0 of 0

File information

Last updated

Original upload

Created by

KeeperOfEnigmas

Uploaded by

KeeperOfEnigmas

Virus scan

Safe to use

67 comments

  1. KeeperOfEnigmas
    KeeperOfEnigmas
    • member
    • 1 kudos
    Locked
    Sticky
    Some of the main file functionalities are now fixed by the developers. Ex. Fixed camera while performing combos for some characters. 
    主要文件中的一些功能已被官方更新修复了。比如说连招的锁镜头。
  2. Shirr0
    Shirr0
    • premium
    • 13 kudos
    Hi!

    Does this mod allow me to adjust camera angles and get closer to the Main character during exploration? Smiliar to camera over shoulder?
    if the answer is yes, then how do i change it? what file/folder do i need to edit?

    Thanks!
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      You can edit default.msg for most of the characters and plXXXX_common.msg for some specific characters. 
      Find IDs here: Model IDs - Granblue Fantasy - Relink Modding (nenkai.github.io)
  3. christensennn
    christensennn
    • member
    • 0 kudos
    To be honest, I feel that instead of solving the original problem, this MOD makes the locking worse. 
    Personally speaking, what I actually care about is the priority of the locked target. For example, in the Lucilius quest, when Lucilius exists, the locking should only lock Lucilius himself, instead of those swords. 
    But this MOD did not solve this problem. When the swords appeared in my vision in the final stage, I would still lock these fxxking swords if I pressed lock-on. Also, it is impossible for me to simply ban these swords by mod setting, because these swords not only exist in the final stage, but also in the Twelve Trials.
    Based on the above, whether or not locking targets behind you should be prohibited is irrelevant. Even for melee combat, prohibiting locking on targets outside the field of view does more harm than good, because in actual play (especially in the Twelve Trials of Lucilius quest), I need to press lock to find the specific location of the target outside the field of view.
  4. kasabianccx
    kasabianccx
    • member
    • 0 kudos
    謝大大,請問可以做到拉近距離後模型不會變透明嗎
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      这就不太行了。
  5. orreriessun
    orreriessun
    • member
    • 0 kudos
    the lucilius fight seems to have similar problems thatproto bahamut originally had

    when locked on lucilius while he's fighting you on the main arena, the camera hugs the floor way too much

    it's hard to even see lucilius clearly, or what he's doing

    a lot of times he's obscured behind allies, teammates, your own character, and all the visual effects being created from every character

    all of this comes from the lock on camera being way too low to the floor and hugging the ground too much
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      I will see what i can do.
    2. orreriessun
      orreriessun
      • member
      • 0 kudos
      thank you and thank you for your mods
    3. IKobi
      IKobi
      • member
      • 13 kudos
      Is not a bug, as you need to see where his attacks are going to hit.
  6. ogurayui1004
    ogurayui1004
    • member
    • 0 kudos
    Thank you for the 'no melee soft lock mode'.

    If you don’t mind me asking, could you create the 'no range attack soft lock' mode? I want to try to play the game more difficult.
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      I can do that when i have the time.
    2. ogurayui1004
      ogurayui1004
      • member
      • 0 kudos
      Thank you so much. I really appreciate this mod.

      By the way, I found something. Lancelot's mouse right click attack (twin blade dance) still seems to have soft locks working.
    3. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      You are correct. That is weird.
  7. xinyantonghua
    xinyantonghua
    • member
    • 3 kudos
    感觉装了这玩意后机神会闪退,别的怪都没事
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      暂时不知道原因。
      我自己倒是重来没闪退过。
    2. POIsona736
      POIsona736
      • member
      • 0 kudos
      我用泽塔飞起来打死流萤之后就闪退了,当时视角里只有流萤,没有boss,会不会是这种情况下只能锁定流萤,但是mod又不让锁流萤,导致冲突报错
    3. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      理论上不应该,但我有空试试。
  8. nonotmenoti
    nonotmenoti
    • member
    • 0 kudos
    Thank you so much, this helps a lot.
  9. KeeperOfEnigmas
    KeeperOfEnigmas
    • member
    • 1 kudos
    To anyone that is using this mod and experience crashes, expecially the adjustments for Pyet-A. I have not been able to reproduce the crashes on my end. I have tried using different characters to intentionally attack fireflies, so far no crashes occur. 
    Sorry about this but i don't currently know how to help with this issue. 
    关于这个mod,尤其是机神的修复,导致的闪退、崩溃。我自己没有找到任何重现这个问题的办法。我试了用不同的角色去刻意打流萤,但是从来没有崩溃过。
    很抱歉,但是我也不知道该怎么办。
  10. deleted117223618
    deleted117223618
    • account closed
    • 0 kudos
    Is it possible to prioritize Magira and Garancha bodies over Garancha's spears and Magira swords in Garancha & Magira like the fireflies in Sesraka?

    ※ Please understand that the sentence may be awkward because it's a Google translation
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      Currently no because i can't find the file for these weapons. Maybe it will be possible whent the tools are more ready and can extract all the files. 
    2. deleted117223618
      deleted117223618
      • account closed
      • 0 kudos
      I see. Thank you for your response!
      Thank you for your hard work making the mod and I'm using it well!
  11. sssss79928
    sssss79928
    • member
    • 0 kudos
    Can I completely lock a target so that it cannot be changed to another target?
    1. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      Can't you already do that with vanilla game by not touching the change target button and disabling auto change target when the locked target dies?
    2. sssss79928
      sssss79928
      • member
      • 0 kudos
      That operation is possible.
      I'm sorry that my English is not good and I can't express myself well.
      When fighting Gallanza and Maglielle, the target lock often changes, which is a problem.
      When I move the camera with the R3 stick, the target changes, making it very difficult to use.
      This is because the R3 stick handles camera movement and lock-on switching in the same operation.
      I would like to be unable to change to another target until the t
    3. KeeperOfEnigmas
      KeeperOfEnigmas
      • member
      • 1 kudos
      It could be achieved if the file for controller mapping is found which is not the case. So i can't really help you. 
    4. sssss79928
      sssss79928
      • member
      • 0 kudos
      thank you for your reply.
      It's unfortunate, but I hope it will be solved someday.