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peek6

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peek6

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11 comments

  1. HaloDemon46
    HaloDemon46
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    Hey there!
    This looks amazing, but I can't seem to find my audio folder, the Mercury folder only contains the Core and the Paks folder for me. Help?
    1. peek6
      peek6
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      You need to open the pak with Fmodel ( https://github.com/4sval/FModel ) and extract the PCK files from Mercury\Content\Audio\SoundBanks\Win64\English(US) (or whichever language you want), by selecting "Export Raw Data" as shown in https://staticdelivery.nexusmods.com/mods/4882/images/141/141-1727361888-493026771.png

      Then use quickbms with the script from this mod to get the individual wem files.
  2. donjuanismo
    donjuanismo
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    great!
    Is there a universal way to extract audio files sound effects/music from other games?

    Say Resident Evil games?

    If yes, how?
    1. peek6
      peek6
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      Unfortunately, no.  Different games uses different audio formats and store the audio files in different locations.  For most Unreal Engine based games (which RE is not) my approach is typically to search for the audio files using Fmodel ( https://github.com/4sval/FModel ), extract them using Fmodel, look at them in a hex editor, and see whether i can figure out what type they are and based on that how to extract.

      For RE specifically, you can extract audio by following this tutorial:
      https://residentevilmodding.boards.net/thread/10211/method-audio-modding

      Once your audio is extracted, I find that foobar ( https://www.foobar2000.org/ ) with vgmstream component (https://www.foobar2000.org/components/view/foo_input_vgmstream ) will often play them.
  3. Mangoose1695
    Mangoose1695
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    Wait.. can you separate the audio tracks and then remux them into the MP4 pre-rendered cutscenes (prologue and ending cinematics) - the same uasset. Because the MP4 pre-renders actually doesn't have an audio track, and thus the audio plays separately from the video, and cannot sync. In other words if you have any bit of lag, you start losing sync.

    My fix has been to downscale those cutscenes (because they were only available in 4K, at a bitrate of 20MBps (20,000 KBps) lol)
    1. HaloDemon46
      HaloDemon46
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      how were you able to extract? I can't even find the folder
    2. knoggah
      knoggah
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      2 Years later ... me too cant find the folder. (Steam)
    3. Mangoose1695
      Mangoose1695
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      FModel or UMode, Movies folder I think. OR Cinematics.
  4. tmort
    tmort
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    If I have this can I put custom voices in the game?
  5. Fireman038
    Fireman038
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    Someone must to change the voice of Redhood like regulator one or like Arkham Knight !
  6. Zr0Ku0l
    Zr0Ku0l
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    Hopefully with this mod we can change that God awful livin la vida loca song.... Pls