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Xennma

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thiconZ

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2 comments

  1. JDlightside
    JDlightside
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    Is there a functional difference between the Relink Mod manager and Reloader II with the Granblue Relink mod utility. Tried this mod recently it works great. I'm just curious about the "compatible with reload II mods" aspect of this manager; as in, can things like the Worldwide Matchmaking Making mod work with this manager or do you still need Reloaded II for that one (description for that mod says it needs to be launched through Reloaded II to work because it changes game code, though that it could be outdated/unaware of this manager?)?
    1. thiconZ
      thiconZ
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      • 1 kudos
      The only aspect of Reloaded II that the Relink Mod Manager does not support currently is the code injection mods. So Worldwide Matchmaking would still need to be installed/run through Reloaded II. All other mods can be run through Relink Mod Manager instead though. Aside from that, Relink Mod Manager supports additional features that Reloaded II doesn't, like the ability to have mod options and organize your mod files internally in a way that does not match their destination in the game files one-to-one, preventing the need of duplicating any files/data shared between multiple mod options/variants. Supporting these additional features however is what makes Relink Mod Manager mods not also work with Reloaded II.

      If you find there are code injection mods you want to run, I believe you shouldn't run into any issues by first installing normal mods through Relink Mod Manager, then using Reloaded II to install only the code injection ones and launching through it.