GreedFall

File information

Last updated

Original upload

Created by

Matt2014

Uploaded by

Matt2014

Virus scan

Safe to use

22 comments

  1. HolgoR
    HolgoR
    • supporter
    • 1 kudos
    @Matt2014
    Unfortunately, your mod is not compatible with the "The De Vespe Conspiracy" dlc which adds a new level. This new level is not listed in your library_map.sli. So every time you try to travel there the game will crash. To make the mod compatible with the dlc you need to add the line
    <include>map_lvl_18_east_volcanic_ee.sli</include>
    and everything works fine again.
    Btw awesome mod.  :-)
    1. Matt2014
      Matt2014
      • member
      • 13 kudos
      Thanks you for telling me about incompatible and it's fix, I've add the line and uploaded a new version if you could try it and see if it works I'd be grateful. 
      Thanks again.
    2. HolgoR
      HolgoR
      • supporter
      • 1 kudos
      Works perfectly but I don't think it is necessary to make a seperate version for the dlc.
      There is a file called data_patches.spk in your greedfall\packs order which contains all changed data even if you don't own the dlc (at least in the GOG version; I don't know if it is different from the steam version).
      So my guess is the game uses the updated version of the files no matter if you own the dlc or not.
    3. Luceferi
      Luceferi
      • member
      • 19 kudos
      If this line...
      <include>map_lvl_18_east_volcanic_ee.sli</include>...is what indicates the DLC zone, then yes, even without owning the DLC, the Gold Edition update already added the DLC data (or some of it) to the game, as I've been digging through the files to fix other mods I use, and have seen this line and added it to another mod (Romance Enhancer) to fix being unable to travel from New Serene. Thus, the DLC version is likely compatible with the base game without the DLC. ^_^
  2. DOUBIHE
    DOUBIHE
    • member
    • 0 kudos
    Maybe its not compatible with Sheathe mod?
    1. Matt2014
      Matt2014
      • member
      • 13 kudos
      Greetings
      Could you elaborate more on the problem that you're having, I've just test it and everything is working fine with Sheathe.
  3. LisbethSAO
    LisbethSAO
    • premium
    • 123 kudos
    Woop woop! Still working as advertised!! Thank you for this hella awesome mod, Matt2014! Endorsed!
  4. HellGhost38
    HellGhost38
    • member
    • 3 kudos
    Hi,

    Thanks for this mod and the idea. Unfortunatly, I don't see it working at all.

    I don't have any extra icons on the compass and I use the Minimalist HUD mod which is working great.

    But whatever I can do, impossible to get your mod to work. If the folder is in "datalocal", don't work. If I try to add the "gui" folder inside the Minimalist HUD folder, don't work. If I only place the two mod files with the Minimalist HUD files, don't work.

    I know it don't work because I've tried to find a side quest marker on the compass while exploring and nothing. Then I try to come closer to a side quest, under 100 meters of it, I see the side quest icon above the head of the character I need to talk with but nothing on the compass and unable to select and follow it like main quests markers.

    It was a really great surprise to find this mod, I play in an immersive way and only open interface while in appartments, never outside so it can be a really great addition, I know that sometimes during combat, if I lock a target while following a side quest and if that target is close to a main quest marker I can follow, the quest change to that marker because the lock target and select active quest on compass are linked to the same key. It's pretty bad the mod don't work at all.

    Thanks anyway.
    1. Matt2014
      Matt2014
      • member
      • 13 kudos
      Thank you for your feedback.

      I've edited the files a bit and uploaded them in a new update, try it and tell me if it works for you.
    2. HellGhost38
      HellGhost38
      • member
      • 3 kudos
      Hi !

      No problem, thank you for your answer and for the fix, it works really great now.

      I can see the extra icons and select the side quests like the main ones. It's really a great addition to the game. Thanks again for the work and the fix.
  5. kastasyr
    kastasyr
    • member
    • 0 kudos
    Thanks for mod.
  6. admiralkiller
    admiralkiller
    • member
    • 0 kudos
    Hi, can u tell me what to change to make the FOW gone on the quick map, its stored in library.lid or marker.lid ? and which text that have to change XD. i rather lazy to do roaming to explore the uncovered area lol
  7. negru08
    negru08
    • premium
    • 1 kudos
    Does this get added ontop of the original mod? It didnt ask me to overwrite anything so I deleted the old version and just added this one.
    1. Matt2014
      Matt2014
      • member
      • 13 kudos
      I changed the file directory in version 2, so it's better to remove the old file. but in my testing the game load the new file over the old so removing the old file is not required but preferred.
  8. AndreizNexus
    AndreizNexus
    • member
    • 3 kudos
    @Matt2014
    You sir are a hero, THANK YOU :)

  9. snoogans20
    snoogans20
    • member
    • 1 kudos
    Good start. This game really needs a minimap.
    1. ZombieSaint11
      ZombieSaint11
      • supporter
      • 11 kudos
      I tried not to miss it and I like the cleanliness of it all. But, I kind of agree. This makes a great difference though.
  10. wolfgrimdark
    wolfgrimdark
    • premium
    • 878 kudos
    Useful tool, thanks for providing this mod!