Without any configuration, everything is set to as default as it could be, so it only adds Sprint ability. Note that this mod heavily depends on your game version. This precise mod is for v.1.206 only, and then there's AntiFTW's Not Keeper's Needs - FIX, which is for 1.404 only.
The mod is highlighted in red in my list and it does not do anything if I try to launch the game anyway. Any idea on what is happening ? Is the mod just outdated ?
Edit : meant to post it in the fix version page. Oops.
Thanks, but it's quite... undeserved right now) I don't really know when will I get back to it to update the mod to the newest version, so right now it's broken anyway. To be honest, even though normally I prefer to do all by myself and keep it to myself, this time I really hope that someone would take this mod over.
I don't know much about this problems you're having, but I can have a look. Locally, I'm setup and building the DLL against the newest version of the game and I'm not seeing any issues, although I haven't tested it much. If you can give me more info on the bugs you're seeing, I can try to fix them.
Just wanted to say. Most features are working for me. Loving it. But the UnconditionalSleep=True isn't working. Not complaining just letting you know. Maybe I've done something wrong. But from what I can tell everything else is working fine, so just wanted to give you a report of sorts. Maybe Could explain if I have done something wrong
My stone and marble zombies keep creating blocks after the tables are full and most of them have been pushed above the ridge line, making the quarry area have extreme lag. Anyone know of a way to clear items on the ground? Perhaps this can be an addition to the mod?
For some obscure reason there`s no donkey, he`s not coming, in two weeks from the beginning and he`s not bringing new bodies. Also no bats in the north of the Keepers`s house.
Edit: It`s working now, i reinstaled everything and now it`s ok.
I'm having the same issue: I don't seem to get the carrot dialogue with the donkey which is supposed to happen after you unlock the church. Is the MOD responsible?
Okay, I'm assuming I'm stupid here, can someone explain how the prayer reset works? I press the key for it after I just did a prayer, and nothing happens, I can't do another prayer.
You need to redo the manager after each patch/update. The mod works but prayer reset seems borked at the moment, and I'm waiting for ANYONE to update on either a fix/confirmation/work around before I can verify if the npc restocking is officially affected too. But waiting for so long I'm thinking no one will be updating this soon... (this is the only mod I currently have installed, since many other mods conflict with it).
I've been looking all over for any mod that might have a time freeze function, and this looks like the only one that comes close, can someone clarify if it can do said function, or what does timescale mean? Much appreciated.
Timescale just multiplies your set time speed by a factor of 10. So, for example, let's say you had set the time speed to 0.3 (which would mean the game moves at 25 real life minutes per in-game day) then when you turn on the timescale feature, it jumps to 3.0 (0.3x10) which would decrease an in-game day to around 2 minutes and 30 seconds real life time.
That does help, but it would be nice to do quick day jumps, but I guess I can deal with the 10x option. :P (set mine to .0825 which is about 50 mins in real life, so x10 just makes it 5 mins to wait through a day)
Side question, has this mod ever been a reason for vendors not restocking? I've been waiting several days for any vendor to restock items, like seeds (I NEED MORE BEET SEEDS, UGH), and what not, and every day I check, nothing is there, and it's been about 9 in game days. There's no real mention anywhere on when NPC's restock, and all the info I keep searching is over 2 years old. it's frustrating trying to figure out if there's a bug in the game, or if it's a conflict with the mod, or what am I looking for?
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Note that this mod heavily depends on your game version. This precise mod is for v.1.206 only, and then there's AntiFTW's Not Keeper's Needs - FIX, which is for 1.404 only.
Is the mod just outdated ?
Edit : meant to post it in the fix version page. Oops.
https://www.nexusmods.com/graveyardkeeper/mods/29
Just wanted to say thank you so much for this wonderful mod :) I appreciate your work!
I don't really know when will I get back to it to update the mod to the newest version, so right now it's broken anyway.
To be honest, even though normally I prefer to do all by myself and keep it to myself, this time I really hope that someone would take this mod over.
Edit: It`s working now, i reinstaled everything and now it`s ok.
Is the MOD responsible?
Anyway, there're plenty of bugs popping out when you set timescale lower than default, so be careful.
TL;DR
Timescale makes the day pass 10x faster.
Side question, has this mod ever been a reason for vendors not restocking? I've been waiting several days for any vendor to restock items, like seeds (I NEED MORE BEET SEEDS, UGH), and what not, and every day I check, nothing is there, and it's been about 9 in game days. There's no real mention anywhere on when NPC's restock, and all the info I keep searching is over 2 years old. it's frustrating trying to figure out if there's a bug in the game, or if it's a conflict with the mod, or what am I looking for?