Some of the main file functionalities are now fixed by the developers. Ex. Fixed camera while performing combos for some characters. 主要文件中的一些功能已被官方更新修复了。比如说连招的锁镜头。
Does this mod allow me to adjust camera angles and get closer to the Main character during exploration? Smiliar to camera over shoulder? if the answer is yes, then how do i change it? what file/folder do i need to edit?
To be honest, I feel that instead of solving the original problem, this MOD makes the locking worse. Personally speaking, what I actually care about is the priority of the locked target. For example, in the Lucilius quest, when Lucilius exists, the locking should only lock Lucilius himself, instead of those swords. But this MOD did not solve this problem. When the swords appeared in my vision in the final stage, I would still lock these fxxking swords if I pressed lock-on. Also, it is impossible for me to simply ban these swords by mod setting, because these swords not only exist in the final stage, but also in the Twelve Trials. Based on the above, whether or not locking targets behind you should be prohibited is irrelevant. Even for melee combat, prohibiting locking on targets outside the field of view does more harm than good, because in actual play (especially in the Twelve Trials of Lucilius quest), I need to press lock to find the specific location of the target outside the field of view.
To anyone that is using this mod and experience crashes, expecially the adjustments for Pyet-A. I have not been able to reproduce the crashes on my end. I have tried using different characters to intentionally attack fireflies, so far no crashes occur. Sorry about this but i don't currently know how to help with this issue. 关于这个mod,尤其是机神的修复,导致的闪退、崩溃。我自己没有找到任何重现这个问题的办法。我试了用不同的角色去刻意打流萤,但是从来没有崩溃过。 很抱歉,但是我也不知道该怎么办。
That operation is possible. I'm sorry that my English is not good and I can't express myself well. When fighting Gallanza and Maglielle, the target lock often changes, which is a problem. When I move the camera with the R3 stick, the target changes, making it very difficult to use. This is because the R3 stick handles camera movement and lock-on switching in the same operation. I would like to be unable to change to another target until the t
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主要文件中的一些功能已被官方更新修复了。比如说连招的锁镜头。
Does this mod allow me to adjust camera angles and get closer to the Main character during exploration? Smiliar to camera over shoulder?
if the answer is yes, then how do i change it? what file/folder do i need to edit?
Thanks!
Find IDs here: Model IDs - Granblue Fantasy - Relink Modding (nenkai.github.io)
Personally speaking, what I actually care about is the priority of the locked target. For example, in the Lucilius quest, when Lucilius exists, the locking should only lock Lucilius himself, instead of those swords.
But this MOD did not solve this problem. When the swords appeared in my vision in the final stage, I would still lock these fxxking swords if I pressed lock-on. Also, it is impossible for me to simply ban these swords by mod setting, because these swords not only exist in the final stage, but also in the Twelve Trials.
Based on the above, whether or not locking targets behind you should be prohibited is irrelevant. Even for melee combat, prohibiting locking on targets outside the field of view does more harm than good, because in actual play (especially in the Twelve Trials of Lucilius quest), I need to press lock to find the specific location of the target outside the field of view.
when locked on lucilius while he's fighting you on the main arena, the camera hugs the floor way too much
it's hard to even see lucilius clearly, or what he's doing
a lot of times he's obscured behind allies, teammates, your own character, and all the visual effects being created from every character
all of this comes from the lock on camera being way too low to the floor and hugging the ground too much
If you don’t mind me asking, could you create the 'no range attack soft lock' mode? I want to try to play the game more difficult.
By the way, I found something. Lancelot's mouse right click attack (twin blade dance) still seems to have soft locks working.
我自己倒是重来没闪退过。
Sorry about this but i don't currently know how to help with this issue.
关于这个mod,尤其是机神的修复,导致的闪退、崩溃。我自己没有找到任何重现这个问题的办法。我试了用不同的角色去刻意打流萤,但是从来没有崩溃过。
很抱歉,但是我也不知道该怎么办。
※ Please understand that the sentence may be awkward because it's a Google translation
Thank you for your hard work making the mod and I'm using it well!
I'm sorry that my English is not good and I can't express myself well.
When fighting Gallanza and Maglielle, the target lock often changes, which is a problem.
When I move the camera with the R3 stick, the target changes, making it very difficult to use.
This is because the R3 stick handles camera movement and lock-on switching in the same operation.
I would like to be unable to change to another target until the t
It's unfortunate, but I hope it will be solved someday.