Not working at all for me. I tried installing through Vortex, manually installing and changing the version number, everything gives me the SLI error at start.
Know it's a long shot, but did anyone find a way to get this working? It launches fine, but it doesn't seem to do anything. Thanks for your time (should anyone read this).
For anyone who's having the sli error message on start: eddit the file name from "loots_autogen_sets" to "loots_autogen_set", and change the version to "1.2" (I used the notepad c++). Solved the issue perfectly for me.
A scholar and a gentleman. I'd just add that of course if you have the DLC installed then change the first line as well from <?xml version="1.0" encoding="utf-8"?> to <?xml version="1.2" encoding="utf-8"?>
THANK YOU! As the original modder abandoned this mod and said it was open source for anyone to use, I suggest uploading the new updated version yourself to NexusMods!
Stupid question but... How can I know my mods working? For ex. precious metals: I used new code from SantaL7Universe but:
1st run with new code and version=1.0 - ok 2nd run with 1.1 - ok 3rd run with 1.2 - ok
I was looking on 2 chests but didn't get any differents loot, always same items and amounts.
After that I change it again to version 1.0 and now I'm getting sli error, even after changed file name from "loots_autogen_sets" to "loots_autogen_set"
SO count is just max limit . So if I leave values of mod at defult I will be getting less gold then without mod or is the mod still using higher limits then default game? I wanna get more random gold but I dont wanna become super rich in an hour.
Each container seems to average ~22 gold when using this mod with a level 6 test character. Idk if higher levels result in higher gold rates. Here are the numbers, default on left and [modded values on right]:
After experimenting, I can confirm that the "count" is not a guaranteed number, but rather a ceiling or max that is "stretched toward" on each loot roll.
In my own offline copy, I changed 50 gold to 5000 and a crate had 2068 gold. I changed 20 ammo to 2000 and the same crate had 826 ammo. (Screenshot: https://twitter.com/ThoraldGM/status/1175469927379214336 )
Also, not every crate pulls from these numbers. I noted that ones that have hawthorne either don't have gold, or my rolls were very unlucky.
I suspect my level (6, 2nd playthrough) is changing the loot chance as well, but have no data to confirm that.
Personal favorite "count" ceilings (these are NOT in this file but it's easy to change your own numbers): - gold 100 - potion 10 - ammo 50
This is for a cheaty, buy everything 2nd playthrough with these mods: - "Absolutely Cheap Equipment" - "Equipement No Requirements" - "More Carry Weight Mod"
19 comments
This mod was reported as broken by DLC.
Since I haven't played the DLC, it is open source for anyone to make an updated version that works.
Here is the original edit (this code is also in the readme):
This is a simple loot table modification of loots_autogen_sets.sli.
MODIFICATIONS
Line #:
- original data [mod changes]
Line 8:
- "item_potion_life" count="1" chance="5" [1, 25]
- "item_potion_mana" count="1" chance="4" [1, 25]
- "item_gold" count="1" chance="100" [10, 100]
- "item_gold" count="4" chance="40" [40, 40]
Line 38:
- "item_gold" count="5" chance="40" [50, 40]
Line 39:
- "item_gold" count="10" chance="40" [50, 40]
Line 40:
- "item_gold" count="20" chance="40" [50, 40]
Line 41:
- "item_gold" count="30" chance="40" [50, 40]
Line 45:
- "item_ammo" count="2" chance="40" [20, 40]
Line 46:
- "item_ammo" count="3" chance="40" [20, 40]
Line 47:
- "item_ammo" count="4" chance="40" [20, 40]
Line 57:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="3" chance="40" [5, 40]
- "ing_ore_metal2" count="2" chance="25" [5, 25]
- "ing_ore_metal3" count="2" chance="10" [5, 10]
- "ing_jewel_obsidian" count="1" chance="5" [2, 25]
Line 58:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="4" chance="40" [5, 40]
- "ing_ore_metal2" count="2" chance="40" [5, 40]
- "ing_ore_metal3" count="2" chance="25" [5, 25]
- "ing_jewel_obsidian" count="1" chance="10" [2, 25]
- "ing_jewel_ruby" count="1" chance="5" [2, 25]
Line 59:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="5" chance="40" [5, 40]
