About this mod
New: Cape fixes! This mod has DKR suits for Jason and Dick: (1) Mud-Fighting, (2) Blue'n'Gray w/Yellow Logo, (3) Blue'n'Gray w/DarkGreen Logo, (4) Black and Gray Suit. REQUIRES REVERTED GAME.
- Permissions and credits
- Changelogs
You don't get it, boy... This isn't a mudhole... It's an Operating Table... And I'm the Surgeon.
THE DARK KNIGHTS RETURN
Red Hood and Nightwing each receive the four sets of batsuit texture/material changes (I'm mainly doing this to avoid clutter of 8 more suits on the other mod):
- Mud-wrestling Suit... Verrry dark blue and good look guessing the other color
- Blue and Gray with Yellow DKR symbol
- Blue and Gray with Dark-Green DKR symbol (Based on one of the covers)
- Black and Gray Suit (Updated version of Nightwing-DKR from Battle for the cowl)
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New with 1.1
- Fixed cape texture issues with the help of AntareSupremen
- Blue and Gray (both) with capes! (Black and Gray need some time testing)
- A copy of my Cape physics mod can be found in optional files for convenience/awareness. It is NOT guaranteed to be the latest update, so best to grab it from the mod page itself: Vanilla Batcape Physics Drop-In (credit to.. myself lol)
Instructions:
Unzip your package and shove it into ...\Gotham Knights\Mercury\Content\Paks\~mods
Something tells me to stop with the leg. I don't listen to it.