I have another question. Will you take requests? For example, I would appreciate a mod for Damage Cap to be level 65 with only one Damage Cap+ instead of four.
If it is not too much trouble, I would greatly appreciate this addition.
我的问题是,是否可以更改或修改 Just Guard 的框架?因为我看到可以改变 Zeta/Siegfried 定时函数。 translated by google That MOD's Permissions and credits mentioned Modification permission You must get permission from me before you are allowed to modify my files to improve it
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
My English is poor,but I'll give it a try to give my opinion. U can try that "Easy Guard". However,that file changed too many parameters. If u don't want that mod to ruin your normal gaming experience,u can download the "Simper perfect guard", but that is not enough since this file changed the “JustGuardAcceptFrame” parameter from 5 to 80. If u just want to make it a little simpler and not untechnical. Then use a program like 010editor to change the parameter of the JustGuardAcceptFrame column to about 10 or 15. That should suit your needs.
33 comments
You helped me before. For this I am thankful.
I have another question. Will you take requests? For example, I would appreciate a mod for Damage Cap to be level 65 with only one Damage Cap+ instead of four.
If it is not too much trouble, I would greatly appreciate this addition.
---
你好。
你以前帮助过我。对此我深表感谢。
我还有一个问题。你会接受请求吗?例如,我希望有一个 mod,将 Damage Cap 设置为 65 级,只有一个 Damage Cap+,而不是四个。
如果不太麻烦的话,我将不胜感激。
一种是改卡肉时间 从初始的0.3s改到0.5s 但是这种卡顿的感觉让我不适应 并且会降低理论输出上限
另一种是改下戳的速度 但是会导致一些情况下 下戳的距离变短 打不到目标
方案一通过修改
pl1600_300c_0_seq_edit_attack.bxm
pl1600_300c_1_seq_edit_attack.bxm
pl1600_300c_2_seq_edit_attack.bxm
pl1600_300c_3_seq_edit_attack.bxm
这三个文件中HitStopSec="0.300000"至HitStopSec="0.500000"可以达成
方案二通过修改
pl1600_action.msg
这个文件中
"ActionInfo": {
"id_": "111",
"abilityTag_": "",
"saveActionType_": "0",
"straddleFlagBit_": "9",
"usePoint_": "0",
"autoHormingType_": "1",
"autoHormingOffsetDist_": "0",
"abilityStocks_": "1",
"saveAbilityChargeType_": "0",
"abilityChargeTime_": "10",
"abilityChargeDelayMin_": "3",
"abilityChargeDelayMax_": "3",
"branchXAtk_": "-1",
"branchYAtk_": "-1",
"branchXAtk_Just_": "210",
"branchYAtk_Just_": "-1",
"branchXAtk_Hold_": "-1",
"branchYAtk_Hold_": "-1",
"branchAtkHit_": "-1",
"dist_": "20",
"type_": "0",
"controlTypeHash_": "3246673494",
"supportTypeHash_": "3301634487",
"actionName_": "□派生空中突撃",
"saveMotId01_": "300b",
"saveMotId02_": "300c",
"saveMotId03_": "300d",
"saveMotId04_": "-",
"saveMotId05_": "-",
"saveMotId06_": "-",
"saveMotId07_": "-",
"saveMotId08_": "-",
"saveMotId09_": "-",
"saveMotId10_": "-",
"actionFreeWork01_": "45",下戳速度 个人感觉打木桩改到30比较舒适
"actionFreeWork02_": "15",下戳向下的角度 0-360之间 90垂直向下戳地面 270垂直升空
"actionFreeWork03_": "0",
"actionFreeWork04_": "0",
"actionFreeWork05_": "0",
"actionFreeWork06_": "0",
"actionFreeWork07_": "0",
"actionFreeWork08_": "0",
"actionFreeWork09_": "0",
"actionFreeWork10_": "0",
"actionFreeWork11_": "0",
"actionFreeWork12_": "0",
"actionFreeWork13_": "0",
"actionFreeWork14_": "0",
"actionFreeWork15_": "0",
"actionFreeWork16_": "0",
"actionFreeWork17_": "0",
"actionFreeWork18_": "0",
"freeWork01_": "0",
"freeWork02_": "0",
"freeWork03_": "0",
"freeWork04_": "0",
"freeWork05_": "1",
"freeWork06_": "1",
"bulletType_": "0",
"bulletFreeWork01_": "0",
"bulletFreeWork02_": "0",
"bulletFreeWork03_": "0",
"bulletFreeWork04_": "0",
"supportEffectList_": [
"0"
],
"uiIconCategory_": "0",
"actionCategory_": "0",
"isTriggerAttackHit_": "false",
"damageLimitType_": "1",
"damageLimitDataIndex_": "30",
"relatedAbilityType_": "16",
"indirectDamagePoint_": "0",
"isIndirectDamageAddMulti_": "false",
"isCheckComboCutAbility_": "false"
以及一些其他的参数研究
地面Y
"ActionInfo": {
"id_": "200",
"abilityTag_": "",
"saveActionType_": "0",
"straddleFlagBit_": "0",