- "ing_ore_metal2" count="3" chance="40" [5, 40]
- "ing_ore_metal3" count="2" chance="40" [5, 40]
- "ing_jewel_obsidian" count="1" chance="15" [2, 25]
- "ing_jewel_ruby" count="1" chance="10" [2, 25]
<?xml version="1.0" encoding="utf-8"?>
<Xml_Valid_Root>
<loot_pick_trap_elem_debris><lootItem id="ing_resin_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_resin_red" count="1" chance="25" lootType="PICK"/></loot_pick_trap_elem_debris>
<loot_pick_trap_magic_debris><lootItem id="ing_resin_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_green" count="1" chance="25" lootType="PICK"/></loot_pick_trap_magic_debris>
<loot_pick_trap_poison_debris><lootItem id="ing_resin_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_berry_black_poison" count="1" chance="25" lootType="PICK"/></loot_pick_trap_poison_debris>
<loot_pick_trap_stasis_debris><lootItem id="ing_resin_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_resin_amber" count="1" chance="25" lootType="PICK"/></loot_pick_trap_stasis_debris>
<loot_pick_hum_default><lootItem id="item_potion_life" count="1" chance="5" lootType="PICK"/><lootItem id="item_potion_mana" count="1" chance="4" lootType="PICK"/><lootItem id="item_gold" count="1" chance="100" lootType="PICK"/><lootItem id="item_gold" count="4" chance="40" lootType="PICK"/><lootItem id="jun_mob_silver_signet_ring" count="1" chance="2" lootType="PICK"/><lootItem id="jun_mob_silver_curb" count="1" chance="1" lootType="PICK"/></loot_pick_hum_default>
<loot_harvest_smallmob_default><lootItem id="ing_mob_leather" count="1" chance="40" lootType="PICK"/></loot_harvest_smallmob_default>
<loot_harvest_mediummob_default><lootItem id="ing_mob_leather" count="2" chance="40" lootType="PICK"/></loot_harvest_mediummob_default>
<loot_harvest_bigmob_default><lootItem id="ing_mob_leather" count="3" chance="40" lootType="PICK"/></loot_harvest_bigmob_default>
<loot_harvest_hugemob_default><lootItem id="ing_mob_leather" count="4" chance="40" lootType="PICK"/></loot_harvest_hugemob_default>
<loot_harvest_fangmob_default><lootItem id="jun_mob_fang" count="2" chance="10" lootType="PICK"/></loot_harvest_fangmob_default>
<loot_harvest_scalemob_default><lootItem id="jun_mob_scale" count="2" chance="10" lootType="PICK"/></loot_harvest_scalemob_default>
<loot_harvest_bilemob_default><lootItem id="ing_mob_bile" count="2" chance="40" lootType="PICK"/></loot_harvest_bilemob_default>
<loot_harvest_jewelmob_default><lootItem id="ing_jewel_obsidian" count="1" chance="40" lootType="PICK"/><lootItem id="ing_jewel_ruby" count="1" chance="10" lootType="PICK"/></loot_harvest_jewelmob_default>
<loot_harvest_resinmob_default><lootItem id="ing_resin_red" count="2" chance="40" lootType="PICK"/></loot_harvest_resinmob_default>
<loot_harvest_luckymob_default><lootItem id="jun_mob_heart" count="1" chance="4" lootType="PICK"/><lootItem id="jun_mob_gall_stone" count="1" chance="2" lootType="PICK"/></loot_harvest_luckymob_default>
<loot_harvest_feathermob_default><lootItem id="ing_mob_feather" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mob_feather" count="4" chance="20" lootType="PICK"/></loot_harvest_feathermob_default>
<loot_pick_guardian_obsidian><lootItem id="ing_jewel_obsidian" count="3" chance="100" lootType="PICK"/></loot_pick_guardian_obsidian>
<loot_pick_guardian_ruby><lootItem id="ing_jewel_ruby" count="3" chance="100" lootType="PICK"/></loot_pick_guardian_ruby>
<loot_pick_guardian_nacre><lootItem id="jun_gr_nacre" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_nacre>
<loot_pick_guardian_bone><lootItem id="jun_gr_bone" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_bone>
<loot_pick_guardian_horn><lootItem id="jun_gr_horn" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_horn>
<loot_pick_guardian_boss_gr0><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="ing_resin_amber" count="3" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr0>
<loot_pick_guardian_boss_gr1><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_nwm_02_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr1>
<loot_pick_guardian_boss_gr2><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_2hs_13_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr2>
