Hey I really appreciate your work on this mod. It's working for me at 3440x1440. The only issue I've seen is when I'm in the graveyard, the fog isn't showing all the way across the screen on the righthand side. Is there something I can change in the settings?
No the fog and rain looks like 2560x1440 everywhere I go while moving and standing still, but everything else is 3440x1440. Ultrawide is enabled in config. I'm not sure how to fix the fog/rain though. It was stretched all the way to the left side the other day, but now it looks centered at 2560x1440.
I'm also getting this fog issue with the ultrawide setting enabled and everything else default. it snaps to the left side of the screen and the right side is blank or fog clips in and out. (I've downloaded the version of the mod available as of today on Nexus and am playing a fresh game.)
Edit: This is in fullscreen, borderless, and windowed. It looks like the fog is just hugging the left a bit too much. I can see more of it to the left if I zoom out. When I zoom in too close to cover it up is when it starts clipping really fast. Hard to capture an image of the clipping behavior since it's moving, but here's these at least. default zoom: https://imgur.com/a/gpQ7Fqy zoomed out: https://imgur.com/a/OEbGgao
Hi, I came from https://www.pcgamingwiki.com/wiki/Graveyard_Keeper#Enabling_higher_resolutions, How to enable 4k with this mod? I tried all options in the config but no new resolutions were added to the game
It won't do anything to resolutions unless the Ultrawide option is ticked (which is what the resolution portion of the mod was original designed for). You will need to restart the game after enabling that option.
This is supposed to add more resolution options to the game's native config menu, right? The mod seems to load correctly and the sliders in the F1 menu work but no extra resolutions appear.
Logs show the following: [Warning:Show Me Moar!] Transpiler: Screen.resolutions transpiler not applied!
enable ultrawide in the config (either via F1 once the menu has loaded and restart the game), or via the config file found in the BepInEx/Config directory.
Used to be automatic based on people's aspect ratios, but people do weird stuff, and it was causing issues.
Wow that was silly of me not to try that. The label on that checkbox says 'Disabled' when false, so I figured it would turn ultrawide mode off, and thus left it unchecked. Turns out the label is dynamic and reflects current status. Duh.
Hey, not sure if it was answered anywhere, but couldn't it be possible to also scale in game menus like chest and stuff ? (using a very tiny resolution of 854*480, i see not much of them, the character sheet is nicely scaled thought)
Oh, it would be great o: i'd do it myself but i have no knowledge on all that x) well looking forward to see it added someday if you have time and want o: very nice mod otherwise ^^
I have Ultra-wide enabled, and the right side of my screen has a line that everything to the right of it is darker when I'm outside. (not always, but I'm not sure why this might happen.)
Okay, I haven't noticed it as much in a little while, but I'm glad to be able to full screen this. So often I get excited about a new game and then have to play it on a small portion of my screen, so I really appreciate this mod.
Would be nice to see an option to disable the 'Ultrawide' mode. As for a 16:9 display this results in black bars. If there's a way to disable it in the config I don't see it.
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Edit: This is in fullscreen, borderless, and windowed. It looks like the fog is just hugging the left a bit too much. I can see more of it to the left if I zoom out. When I zoom in too close to cover it up is when it starts clipping really fast. Hard to capture an image of the clipping behavior since it's moving, but here's these at least.
default zoom:
https://imgur.com/a/gpQ7Fqy
zoomed out:
https://imgur.com/a/OEbGgao
Logs show the following:
[Warning:Show Me Moar!] Transpiler: Screen.resolutions transpiler not applied!
Here's the full log. Please take a look and thank you for your work.
Used to be automatic based on people's aspect ratios, but people do weird stuff, and it was causing issues.
Wow that was silly of me not to try that. The label on that checkbox says 'Disabled' when false, so I figured it would turn ultrawide mode off, and thus left it unchecked. Turns out the label is dynamic and reflects current status. Duh.
Please try 0.1.2