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Amaurym

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AmauryValley

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12 comments

  1. RblDiver
    RblDiver
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    Unfortunately, the mod doesn't seem to be working on 1.405. To try to make things obvious whether it worked or not, I set Zombie_MovementSpeed to 5.5, Zombie_BaseEfficiency to 100, Craft_ZombieFarm_ProduceWaste_Min to 20, stuff of that nature. They don't move any faster nor produce faster, and the farm didn't produce any waste. 

    Edit: Per my post below, turns out that it doesn't work currently, period, unable to load saves etc.
  2. RblDiver
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    FYI, in case anyone else has this issue, I was having an issue after installing this mod where I couldn't load my old saves (it'd stop about 5% in when choosing a save game). However, by starting a new save game, this seems to have fixed the issue (and I can even load the other ones now too).

    Edit: Apparently this didn't fix the issue, as the mod got disabled (using QMod Reloaded GUI) without me recognizing it, and now when I attempt to re-enable it, I'm back to the same issue and this doesn't fix it.
  3. Mirco1502
    Mirco1502
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    Heya!

    This Mod looks interesting, can you provide some installation informations, for example why I need Harmony and what I'll have to do with that on the front page?

    Thx and regards
    1. AmauryValley
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      Harmony is needed because some implementations with the zombies only have the Harmony 1.2, and I have been very busy with the endings in school when I finish adding how to install it
    2. GingerElladora
      GingerElladora
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      Got it!
      Just read instructions from the original mod´s page https://www.nexusmods.com/graveyardkeeper/mods/24 :

      Important Notes!:

      • Install QModManager first.
      • Then download Harmony 1.2
      • After that, open folder net472 under Release.zip
      • Then put 0Harmony.dll (112kb) in (X:\[YourFolder]\Graveyard.Keeper\Graveyard Keeper_Data\Managed\0Harmony.dll)
      • Replacing QModManager 0harmony.dll wont break other mods that needs QModManager, it just an upgrade with feature addition, 
      • There's used feature used by this mod within Harmony 1.2
    3. Felixi0
      Felixi0
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      Thanks for the breakdown!
  4. theLapisFox
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    Nice. Guess I can use this one until the other is updated (I liked having the option to give myself buffs). I do have one question though. On the front page you mention

    ?Press desired key to reflect config change

    So, what is said desired key? I ask because you don't have an option to change that in the config and there is no button mentioned on the front page.
    1. AmauryValley
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      As I said, I have been preoccupied with the school, but the buff function is almost implemented, regarding the key from reloaded the config is "L" and the config file appears when you run the game once with the mod installed. My apologize.
    2. GingerElladora
      GingerElladora
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      edit: I overlooked it because it isn´t a text document. sry my bad.
  5. sjent
    sjent
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    What do config values mean ?
    For example what is "Craft_ZombieFarm_SeedsNeed_Enabled" ?
    Also how do i get "Farm/Vineyard Seeds Reducer".
  6. BlackPhoenix6928
    BlackPhoenix6928
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    It requires saveroo mod?
    1. AmauryValley
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      No, just Harmony 1.2.