<loot_pick_guardian_boss_gr2_corrupted><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_2hs_14_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr2_corrupted>
<loot_pick_guardian_boss_gr3><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_necklace_01_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr3>
<loot_pick_guardian_boss_gr4><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_necklace_02_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr4>
<loot_pick_guardian_boss_gr5><lootItem id="item_potion_renewal" count="1" chance="100" lootType="PICK"/><lootItem id="wea_1hs_gr5_unique" count="1" chance="100" lootType="PICK"/></loot_pick_guardian_boss_gr5>
<!-- ###CHESTS ### -->
<!-- ### REFILLABLE CHESTS ### -->
<loot_pick_gold_a><lootItem id="item_gold" count="20" chance="50" lootType="PICK"/></loot_pick_gold_a>
<loot_pick_gold_b><lootItem id="item_gold" count="30" chance="50" lootType="PICK"/></loot_pick_gold_b>
<loot_pick_gold_c><lootItem id="item_gold" count="40" chance="50" lootType="PICK"/></loot_pick_gold_c>
<loot_pick_gold_d><lootItem id="item_gold" count="50" chance="50" lootType="PICK"/></loot_pick_gold_d>
<loot_pick_antidote_a><lootItem id="item_potion_antidote" count="1" chance="100" lootType="PICK"/><lootItem id="item_potion_antidote" count="3" chance="50"/></loot_pick_antidote_a>
<loot_pick_antidote_b><lootItem id="item_potion_antidote" count="1" chance="100" lootType="PICK"/><lootItem id="item_potion_antidote_major" count="2" chance="50"/><lootItem id="item_potion_antidote" count="1" chance="50"/></loot_pick_antidote_b>
<loot_pick_antidote_c><lootItem id="item_potion_antidote_major" count="1" chance="100" lootType="PICK"/><lootItem id="item_potion_antidote_major" count="3" chance="50"/></loot_pick_antidote_c>
<loot_pick_antidote_random_a><lootItem id="item_potion_antidote" count="1" chance="50" lootType="PICK"/><lootItem id="item_potion_antidote" count="3" chance="25"/></loot_pick_antidote_random_a>
<loot_pick_antidote_random_b><lootItem id="item_potion_antidote" count="1" chance="50" lootType="PICK"/><lootItem id="item_potion_antidote_major" count="2" chance="10"/><lootItem id="item_potion_antidote" count="1" chance="10"/></loot_pick_antidote_random_b>
<loot_pick_antidote_random_c><lootItem id="item_potion_antidote_major" count="1" chance="50" lootType="PICK"/><lootItem id="item_potion_antidote_major" count="3" chance="10"/></loot_pick_antidote_random_c>
<loot_pick_potionlife_a><lootItem id="item_potion_life" count="1" chance="40" lootType="PICK"/></loot_pick_potionlife_a>
<loot_pick_potionlife_b><lootItem id="item_potion_life" count="1" chance="40" lootType="PICK"/><lootItem id="item_potion_life_major" count="1" chance="10"/></loot_pick_potionlife_b>
<loot_pick_potionlife_c><lootItem id="item_potion_life" count="1" chance="40" lootType="PICK"/><lootItem id="item_potion_life_major" count="1" chance="40"/></loot_pick_potionlife_c>
<loot_pick_ammo_a><lootItem id="item_ammo" count="20" chance="50" lootType="PICK"/></loot_pick_ammo_a>
<loot_pick_ammo_b><lootItem id="item_ammo" count="30" chance="50" lootType="PICK"/></loot_pick_ammo_b>
<loot_pick_ammo_c><lootItem id="item_ammo" count="40" chance="50" lootType="PICK"/></loot_pick_ammo_c>
<loot_harvest_bush01><lootItem id="ing_flower_red" count="1" chance="100" lootType="PICK"/><lootItem id="ing_flower_red" count="5" chance="25" lootType="PICK"/></loot_harvest_bush01>
<loot_harvest_bush02><lootItem id="ing_flower_blue" count="1" chance="100" lootType="PICK"/><lootItem id="ing_flower_blue" count="5" chance="25" lootType="PICK"/></loot_harvest_bush02>
<loot_harvest_bush03><lootItem id="ing_berry_black_poison" count="1" chance="100" lootType="PICK"/><lootItem id="ing_berry_black_poison" count="5" chance="25" lootType="PICK"/></loot_harvest_bush03>
<loot_harvest_mushrooms01><lootItem id="ing_mushroom_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_yellow" count="5" chance="25" lootType="PICK"/><lootItem id="ing_mushroom_green" count="1" chance="25" lootType="PICK"/><lootItem id="ing_mushroom_red" count="1" chance="10" lootType="PICK"/><lootItem id="jun_mushroom_spore" count="1" chance="4" lootType="PICK"/></loot_harvest_mushrooms01>
