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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Blo3m and oldark1 - for open sources that helped me to enter the world of GK modding
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.9.2
Probable fix: an attempt to fix the vendor restocking. Waiting for users' reports to confirm.
Version 0.9.1
Fix: TimeScaleSwitchKey is now properly assignable from config.txt
Fix: Config Reload key will no longer jam if you kept pressing it a little too long
Version 0.9
New feature: switch the time scale using TimeScaleSwitchKey
New feature: give yourself 1 gold coin using AddMoneyKey
New feature: reset weekly prayer flag using ResetPrayKey (to pray once more, and then once more, and then more, until the Pride day ends)
New feature: reload mod config mid-game using ConfigReloadKey
New feature (unstable!): save the game wherever and whenever using SaveGameKey
Version 0.8
New parameter: UnconditionalSleep. Set it to true to have the ability to sleep (and, therefore, to save your game) while your HP and EP are full.
The config tool now has "set to default" buttons. And an icon.
Version 0.7.1
Change in mechanics: damage mult and global damage mult must be greater than 0.04 and will be threated as incorrect values otherwise (default [1] will be set).
Version 0.7
Introduced: the configuration tool
Fix: at night, energy and hp restores proportionally to SleepTimeMult
Version 0.6
New feature: health regen over time (see the config article)
New feature: inflation multiplier (see the config article)
New parameter: DullInventoryMusic - Dulls the music while you're in tabs-GUI (inventory/tech/quests/map).
Change in mechanics: SleepTimeMult now applies to default speed, not to the TimeMult-ed speed
Version 0.5.2
Fix: NPCs weren't moving overnight (be carefull: 0.5 and 0.5.1 could've damaged your save file)
Version 0.5.1
Fix: in 0.5 after sprinting the speed wouldn't set back to normal if the DefaultSpeed is set to 1
Version 0.5
New parameter: GlobalDmgMult - Global Damage multiplier
New parameter: SleepTimeMult - Timescale while sleeping
New parameter: OrbsConstAddIfZero - Whether to add a value from OrbsConstant if there were no orbs of that color.
Change in mechanics: DefaultSpeed and SprintingSpeed are now multipliers.
Change in mechanics: EnergyForSprint amount is now consumed per second instead of per tick.
Fix: DefaultSpeed and SprintingSpeed no longer overrides speed buffs.
Fix: sprinting no longer consumes energy by just holding the sprint key while you don't actually move.
Fix: now you can't sprint if you haven't enough energy.
Fix: energy and hp loss hints are now displayed properly and required energy for work is calculated correctly.
Fix: negative values are now ignored (except for EnergyForSprint in case someone would like to regain energy while sprinting)
Version 0.4
New feature: Timescale
Version 0.3
New parameter: Interaction speed multiplier
New parameter: Energy replenishment multiplier
New parameter: Health regen multiplier
This mod is only compatible with the Collector's Edition v.1.206 For newer versions, use Not Keeper's Needs - FIX by AntiFTW instead!
There's a great mod on Nexus - A Keepers Need. But it has poor configuration and some unfixed bugs, which has really bugged me. So I've made my own alternative to that mod, and try to bulk it up with new features.
Features
game timescale
price inflation control
default character speed
energy drain and regen
health damage and regen
tech orbs drop amount
crafting speed
all interactions speed (probably unstable)
Sprint:
configurable speed when sprinting
the key to use sprint (LeftShift by default, but you can set any value that Unity can parse as a KeyCode)
toggle/hold sprint key
energy cost for sprinting
Hotkeys to
add gold coins
remove weekly church prayer flag (to pray once more, and then once more, and then more, until the Pride day ends)
toggle 10x timescale
Configuration
There's a configuration tool included in the main archive. It will help you to set mod options the way you'd like. Run the configuration tool from %game_path%\QMods\NotKeepersNeeds folder to edit existing settings. Run it from any other folder or just delete the existing config.txt to run the configurator with all defaults.
And here's the Article on how to manually configure every aspect of the mod.
Installation
Install this mod like any other mod for QModManager.
Configure the mod using NKN-Configurator.exe in your mod folder, or manually by editing the config.txt.
Compatibility
The mod is being tested on Collector's Edition v.1.206 and I do not take any responsibility for how it works (or does not work) with any older version.
Report any bugs please! The mod's quite raw. All I know is that there's no (noticed) weird physics glitch that Sprint mod delivers. I'm open to any suggestions, and, if you're a mod author yourself, I will be happy to consider any integration of your mods/tweaks.
If you'd like to translate the config manual or config tool into some other language - you're always welcome!
Distribution of this mod on other modding sites is permitted and appreciated!