About this mod
The Remaster of Gothic II: Gold Edition is the most graphically complex version of the game to date while maintaining its originality in terms of story, look and gameplay. All areas and locations were basically retained as in the original - except for the now much higher level of detail in the game worlds.
- Requirements
- Permissions and credits
- Mirrors
From all the individual packages, the most authentic and suitable objects and textures were selected and a variety of detail corrections were made. The package also contains new and upscaled textures as well as various adjustments and bug fixes - always with the claim to maintain the recognition effect of Gothic II and to intensify the atmosphere through higher detail and an overall fancier game world.
Essentially, the following edits have been made:
1) In addition to the collection of objects or meshes, the most suitable and beautiful textures from the graphic packs mentioned were put together into a new, independent package and graphically adapted to each other, e.g. through new transition textures, exposure adjustments and color corrections. Optimized original textures are also used in many places.
2) Many textures for paths, floors, roofs and walls have been reworked so that their constant repetition in the game is less noticeable and they fit better into their environment. The flora has also been graphically adapted so that, in contrast to the High Vegetation Mod, it looks even more natural and thus harmonizes better with the game world.
3) In some cases, completely new textures have been implemented - especially in the addon world. The inventory and menu of the game have also received a graphical facelift.
4) Many of the textures used have been optimized with a modern A.I. image upscaler and individually sharpened. Thus, monsters as well as faces and armor of the NPCs appear much more detailed - without alienating them. In addition to better polygon models and textures, all NPCs have received a correction of the partially asymmetrical eye area.
5) The seawater in Gothic II has been replaced by an elaborately animated water texture from the HD Mod by Bentraxx for the game Thief II - The Metal Age. This means that the water now looks much more appealing even with the original renderer in Gothic II. The more beautiful waterfalls from the L'Hiver Edition also find their way into the modification in a further optimized form.
6) The Remaster also contains many bug fixes in the game worlds compared to the original and the High Vegetation Mod. Incorrect objects and textures have been removed or corrected. In addition, more details have been added. The scripts for particle, sound and visual effects have also been revised and supplemented with further features, such as ambient lightning by magic.
Installation instructions:
You need the original game incl. the addon The Night of the Raven in the official last version. Install following tools in the order listed, if you haven't already done so:
- SystemPack 1.8 (alternatively: Union 1.0m or higher)
- D3D11-Renderer für Gothic II (optional, recommended for even better graphics)
- NormalMaps (optional, only available in combination with D3D11 renderer - textures get a 3D/depth effect)
Finally, run the Remaster setup and select your Gothic II game directory. The modification is compatible with all game languages and can be run after finishing the installation via GothicStarter.exe (located in the system folder of Gothic II).
It is also possible to use the Remaster as a simple graphics patch for other modifications or the main game without adapted worlds. To do this, just rename the file Remaster_Graphics.mod to Remaster_Graphics.vdf in the folder ...\Data\ModVDF and move this file to the ...\Data folder of Gothic II.
Compatibility savegames:
Game saves from the original version are not compatible with the Remaster. Game saves from older versions of the Remaster as well as the High Vegetation Mod are compatible to a limited extend. A new game is recommended to avoid incompatibilities and faulty objects in the game worlds.