If anyone has either of the Captain's weapons awakened could you please try swapping them and let me know if it works correctly? I discovered a potential issue for them but I don't have their weapons awakened to test myself, and the fix would likely break compatibility with the Weapon Glow Effect Control mod which I really REALLY want to avoid, so I'd prefer to get confirmation of there actually being an issue before moving forwards with a potential fix.
Hi Hazel! You were really helpful last time I had a question about modding the game so I hope you don't mind if I ask again. ♥
(I did end up managing to make my own modified Just Guard mod with the help of another user)
Since you seem to know how to change in-game parameters, I was wondering if two things are possible:
1. Raise drop rate of War Elemental+ in Behemoth fight
2. Make it so that it only requires a single Damage Cap sigil to reach level 65 damage cap to open up build diversity
Note that I'm not necessarily requesting you to make these (although feel free if you want, you'll have my endorsements♥), I'm just asking if it can be done.
If it's possible to do and you'd rather not, I would really love it if you'd direct me to a method for me to make the mods myself. (What I ended up doing before was just modifying the Easy Guard mod for my own use since his default setting was way too easy, I'm just not distributing it because I'm not sure if the author would be cool with that)
1) What you're looking for is probably in the system\table\reward_lot.tbl file, and if not that one then perhaps one of the other reward tables.
2) Also likely a table for this. There have been some mods that do this posted on the nexus on occasion but I think most if not all have been taken down.
For info on tables look here for how to convert them into a readable form, and here for the Id's of sigils which you'll need to actually find the sigils you want to mess with within tables since they refer to things with Id's instead of their actual names.
Question; sorry it's unrelated to this mod but you seem active so I figured I'd shoot my shot. Do you know if it's possible to modify the Perfect Guard timing? Number of frames or something. I've found that it's just a bittoo strict personally.
If it's possible, would it be a simple task? Just wondering, as I wouldn't want to burden you.
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The author has locked this comment topic for the time being(I did end up managing to make my own modified Just Guard mod with the help of another user)
Since you seem to know how to change in-game parameters, I was wondering if two things are possible:
1. Raise drop rate of War Elemental+ in Behemoth fight
2. Make it so that it only requires a single Damage Cap sigil to reach level 65 damage cap to open up build diversity
Note that I'm not necessarily requesting you to make these (although feel free if you want, you'll have my endorsements♥), I'm just asking if it can be done.
If it's possible to do and you'd rather not, I would really love it if you'd direct me to a method for me to make the mods myself. (What I ended up doing before was just modifying the Easy Guard mod for my own use since his default setting was way too easy, I'm just not distributing it because I'm not sure if the author would be cool with that)
2) Also likely a table for this. There have been some mods that do this posted on the nexus on occasion but I think most if not all have been taken down.
For info on tables look here for how to convert them into a readable form, and here for the Id's of sigils which you'll need to actually find the sigils you want to mess with within tables since they refer to things with Id's instead of their actual names.
If it's possible, would it be a simple task? Just wondering, as I wouldn't want to burden you.
This mod does something similar but with the timing for stuff like Zeta and Siegfried's timed attacks.