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InfinityArts

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About this mod

Adjusts Ferry's DMG Caps to encourage an Onslaught playstyle

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MOD HAS NOT BEEN UPDATED TO 1.2.1. CYGAMES REDID DAMAGE CAPS FOR EVERY CHARACTERS ENTIRELY.  UPDATE WILL TAKE SOME TIME.

Adjusts Ferry's DMG caps to encourage summoning pets and spending them on Onslaught instead of just spamming jump dunks.

General gist of changes (see sheet in mod folder for more details)

Ground Attacks:
First hit of each stage - No change (14,999)
Hold attacks (X & Onslaught): 4,999 to 7,499
Hold attack Release (the X attacks that summon pets and the final slap of Onslaught): 14,999 to 49,999 <--- Ferry's ATK% multipliers are very low, use her buffs and debuffs to help you hit this number consistently.  Managing your range to hit with the tip of the whip will help, too.  Even then, you'll probably only ever fully cap on the last hit of Onslaught.

Air Attacks:
Jump slam: No change (14,999)
Air Combo 1 & 2: No change (14,999)
Air Combo 3: 14,999 to 49,999

Without pets, you will do more damage with jump slam.

Skills & Pets:
Purge Spirits: 49,999 to 99,999
Pet attacks: 2,499 to 3,999 - Note that pets attack much more often while you're holding Onslaught, and will be the bonus that pushes onslaught over jump slam