This was exactly what I needed! I found the perfect face from one of the "play as NPC" mods, but the only problem I had with it was that it had no face mark. This mod came to the rescue, so thanks!
Could you explain to me how you added the mark to an NPC face? I'm assuming you use the "Play as Anyone" Mod, and I play using Constantin's face. However I would like him to have a mark (I don't care if the actual NPC has the mark, too) but I could never figure out how to extract the face textures to put into the Ego PSSG Editor. I tried using Resorep to get the .dds files but they were always too small to edit.
I did not add the mark, and i don't really use "Play as Anyone" Mod. All i did is just changed the face texture on 8 default faces. If you want the mark on your face, i just added a new file which replaces one of the eyebrows with the mark (see one of the screenstots). Constantine already has one set of eyebrows glued to his face, so it should be working just fine.
I have seen on some mod page a link to Ego PSSG Editor and opened this file with it. I didn´t really knew how to work with the program, just intuitively found where eyebrows, hair and other things is rendered and replaced that data with a placeholder. Maybe this could be made a better and cleaner way, but if i simply delete something file becomes corrupted.
I ask because earlier I figured out how to get the NPC heads as hair in the character creator, but couldn't figure out how to make the eyebrows, skin, eyes, etc invisible like you have with the eyebrows and hair in this mod. I think it would be possible to get the NPC hairs on De Sardet through this method. Could I trouble you for a tutorial of how you made those pieces of the model invisible? It would really help!
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