Graveyard Keeper
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Oldark

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oldark1

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41 comments

  1. MateusSkyrim
    MateusSkyrim
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    Hey there! It's working after I replace the code with this the fix version from here:

    https://github.com/grimothy-the-reaper/GraveyardSprint/releases/tag/1402fix

    But I have a new issue...my FPS drops progressively until it reaches the point of 3/4 FPS when in reality is a constant of 60 FPS (without sprinting).
    I mean with the mod installed, if a sprint within seconds my FPS drops, it fixes itself after a minute or 2 of keep playing...but it's really anoying...

    Can you do something about it?
    1. Vortal
      Vortal
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      Same problem.
    2. Undeadcrepper
      Undeadcrepper
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      Any plan to update?
    3. aubrey0213
      aubrey0213
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      Same here
    4. MugenHachi
      MugenHachi
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      Made a new mod, doesn't have performance issues.

      Sprint Reloaded

      Any issues or suggestions, just HMU
  2. ashleyev33
    ashleyev33
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    Not working for me. I just walk in place. How do I fix this?
    1. MateusSkyrim
      MateusSkyrim
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      this

      " I fixed this and published my changes to GitHub. You can review the code and compile it yourself, or download the below replacement DLL.
  3. pinocchio1231
    pinocchio1231
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    It's not working with the 1.400 update and I'm not sure why. I'm looking through the codes for Graveyard Keeper and Sprint and QModManager and I'm just thoroughly confused.
    1. pinocchio1231
      pinocchio1231
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      Okay, I figured out why. With the new update, the game is using a new version of Unity and the new Unity comes with a new UI system control, so once I figure it out I'll update again.
    2. bthoskins
      bthoskins
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      Thank you for putting in the effort. As someone who knows little about how mods work, I appreciate it.
    3. Brainophone
      Brainophone
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      wholeheartedly agree
    4. pinocchio1231
      pinocchio1231
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      .
    5. nailbiter420
      nailbiter420
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      this is a sign that you fixed the problem and are going to provide us a link to download a working copy of the mod...

      right...? please dear god i need to sprint so badly, lol.
    6. pinocchio1231
      pinocchio1231
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      So I can't fix this mod until QModManager is updated because of dependencies and Harmony and Unity and all that other fun programming stuff. But I can help you walk a little faster in GK with this mod. Hope it helps for now. We're working on things so play some other games and it'll all be up and running before you know it.
    7. Anvime
      Anvime
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      Thanks for checking and trying to fix it :)
    8. nailbiter420
      nailbiter420
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      Amazing, thank you so much!
    9. HaunterHaunts
      HaunterHaunts
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      I fixed this and published my changes to GitHub. You can review the code and compile it yourself, or download the below replacement DLL.

      https://github.com/grimothy-the-reaper/GraveyardSprint/releases/tag/1402fix
    10. xblackflashx
      xblackflashx
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      @HaunterHaunts That dll works great. Haven't run into any issues so far. Truly appreciate your fix!
    11. ihost1002
      ihost1002
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      HaunterHaunts Thanks Bro, but i think not working again qq
  4. Cinnamontoastx3
    Cinnamontoastx3
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    Seems like it's not working anymore? 
    I reinstalled the game + QMod Manger and the Mod itself..
    I can't use the Mod :/
  5. NyxMuirinn
    NyxMuirinn
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    if possible to rebind key for keyboard and a key for a controller would be amazing!
  6. memoryman15
    memoryman15
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    Can you add a sprint key for gamepads? The left trigger would be a good default.
    1. oldark1
      oldark1
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      That's a good suggestion, I won't be updating this again soon but I'll make a note of this for when I do have time to make another pass through updating my mods, it's a great idea!
    2. oldark1
      oldark1
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      I don't have a gamepad to test with but I wouldn't mind learning to add controller/gamepad support.If you'd be up for being a tester for it let me know and I can send you the files to try out and upload to nexus when we have a winner.If you're interested look for me on the discord here:
      https://discord.gg/RhJ8w4F

      Just @oldark to alert me.
  7. charlottenoyen
    charlottenoyen
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    Thanks for this mod! It works great and I couldn't play without it.

    One question; is it possible to rebind the key? I have it set to toggle and 0 energy use (I just want to walk a bit faster) but the shift key is also used to move stacks between inventories. So basically I toggle the sprint function off every time I move stacks. Not a big deal but with how much inventory management this game has, it becomes a bit of an annoyance after a while.
    1. oldark1
      oldark1
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      Thanks for the comment! It's possible to make a rebindable version but the GYK modding community is small enough that there's not much incentive to make the kind of library that does this cleanly. I'll make a note of it for when I have a chance to revisit these mods to see about adding something but don't expect anything soon!
  8. TheNorro
    TheNorro
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    Works Great
    its almost a bit to fast

    I have it on Toggle
    It doesnt stop at 0 Energy you can just keep sprinting
    but eating stuff afterwars doesnt fill up the bar

    EDIT: If you run for too long you have to sleep for multiple days straight to the point where you get exhausted
    at this point you should gt up and go back to sleep immediately otherwhise you get a net negative in energy through sleep

    could you do a "no energy" version?
    but sleeping fixes it
    it just tales longer to sleep

    I think the bar is allowed to go negative
    so its not really an exploit since you have to pay it back eventually

    EDIT 2: if you have iot toggled it sips power by the second not the distance
    If you leave it on and go to sleep your still loose energy by the second so sleepig takes super long
    1. oldark1
      oldark1
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      Thanks for the feedback! I'll keep that in mind for when I have a chance to come back to modding GYK again.
  9. mbarcellona
    mbarcellona
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    Downloaded this, along with the stamina mod as well as the Qmods manager. It does nothing and doesn't work no matter how I move the files. :(
    1. oldark1
      oldark1
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      One other person has reported a similar issue with it and I'll investigate this weekend and see if I can track down the cause. In the meantime if you can provide the following info that would be great!

      -The full path to your graveyard keeper directory (including which drive - C,D,etc).
      - In your GraveyardKeeper_Data\Managed directory do you see the files 0Harmony.dll, QModInstaller.dll, and QModManager.exe?
      - Please send me a screenshot of your Sprint directory from explorer like this: https://imgur.com/a/cctY7gVso I can verify the installer didn't mess up the folder names or something.
    2. oldark1
      oldark1
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      Try downloading QMods manager version 1.2. It fixed this issue for the majority of people experiencing it. Please let me know if it is still not working as expected.

      Edit: Pay attention to the updated install directions. You'll need to adjust the configuration file included most likely.
    3. Discepless
      Discepless
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      Unfortunately i have the same issue.

      Active mods i have are
      - Infinite Energy
      - Fast Crafting

      Language is Russian. Windows 10
  10. 96kkm
    96kkm
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    It's a good balance to consume Stemina.
    1. 96kkm
      96kkm
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      Uh, I think I'll have to fix it because I can run even if I burn all the steam.