<loot_harvest_mushrooms02><lootItem id="ing_mushroom_yellow" count="4" chance="20" lootType="PICK"/><lootItem id="ing_mushroom_green" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_green" count="2" chance="20" lootType="PICK"/><lootItem id="ing_mushroom_red" count="2" chance="5" lootType="PICK"/><lootItem id="jun_mushroom_spore" count="1" chance="6" lootType="PICK"/></loot_harvest_mushrooms02>
<loot_harvest_mushrooms03><lootItem id="ing_mushroom_red" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_yellow" count="5" chance="25" lootType="PICK"/><lootItem id="jun_mushroom_spore" count="1" chance="6" lootType="PICK"/></loot_harvest_mushrooms03>
<loot_harvest_mushrooms04><lootItem id="ing_mushroom_red" count="1" chance="100" lootType="PICK"/><lootItem id="ing_mushroom_red" count="2" chance="25" lootType="PICK"/><lootItem id="ing_mushroom_yellow" count="5" chance="25" lootType="PICK"/><lootItem id="jun_mushroom_spore" count="1" chance="6" lootType="PICK"/></loot_harvest_mushrooms04>
<loot_harvest_resin01><lootItem id="ing_resin_yellow" count="1" chance="100" lootType="PICK"/><lootItem id="ing_resin_yellow" count="5" chance="25" lootType="PICK"/><lootItem id="ing_resin_amber" count="1" chance="10" lootType="PICK"/><lootItem id="jun_resin_insect" count="1" chance="2" lootType="PICK"/></loot_harvest_resin01>
<loot_harvest_resin02><lootItem id="ing_resin_red" count="1" chance="100" lootType="PICK"/><lootItem id="ing_resin_red" count="5" chance="25" lootType="PICK"/><lootItem id="ing_resin_amber" count="1" chance="10" lootType="PICK"/><lootItem id="jun_resin_insect" count="1" chance="3" lootType="PICK"/></loot_harvest_resin02>
<loot_harvest_ore01><lootItem id="ing_ore_metal1" count="1" chance="100" lootType="PICK"/><lootItem id="ing_ore_metal1" count="3" chance="40" lootType="PICK"/><lootItem id="ing_ore_metal2" count="2" chance="25" lootType="PICK"/><lootItem id="ing_ore_metal3" count="2" chance="10" lootType="PICK"/><lootItem id="ing_jewel_obsidian" count="1" chance="5" lootType="PICK"/></loot_harvest_ore01>
<loot_harvest_ore02><lootItem id="ing_ore_metal1" count="1" chance="100" lootType="PICK"/><lootItem id="ing_ore_metal1" count="4" chance="40" lootType="PICK"/><lootItem id="ing_ore_metal2" count="2" chance="40" lootType="PICK"/><lootItem id="ing_ore_metal3" count="2" chance="25" lootType="PICK"/><lootItem id="ing_jewel_obsidian" count="1" chance="10" lootType="PICK"/><lootItem id="ing_jewel_ruby" count="1" chance="5" lootType="PICK"/></loot_harvest_ore02>
<loot_harvest_ore03><lootItem id="ing_ore_metal1" count="1" chance="100" lootType="PICK"/><lootItem id="ing_ore_metal1" count="5" chance="40" lootType="PICK"/><lootItem id="ing_ore_metal2" count="3" chance="40" lootType="PICK"/><lootItem id="ing_ore_metal3" count="2" chance="40" lootType="PICK"/><lootItem id="ing_jewel_obsidian" count="1" chance="15" lootType="PICK"/><lootItem id="ing_jewel_ruby" count="1" chance="10" lootType="PICK"/></loot_harvest_ore03>
<!-- ### CADAVERS ### -->
<loot_protection_anc_a><lootItem id="bod_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/></loot_protection_anc_a>
<loot_protection_anc_b><lootItem id="bod_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_anc_medium_02a" count="1" chance="25" lootType="PICK"/></loot_protection_anc_b>
<loot_protection_anc_c><lootItem id="bod_hum_anc_medium_02b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_anc_medium_02b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_anc_medium_02b" count="1" chance="25" lootType="PICK"/></loot_protection_anc_c>
<loot_protection_gdd_a><lootItem id="bod_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_gdd_a>
<loot_protection_gdd_b><lootItem id="bod_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_gdd_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_gdd_b>
<loot_protection_gdd_c><lootItem id="bod_hum_gdd_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_gdd_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_gdd_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_gdd_medium_01b" count="1" chance="25" lootType="PICK"/></loot_protection_gdd_c>
<loot_protection_adp_a><lootItem id="bod_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_adp_a>
<loot_protection_adp_b><lootItem id="bod_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_adp_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_adp_b>
