First I would like to thank you for creating this mod. I seem to be having troubles with the mod itself. I have tried adding the "red light" file to the pak folder and also created the ~mod folder within the pak folder but no matter where i place it I still have while blinking lights not red. Also same thing with changing the turrent ability to switch out for the jackhammer ability. What might i be doing wrong? I was informed that mods updated after FEB 2023 should work. So I figure it is operator error any advice?
Its amazing I would particularly love a skin with the Year One jacket and wrists like in the mod pictures, along with the Knightwatch chest and legs only in black or dark gray with the red symbol, it would look identical to the classic and a variation of the Knightwatch helmetCould you consider this request one day? Your work is impeccable
I've actually been working on this/brainstorming on this for maybe over a month. Different ways to make his unique mechanics desirable to use. Desirable is the key point because, while I like gameplay balance and despite the good damage, the recovery from a grab-strike simply makes me not want to use it.
Fake edit: Yeah I actually first started overhead cam basically the end of July, and the overhead cam was intended a tweak for Red Hood gunplay, not for other characters at all.
That being said I have a lower overheadcam for melee I've been happy to use. Not sure where to upload it lo;
this mod with the red hood combat revamped he feels like the injustice 2 version, loving it would be cool swaping Mystical Punch ability with the beatdown from batgirl
Well I can't choose what is switched out. The way I'm dong it, that is, because there may a better way. Anyways, in my way the game somehow defaults to one ability each. (or maybe it's bc I havent unlocked all abilities yet lol). Frankly speaking I don't kn
Only with NW I can choose because it'll default to his hidden "Come at me bro" ability, so free pickins there.
Besides that... it's Microbots for Robin, Portable Turret for Red Hood, and the Drone for Batgirl.
Also Beatdown is a no, it's just... too... no on a technical standpoint.
Frankly speaking I really don't know that well what's going on behind the scenes, so I'm simply making educated guesses.
29 comments
edit...not work..i use the red mine blink...
Also same thing with changing the turrent ability to switch out for the jackhammer ability.
What might i be doing wrong? I was informed that mods updated after FEB 2023 should work. So I figure it is operator error any advice?
We're still figuring out how to mod for the updated version.
Ps: Are you going to release this skin from the photos too? it's magnificent
I don't even intentionally put them in. They're simply in my screenshots because I'm working on them alongside and I don't pay attention :p
I would particularly love a skin with the Year One jacket and wrists like in the mod pictures, along with the Knightwatch chest and legs only in black or dark gray with the red symbol, it would look identical to the classic and a variation of the Knightwatch helmetCould you consider this request one day? Your work is impeccable
I've actually been working on this/brainstorming on this for maybe over a month. Different ways to make his unique mechanics desirable to use. Desirable is the key point because, while I like gameplay balance and despite the good damage, the recovery from a grab-strike simply makes me not want to use it.
Fake edit: Yeah I actually first started overhead cam basically the end of July, and the overhead cam was intended a tweak for Red Hood gunplay, not for other characters at all.
That being said I have a lower overheadcam for melee I've been happy to use. Not sure where to upload it lo;
would be cool swaping Mystical Punch ability with the beatdown from batgirl
Only with NW I can choose because it'll default to his hidden "Come at me bro" ability, so free pickins there.
Besides that... it's Microbots for Robin, Portable Turret for Red Hood, and the Drone for Batgirl.
Also Beatdown is a no, it's just... too... no on a technical standpoint.
Frankly speaking I really don't know that well what's going on behind the scenes, so I'm simply making educated guesses.
(I did try to make ninja grabbable before but I accidentally NewGamePlused and then totally forgot about it)