A way to modify the game and a simple mod that adds all items to merchants.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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1. locate game installation location and navigate to [...game path...]\packs Here you can see the * .spk and * .stc files. * .stc contain checksums and are not interesting to us. * .spk - these are archives in the ZIP format. Those their contents can be extracted with WinRAR, 7z or any other software. 2. Now you need to extract the necessary files and place in the folder "[...game path...]\datalocal" with the preservation of the structure. In my example, I unpacked the file "game_components\game_components_ld\game_components_ld_autogen\game_components_ld_autogen_traders_inventory.sli" from the archive "data.spk". The path to the file in the game looks like this: [...game path...]\datalocal\game_components\game_components_ld\game_components_ld_autogen\game_components_ld_autogen_traders_inventory.sli. 3. Do not save or modify .*spk files, or game crushes.
You can edit *.sli, .sbt with any text editor. *.pgz is gzip format archive.