<loot_protection_adp_c><lootItem id="bod_hum_adp_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_adp_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_adp_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_adp_medium_01b" count="1" chance="25" lootType="PICK"/></loot_protection_adp_c>
<loot_protection_ccm_a><lootItem id="bod_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_ccm_a>
<loot_protection_ccm_b><lootItem id="bod_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_ccm_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_ccm_b>
<loot_protection_ccm_c><lootItem id="bod_hum_ccm_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_ccm_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_ccm_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_ccm_medium_01b" count="1" chance="25" lootType="PICK"/></loot_protection_ccm_c>
<loot_protection_mdt_a><lootItem id="bod_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_mdt_a>
<loot_protection_mdt_b><lootItem id="bod_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_mdt_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_mdt_b>
<loot_protection_mdt_c><lootItem id="bod_hum_mdt_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_mdt_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_mdt_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_mdt_medium_01b" count="1" chance="25" lootType="PICK"/></loot_protection_mdt_c>
<loot_protection_nau_a><lootItem id="bod_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_nau_a>
<loot_protection_nau_b><lootItem id="bod_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_nau_medium_01a" count="1" chance="25" lootType="PICK"/></loot_protection_nau_b>
<loot_protection_nau_c><lootItem id="bod_hum_nau_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="han_hum_nau_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="boo_hum_nau_medium_01b" count="1" chance="25" lootType="PICK"/><lootItem id="hel_hum_nau_medium_01b" count="1" chance="25" lootType="PICK"/></loot_protection_nau_c>
<!-- ### UNIQUES ### -->
<loot_spa_heavy_complete_set_ee><lootItem id="wea_1hs_unique_ee_unique" count="1" chance="100" lootType="PICK"/><lootItem id="bod_hum_spa_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_spa_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_spa_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_spa_heavy_01_unique" count="1" chance="100" lootType="PICK"/></loot_spa_heavy_complete_set_ee>
<loot_spa_2hr_unique_ee><lootItem id="wea_2hr_unique_ee_unique" count="1" chance="100" lootType="PICK"/><lootItem id="item_note_lvl18_thieveletter" count="1" chance="100" lootType="PICK"/></loot_spa_2hr_unique_ee>
<loot_spa_gun_unique_ee><lootItem id="wea_gun_unique_ee_unique" count="1" chance="100" lootType="PICK"/></loot_spa_gun_unique_ee>
<loot_spa_2hm_unique_ee><lootItem id="wea_2hm_unique_ee_unique" count="1" chance="100" lootType="PICK"/></loot_spa_2hm_unique_ee>
<loot_spa_2hs_unique_ee><lootItem id="wea_2hs_unique_ee_unique" count="1" chance="100" lootType="PICK"/></loot_spa_2hs_unique_ee>
<loot_spa_1hm_unique_ee
><lootItem id="wea_1hm_unique_ee_unique" count="1" chance="100" lootType="PICK"/></loot_spa_1hm_unique_ee
>
<loot_adp_medium_01a_unique><lootItem id="wea_1hs_17_unique" count="1" chance="100" lootType="PICK"/></loot_adp_medium_01a_unique>
<loot_adp_medium_01b_unique><lootItem id="bod_hum_adp_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_adp_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_adp_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_adp_medium_01_unique" count="1" chance="100" lootType="PICK"/></loot_adp_medium_01b_unique>
<loot_anc_heavy_01a_unique><lootItem id="wea_1hm_13_unique" count="1" chance="100" lootType="PICK"/></loot_anc_heavy_01a_unique>
<loot_anc_heavy_01b_unique><lootItem id="han_hum_anc_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_anc_heavy_01_unique" count="1" chance="100" lootType="PICK"/></loot_anc_heavy_01b_unique>
<loot_anc_heavy_01c_unique><lootItem id="bod_hum_anc_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_com_ancmask_03_2_unique" count="1" chance="100" lootType="PICK"/></loot_anc_heavy_01c_unique>
<loot_ccm_heavy_01a_unique><lootItem id="wea_1hs_04_unique" count="1" chance="100" lootType="PICK"/></loot_ccm_heavy_01a_unique>
