Granblue Fantasy: Relink
0 of 0

File information

Last updated

Original upload

Created by

Nenkai

Uploaded by

Nenkaai

Virus scan

Safe to use

Tags for this mod

28 comments

  1. Hazelberry
    Hazelberry
    • premium
    • 8 kudos
    Curious what values people have found most effective?
  2. Serenchi08
    Serenchi08
    • supporter
    • 1 kudos
    I am pretty new to pc Gaming, does this make cross play between platforms available as well? 
    1. Nenkaai
      Nenkaai
      • member
      • 0 kudos
      No
  3. TheGaymer
    TheGaymer
    • member
    • 0 kudos
    FINALLY !! BEST MOD EVER !
    Hope Devs will see it ! :)
  4. ModularDroplets
    ModularDroplets
    • member
    • 0 kudos
    Hello. Is there a version or an alternative of this mod that can run without needing Reloaded II so that it can be installed onto Steam Deck version of the game?
  5. JakeIGuess
    JakeIGuess
    • supporter
    • 1 kudos
    Hi, the latest version of the mod gives an error when attempting to launch the game:

    Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at Reloaded.Memory.Sigscan. Scanner.FindPatternAvx2(Byte*, Int32, System.String)
    at Reloaded.Memory.Sigscan. Scanner+<>c__DisplayClass15_0.<FindPatternsCached>b__1(System. Tuple2<Int32, Int32>)
    at System.Threading.Tasks.Parallel+<>c__DisplayClass43_0`2[[System.__Canon, System. Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[System.__Canon, System.Private.CoreLib, Version=8.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].<Partitioner ForEachWorker>b___1(System. Collections.IEnumerator ByRef, Int64, Boolean ByRef) at System.Threading.Tasks.TaskReplicator+Replica.Execute()
    at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop (System.Threading. Thread, System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
    at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task ByRef, System.Threading.Thread)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool+WorkerThread. Worker ThreadStart()

    This occurs when only your mod and the mod manager are loaded in the list, and the old version of your mod still works fine.
    1. Nenkaai
      Nenkaai
      • member
      • 0 kudos
      Fixed with 1.0.3.
    2. TurtleByte01
      TurtleByte01
      • member
      • 0 kudos
      I am currently trying with 1.0.3 and 1.0.4 and I get this error as well.  

      Nevermind my steam file wasn't up to date. It is working now.

      I don't know why but even though my Steam is on auto update, for some games I have been needing to "Verify File Integrity" under properties to get it to see there is an update to the game.
  6. Saberr7
    Saberr7
    • member
    • 0 kudos
    With the default settings, the game stops searching for a match in less than 10 seconds and tries to make a lobby. Even after creating a lobby, it doesn't find matches at all. Increasing the time limit in the mod configuration doesn't seem to change anything. Game still creates a lobby too quickly.

    This is using the mod with my default download region (Brazil). If I set it to New York without the mod, it usually finds a match quickly.

    I'm testing this with the newest fight (Behemoth) btw. Am I'm doing something wrong?

    Edit: Never mind, apparently reinstalling mod and reloader seems to have worked.
  7. fugghb322
    fugghb322
    • member
    • 0 kudos
    这是一个非常难以评估的模块,我安装了它,系统因错误而发疯,我重新安装了游戏、管理器和所有其他匹配的模块,但它仍然报告错误,我怀疑它更改了一些文件,我不知道如何修复它,我不想再使用它, 我简直不敢相信我什至无法卸载它!
  8. AxeFace88
    AxeFace88
    • member
    • 0 kudos
    Doesn't work for me. I'm getting this, does this mean i'm missing some files i gotta download somewhere else or something? Pls help

    [Reloaded] Failed to Load Reloaded-II.
    Reloaded II was unable to find all dependencies for the mod(s) to be loaded.
    Aborting load.
    Missing dependencies: Reloaded.Memory.SigScan.ReloadedII
       at Reloaded.Mod.Loader.Loader.GetDependenciesForMods(IEnumerable`1 mods, IEnumerable`1 allMods, String modDirectory)
       at Reloaded.Mod.Loader.Loader.LoadModsWithDependencies(IEnumerable`1 modsToLoad, List`1 allMods)
       at Reloaded.Mod.Loader.Loader.LoadForAppConfig(IApplicationConfig applicationConfig)
       at Reloaded.Mod.Loader.EntryPoint.LoadMods(IReloadedHooks hooks)
       at Reloaded.Mod.Loader.EntryPoint.<>c__DisplayClass14_0.<SetupLoader2>b__1()
       at Reloaded.Mod.Loader.EntryPoint.ExecuteTimed(String text, Action action)
       at Reloaded.Mod.Loader.EntryPoint.SetupLoader2(EntryPointParameters* parameters)
       at Reloaded.Mod.Loader.EntryPoint.SetupLoader(EntryPointParameters* parameters)
  9. rioluriku
    rioluriku
    • member
    • 0 kudos
    This right here is the most necessary mod for a game like this, so I am very glad that you went out of your way to make it. Nothing is more disheartening to know that the game is relatively popular but when you search for any quests you're met with radio silence even on what should be the most current endgame content.

    Unsure if it works on the current version of the game, so I'd love to request an update for this one.
    1. Nenkaai
      Nenkaai
      • member
      • 0 kudos
      Unless stated otherwise, this mod works across all versions, currently
  10. TaamoX
    TaamoX
    • member
    • 0 kudos
    Does this work on the current version of the game?