zelazko I lowered the SL value to 290000 and no more crashes even with texture replacer.
(G3_edd.ini)
Sometime it crash near Montera (or teleporting) May be it still need some tweaks...
If you already did install textures: Do not try remove it manually! Use [UNINSTALL EDD = TRUE] (Look at EDD INI file) Then you can use it without textures and no issues
With vanilla no issues. So...at current time textures is experemental option. I hope i'll fix it soon.
Which Button is it to activate the overlay? It says press button ' ' to activate overlay... well which one is that? Game is looking beautiful. Thanks so much for this amazing mod. Need to figure out how to turn down the settings a little bit though.
Hi, can I ask please, what is the function for DXVK to fix shadow rendering from torch? I guess it's the "[RENDER BUG FIX = TRUE] ;Objects shadowing fix" part, what does it reconfigure please? I'm trying to achieve this result using DXVK but sadly I can'f find what ticks.
EDIT:
Oh i see now, you disable HWShadowMapping by "Render.DisableHWShadowMap=true", but that once again causes loosing shadows from sun durring day and all geometry looks flat, nevermind then.
"Place to game folder and use G3_edd_Launcher.exe to run game" but what if I have modded install which requires to run the game through mds launcher ( mds.exe )?
Решение. Я в параметры запуска игры в Steam ввел это: "D:\SteamLibrary\steamapps\common\Gothic 3\G3_edd_Launcher.exe" %command% Это мой путь игры. Игра подхватилась. Сохранения на месте.
Выскочило окно при запуске лаунчера с предупреждением. Warning! Wrong compiled image archives sequence! Textures mounting canceled! (Broken chain of archives: *.p00 *.pXX) Разобрался. Это из за мода добавляющего файлы текстур.
Hello! I'm a bit late for the party =) Mod worked perfectly fine, till I get to Montera. For some reasons geometry is missing after loading the game in this location. Can be fixed by teleporting back and forth from starting location to Montera. Any ideas what could go wrong? Thanks!
Is there anyway to disable the feedback setting ? As the ini changes are not took into account, I was wondering if we could have that setting in the edd ini.
212 comments
[RENDER BUG FIX = FALSE] - UPD: False by default in last version 2.5.5
(This should fix exterior worldspace objects shadows)
Actual for latest EDD version
Recommendation:
1) Launch vanilla game
2) Set low preset in game settings
3) Exit
4) Launch EDD and setting up all settings
Thx Saffear for report
Sometime it crash near Montera (or teleporting)
May be it still need some tweaks...
EDIT:
Oh i see now, you disable HWShadowMapping by "Render.DisableHWShadowMap=true", but that once again causes loosing shadows from sun durring day and all geometry looks flat, nevermind then.
but what if I have modded install which requires to run the game through mds launcher ( mds.exe )?
"D:\SteamLibrary\steamapps\common\Gothic 3\G3_edd_Launcher.exe" %command%
Это мой путь игры. Игра подхватилась. Сохранения на месте.
Warning! Wrong compiled image archives sequence!
Textures mounting canceled!
(Broken chain of archives: *.p00 *.pXX)
Разобрался. Это из за мода добавляющего файлы текстур.
I'm a bit late for the party =)
Mod worked perfectly fine, till I get to Montera.
For some reasons geometry is missing after loading the game in this location.
Can be fixed by teleporting back and forth from starting location to Montera.
Any ideas what could go wrong?
Thanks!
Is there anyway to disable the feedback setting ?
As the ini changes are not took into account, I was wondering if we could have that setting in the edd ini.
I really can't stand the feedback option.
Thanks