<loot_ccm_heavy_01b_unique><lootItem id="bod_hum_ccm_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_ccm_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_ccm_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_ccm_heavy_01_unique" count="1" chance="100" lootType="PICK"/></loot_ccm_heavy_01b_unique>
<loot_ccm_heavy_01b_key><lootItem id="item_lvl_06_unique_chest_key" count="1" chance="100" lootType="PICK"/></loot_ccm_heavy_01b_key>
<loot_gdd_heavy_01_unique><lootItem id="bod_hum_gdd_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_gdd_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_gdd_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_gdd_heavy_01_unique" count="1" chance="100" lootType="PICK"/></loot_gdd_heavy_01_unique>
<loot_gdd_medium_01a_unique><lootItem id="bod_hum_gdd_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_gdd_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="item_lvl_05_unique_chest_key" count="1" chance="100" lootType="PICK"/></loot_gdd_medium_01a_unique>
<loot_gdd_medium_01b_unique><lootItem id="boo_hum_gdd_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_gdd_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="wea_2hs_02_unique" count="1" chance="100" lootType="PICK"/></loot_gdd_medium_01b_unique>
<loot_mdt_heavy_02_unique><lootItem id="bod_hum_mdt_heavy_02_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_mdt_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_mdt_heavy_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_mdt_heavy_01_unique" count="1" chance="100" lootType="PICK"/></loot_mdt_heavy_02_unique>
<loot_mdt_medium_01_unique><lootItem id="bod_hum_mdt_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="han_hum_mdt_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="boo_hum_mdt_medium_01_unique" count="1" chance="100" lootType="PICK"/><lootItem id="hel_hum_mdt_medium_01_unique" count="1" chance="100" lootType="PICK"/></loot_mdt_medium_01_unique>
<loot_nau_1hs_01_unique><lootItem id="wea_1hs_09_unique" count="1" chance="100" lootType="PICK"/></loot_nau_1hs_01_unique>
<loot_1hs_23_unique><lootItem id="wea_1hs_23_unique" count="1" chance="100" lootType="PICK"/></loot_1hs_23_unique>
<loot_anc_nwm_neacklace_unique><lootItem id="wea_necklace_13_unique" count="1" chance="100" lootType="PICK"/></loot_anc_nwm_neacklace_unique>
<loot_2hm_14_unique><lootItem id="wea_2hm_14_unique" count="1" chance="100" lootType="PICK"/></loot_2hm_14_unique>
<loot_1hm_14_unique><lootItem id="wea_1hm_14_unique" count="1" chance="100" lootType="PICK"/></loot_1hm_14_unique>
<loot_1hs_11_unique><lootItem id="wea_1hs_11_unique" count="1" chance="100" lootType="PICK"/></loot_1hs_11_unique>
<loot_1hs_22_unique><lootItem id="wea_1hs_22_unique" count="1" chance="100" lootType="PICK"/></loot_1hs_22_unique>
</Xml_Valid_Root>
1st run with new code and version=1.0 - ok
2nd run with 1.1 - ok
3rd run with 1.2 - ok
I was looking on 2 chests but didn't get any differents loot, always same items and amounts.
After that I change it again to version 1.0 and now I'm getting sli error, even after changed file name from "loots_autogen_sets" to "loots_autogen_set"
Was great whilst it lasted NOW FOR DLC hehe, ty.
- "item_gold" count="1" chance="100" [10, 100]
- "item_gold" count="4" chance="40" [40, 40]
Line 38:
- "item_gold" count="5" chance="40" [50, 40]
Line 39:
- "item_gold" count="10" chance="40" [50, 40]
Line 40:
- "item_gold" count="20" chance="40" [50, 40]
Line 41:
- "item_gold" count="30" chance="40" [50, 40]
In my own offline copy, I changed 50 gold to 5000 and a crate had 2068 gold. I changed 20 ammo to 2000 and the same crate had 826 ammo. (Screenshot: https://twitter.com/ThoraldGM/status/1175469927379214336 )
Also, not every crate pulls from these numbers. I noted that ones that have hawthorne either don't have gold, or my rolls were very unlucky.
I suspect my level (6, 2nd playthrough) is changing the loot chance as well, but have no data to confirm that.
- gold 100
- potion 10
- ammo 50
This is for a cheaty, buy everything 2nd playthrough with these mods:
- "Absolutely Cheap Equipment"
- "Equipement No Requirements"
- "More Carry Weight Mod"
Screenshots (level 6): https://twitter.com/ThoraldGM/status/1175481887067971584