many thanks for the great work you did here actually, but can I ask you please can you make to another helmet just like the SafariDeltaX or the covered version of the SafariDeltaX please ,you really would make my day.
I used to have this mod working just fine but after adding some other stuff that I don't think should mess with it now has the scrim purple and when i select it it shows up as if I'm not wearing anything even though my character is wearing it .
I had the same issue but I solved it, here's how. Individual Buildtables - Helmets was the culprit for me. In 23_-_TEAMMATE_Template.data move these files to a temporary location: 99999_-_TP_Helmet_OpsCoreFastXP_Visor_AVON_M50_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_C_GOGGLES_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_GOGGLES_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-A_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-A_GOGGLES_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-C_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BANDANA_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_BANDANA_GOGGLES_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_GASMASK_FULLCOVER_CFG 99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_HALF-MASK_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_R6_GASMASK_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_HALF-MASK_CFG.BuildTable 99999_-_TP_Helmet_OpsCoreFastXP_Visor_R6_GASMASK_CFG.BuildTable
Once moved, repack 23_-_TEAMMATE_Template.data then repack DataPC_patch_01.forge after that boot up the game and load in and go to character customization, your character should become bald when you are previewing or have equipped Ops-Core Fast Xp, this is part of the process!! Lastly, move the files from the temporary location back into 23_-_TEAMMATE_Template.data then repack, after that repack DataPC_patch_01.forge It should now be working as that is how I fixed mine!
does this work with the mod that resizes the OPS CORE helmets? it makes the helmets bigger but its compatible with the same modular helmets mod that yours is so Im wondering if itll work.
Theoretically it should, as this mod technically only adds the scrim itself as a model. The helmet is the base game Ops Core. I don't know how the resized mod works, but if it's only altering the base model without altering its ID, then it should work fine.
28 comments
In 23_-_TEAMMATE_Template.data move these files to a temporary location:
99999_-_TP_Helmet_OpsCoreFastXP_Visor_AVON_M50_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_C_GOGGLES_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA_GOGGLES_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-A_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-A_GOGGLES_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BALACLAVA-C_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BANDANA_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_BANDANA_GOGGLES_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_GASMASK_FULLCOVER_CFG
99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_HALF-MASK_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_GOGGLES_R6_GASMASK_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_HALF-MASK_CFG.BuildTable
99999_-_TP_Helmet_OpsCoreFastXP_Visor_R6_GASMASK_CFG.BuildTable
Once moved, repack 23_-_TEAMMATE_Template.data then repack DataPC_patch_01.forge
after that boot up the game and load in and go to character customization, your character should become bald when you are previewing or have equipped Ops-Core Fast Xp, this is part of the process!!
Lastly, move the files from the temporary location back into 23_-_TEAMMATE_Template.data then repack, after that repack DataPC_patch_01.forge
It should now be working as that is how I fixed mine!