"usePoint_": "0",
"autoHormingType_": "0",
"autoHormingOffsetDist_": "0",
"abilityStocks_": "1",
"saveAbilityChargeType_": "0",
"abilityChargeTime_": "10",
"abilityChargeDelayMin_": "3",
"abilityChargeDelayMax_": "3",
"branchXAtk_": "-1",
"branchYAtk_": "-1",
"branchXAtk_Just_": "-1",
"branchYAtk_Just_": "-1",
"branchXAtk_Hold_": "-1",
"branchYAtk_Hold_": "-1",
"branchAtkHit_": "-1",
"dist_": "20",
"type_": "0",
"controlTypeHash_": "1755775473",
"supportTypeHash_": "3301634487",
"actionName_": "カウンター",
"saveMotId01_": "3100",
"saveMotId02_": "3101",
"saveMotId03_": "3110",
"saveMotId04_": "3102",
"saveMotId05_": "-",
"saveMotId06_": "-",
"saveMotId07_": "-",
"saveMotId08_": "-",
"saveMotId09_": "-",
"saveMotId10_": "-",
"actionFreeWork01_": "0.3",架招动作持续时间 不要改得太大 不然你得闪避取消架招动作
"actionFreeWork02_": "1",
"actionFreeWork03_": "213",
"actionFreeWork04_": "3",
"actionFreeWork05_": "0",
"actionFreeWork06_": "0",
"actionFreeWork07_": "0",
"actionFreeWork08_": "0",
"actionFreeWork09_": "0",
"actionFreeWork10_": "0",
"actionFreeWork11_": "0",
"actionFreeWork12_": "0",
"actionFreeWork13_": "0",
"actionFreeWork14_": "0",
"actionFreeWork15_": "0",
"actionFreeWork16_": "0",
"actionFreeWork17_": "0",
"actionFreeWork18_": "0",
"freeWork01_": "0",
"freeWork02_": "0",
"freeWork03_": "0",
"freeWork04_": "0",
"freeWork05_": "1",
"freeWork06_": "1",
"bulletType_": "0",
"bulletFreeWork01_": "0",
"bulletFreeWork02_": "0",
"bulletFreeWork03_": "0",
"bulletFreeWork04_": "0",
"supportEffectList_": [
"0"
],
"uiIconCategory_": "0",
"actionCategory_": "0",
"isTriggerAttackHit_": "false",
"damageLimitType_": "1",
"damageLimitDataIndex_": "0",
"relatedAbilityType_": "16",
"indirectDamagePoint_": "0",
"isIndirectDamageAddMulti_": "false",
"isCheckComboCutAbility_": "false"
Thank you for responding to comments.
I would like to make a request to increase the frames for Just Guard.
Currently, the perfect guard is slightly too strict.
However, I do not want it to be overly simple to execute.
My question is, is it possible to alter or modify the frames for Just Guard? Since I see that it is possible to alter Zeta/Siegfried timing functions.
你好。
感谢您对评论的回复。
我想请求增加 Just Guard 的帧数。
目前,完美的守卫有点过于严格。
但是,我不希望它执行起来过于简单。
我的问题是,是否可以更改或修改 Just Guard 的框架?因为我看到可以改变 Zeta/Siegfried 定时函数。
translated by google
That MOD's Permissions and credits mentioned
Modification permission
You must get permission from me before you are allowed to modify my files to improve it
{
"GuardParam": {
"GuardGageMax": "40",
"GuardStopHealSec": "7",
"DamageStopHealSec": "12",
"GuardPointStopHealSec": "10",
"HelpGuardStopHealSec": "15",
"GuardBreakSec": "20",
"GuardAutoHealValue": "0.005",
"GuardDamageCutRate": "1",
"GuardBreakDamageCutRate": "0.2",
"HelpGuardBreakGageRate": "2",
"KnockBackRateMin": "0.15",
"KnockBackRateMax": "1.2",
"KnockBackJudgePowerMin": "0.3",
"KnockBackJudgePowerMax": "3",
"KnockBackGuardTurnRate": "0.7",
"GuardPointBreakGageRate": "0.5",
"JustGuardAcceptFrame": "5",
"ChargeParryAcceptFrame": "10",
"ChargeParryInvinsbleTime": "1.5",
"JustGuardAttackBreakRate": "10",
"JustGuardAttackSize": "3.999997",
"JustGuardAttackOffset": [
"0",
"1",
"1.4",
"1"
],
"JustGuardPraiseVoiceIntervalSec": "10",
"guardFailedPenaltyTime": "0.5"
}
}
U can try that "Easy Guard". However,that file changed too many parameters. If u don't want that mod to ruin your normal gaming experience,u can download the "Simper perfect guard", but that is not enough since this file changed the “JustGuardAcceptFrame” parameter from 5 to 80. If u just want to make it a little simpler and not untechnical. Then use a program like 010editor to change the parameter of the JustGuardAcceptFrame column to about 10 or 15. That should suit your needs.
移除了拉卡姆和塞达的修改 目前我无法验证修改有关修改确实生效
修正了圣德芬的闪避取消just attack的功能 现在你可以通过闪避取消just attack的动作
以上