I like where you want to go with this mod, but I think some stats doesn't properly feels right.
1.Example: Frosty weapon turns lightning damage to cold on savagery but you still have the lightning modifier. Does the lightning damage % increase applies before the lightning damage conversion or after ? Because if it applies on the new cold damage modifier it means the skill will just scales very poorly. Also for the last node attached to it, it says 20% for +60% lightning damage and it add electrocute damage, how about you change it for frost burn with frosty weapon.
2. the warrior balista skill also has an error in the tooltips and when you upgrade it, it stays at the same level 1 stats, only the explosion traits added to it scales up.
3.The totems are way to big and not original, you basically used the base model of random challenge totem available in the game and it feels weird to use.
4. The fire beam you added for arcanist is really not working well, it seems to struggle with the ground collision and if your character is just a little bit over an enemy the beam just disappear and it goes on cdr(which is a BIG cdr btw)
5.The leveling is harsh with your mod around level 30s for some reasons, it feels really slow and to show you an example , I did all the act 1 + all the 2nd expansion story and finished at level 29 from 0.
6. Brotherhood only show 1 damage, and nothing else really.
I still need to test your mod further but that's the problem I have seen from my experiences with it. Keep in mind that I am not harsh in any means towards you and that I'm glad someone keep the game still in 2023 with a fresh mod coming up.
Wieso sollte man die deutsche Version extra herunterladen? Auch keine Erwähnung, wie man es installiert. Nach einer extra Erwähnung, dass du kein Englisch verstehst, ist es um so ironischer, dass ausgerechnet die deutsche Version nicht funktioniert. Ob man in den Ordner "text_en" die Datei reinkopiert oder den Inhalt der vorhandenen "text_en" durch deutsche ersetzt, es funktioniert beides nicht.
Hey There, yes there is a plan to add a potion in the game that gives an experience bonus that can be randomly looted in the world. but so far this is only in the planning stage. Legendarys drop from level 50, but the newly added sets correspond to Legendary sets blos level scaled.
13 comments
Can you upload the mod just for the hairs? Thanks!
I like where you want to go with this mod, but I think some stats doesn't properly feels right.
1.Example: Frosty weapon turns lightning damage to cold on savagery but you still have the lightning modifier. Does the lightning damage % increase applies before the lightning damage conversion or after ? Because if it applies on the new cold damage modifier it means the skill will just scales very poorly. Also for the last node attached to it, it says 20% for +60% lightning damage and it add electrocute damage, how about you change it for frost burn with frosty weapon.
2. the warrior balista skill also has an error in the tooltips and when you upgrade it, it stays at the same level 1 stats, only the explosion traits added to it scales up.
3.The totems are way to big and not original, you basically used the base model of random challenge totem available in the game and it feels weird to use.
4. The fire beam you added for arcanist is really not working well, it seems to struggle with the ground collision and if your character is just a little bit over an enemy the beam just disappear and it goes on cdr(which is a BIG cdr btw)
5.The leveling is harsh with your mod around level 30s for some reasons, it feels really slow and to show you an example , I did all the act 1 + all the 2nd expansion story and finished at level 29 from 0.
6. Brotherhood only show 1 damage, and nothing else really.
I still need to test your mod further but that's the problem I have seen from my experiences with it. Keep in mind that I am not harsh in any means towards you and that I'm glad someone keep the game still in 2023 with a fresh mod coming up.
Wieso sollte man die deutsche Version extra herunterladen? Auch keine Erwähnung, wie man es installiert.
Nach einer extra Erwähnung, dass du kein Englisch verstehst, ist es um so ironischer, dass ausgerechnet die deutsche Version nicht funktioniert.
Ob man in den Ordner "text_en" die Datei reinkopiert oder den Inhalt der vorhandenen "text_en" durch deutsche ersetzt, es funktioniert beides nicht.
but so far this is only in the planning stage.
Legendarys drop from level 50, but the newly added sets correspond to Legendary sets blos level scaled.
General
- The complete mod is now in english language
- A german translation is available in a seperate download
Items
- All Custom-itemsets available so far have got a balanced item ability in empowered and mystic state
- “Cosmic Inspiration” dagger for caster, is available for level 32/65/86
Bugfixes
- All haircuts are now lootable (before there were some bugs with it)
- Grammatically adjusted english translation (partially
)
Future
- The Arcanist is getting close to the stars!
- Storeroom expansion in progress
- New visual abilities
- New sound effects
I’m looking forward to hearing feedback and new ideas from you!Version 0.8.2 ist nun verfügbar!
Allgemeines
- Der Komplette Mod ist nun in englischer Sprache
- Eine Deutsche Übersetzungen ist im seperaten download erhältlich
Items
- Alle bisher verfügbaren Custom-Itemsets haben im Ermächtigten und Mystischen zustand eine balancierte Itemfähigkeit erhalten
- “Kosmische Eingebung” Dolch für Caster, ist verfügbar für level 32/65/86
Bugfixes
- Alle Haarschnitte sind nun Lootbar (vorher gab es einige Fehler damit)
- Grammatisch Angepasste Englische übersetzung (teilweise
)
Zukünftiges
- Der Arkanist kommt den Sternen Nahe!
- Stauraum erweiterung in Arbeit
- Neue Visuelle Fähigkeiten
- Neue Soundeffekte
Ich freue mich darüber Feedback und neue Ideen von euch zu hören!