories so the mod can build properly and I'm wondering if you did that already and can share the results :). 
    3. kURTIS1337
      kURTIS1337
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      most of the .arc files in the resources folders i just left untouched, so i could copy the original ones inside the new compiled mod.
      only added manually with the asset manager tool some new ones. Iam sry that i cant help you here :(

      EDIT: I will upload some of the source files ( the ones i edited / added ). Maybe this helps a little bit
  7. 0XiaoBeiZi0
    0XiaoBeiZi0
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    Hello author, could you please provide the corresponding template file? There were two errors encountered during repackaging and the corresponding file could not be found to resolve the issue.
    1. kURTIS1337
      kURTIS1337
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      Hey, i uploaded my template files as optional files. This should be the ones that work for repacking
    2. 0XiaoBeiZi0
      0XiaoBeiZi0
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      Thank you to the author
  8. ritche
    ritche
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    Posso traduzir o mod para meu idioma nativo?
  9. Dracusio
    Dracusio
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    Did as instructed on the description page. Put the folder in the mods folder. But, nothing has changed in the game. Still looks like normal GD with the DLC's.

    Did I do something wrong?
    1. kURTIS1337
      kURTIS1337
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      Hey,

      how is your folder structure looking?
      Did you unzip the folder?

  10. CaptainPika
    CaptainPika
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    Awesome mod, really enjoying it so far. Just curious, would it be possible to get the D3 mod updated to the latest version? I saw where you had mentioned not knowing if you would, but it would definitely be great.
    1. kURTIS1337
      kURTIS1337
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      Hey, still dont know, because i have to check every file because of the d3 items that have to drop etc.
      Sadly there is no easy way to merge the different .dbr files ( afaik ) and i dont know if iam motivated enough to go through everything :D