Buildtable and Mesh Swap Mod for several Feudal Japan-inspired Loadouts
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Changelogs
Version 1.1
Added:
Heavy Loadout (Oni Class) Changed Mask of Oni Class Loadout Removed standard Loadout of Vests and some pants to fit aesthetic
KNOWN ISSUES:
Pants may Clip with Kilt
The game allows players to equip a Tactical Kilt and Gen 3 Pants, but never at the same time. This changes with this mod. Using the power of the AnvilToolkit and a whole lot of imagination, I bring you my rendition of the Tactical Ronin.
This mod changes some items, but if you want to achieve the outfit closest to the picture above here is the Loadout List:
SAMURAI(Medium Class Loadout) HELMET: Team Wendy EXFIL Carbon - Covered MASK: Half Mask (Replaced with Two-Hole balaclava and Wolf Mask) HEADSET: Safariland Liberator IV or Peltor Swat Tac III VEST: Crye AVS (Replaced with HSGI Vest with Dual Harness Shoulder Pads) SHIRT: Indy Jones Shirt (Replaced with Russian Summer Jacket with Arm Protection) GLOVES: Oakley SI Gloves or BlackHawk Elite Gloves PANTS: Crye G3 Pants (Added Tactical Kilt) SHOES: Combat Boots
CAMO: Tigerstripe (Replaced with Black JSDF Jieitai Camo)
ONI(Heavy Class Loadout) HELMET: Any Hat will do, preferably in Black MASK: Wolf Mask A (Replaced with Two-Hole balaclava, Steel Skull Mask, Echelon NVG, OpsCore AMP Headset, SWAT Helmet, NVG Mount) HEADSET: Any in black VEST: Russian Counter-Terrorism Armor (Replaced with Sentinel Mk II Vest with Bodark Pouches and Fyodor Archinov Loadout) SHIRT: Indy Jones Shirt (Replaced with Russian Summer Jacket with Arm Protection) GLOVES: Oakley SI Gloves or BlackHawk Elite Gloves PANTS: Thigh Pad Shorts (Replaced with Mozzie Pants, Waist Coat, and Hill Thigh Armor) SHOES: Bodark Boots (Replaced with Mozzie Boots) BACKPACK: Any, preferably in Black
SHINOBI(Light/Stealth Class Loadout) MASK: Extreme Infiltrator (Replaced with Two-Hole balaclava, Bodark Caller Mask, TCI Liberator II Headset, and Oakley Jawbreaker Glasses) VEST: Low Profile Chest Rig (Replaced with Coyote Chest Rig with AVS Loaded Loadout, Bodark Seeker Coat and Hood) SHIRT: 5.11 Expedition Shirt (Replaced with Armored Spandex Shirt with Wolf Arm Protection) GLOVES: Bodark Gloves PANTS: 3rd Echelon Pants SHOES: 3rd Echelon Boots
BUILDTABLE INSTALLATION
Install AnvilToolkit and Net5 (in AT's Description).
Find Ghost Recon Breakpoint's Directory and link it to AT.
Go into settings and disable Compression (Dont ask me why, I also dont know)
Double Click The "DataPC_patch_01.forge" and wait for it to unpack.
In the search bar (Top right corner) search for "Teammate" and double click and wait for it to unpack.
This will create a folder called "_-_TEAMMATE_Template.data"
Download my file and drop it inside this folder and replace if prompted.
Repack this folder in Anvil and then repack the "DataPC_patch_01.forge
Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
Unpack DataPC_Resources_patch_01.forge
Open Extracted folder in your GRB directory and open the DataPC_Resources_patch_01.forge folder.
Copy the .data folders into the DataPC_Resources_patch_01.forge/Extracted subfolder. If the Extracted subfolder doesn’t exist, create it. Your file path should look like Extracted/DataPC_Resources_patch_01.forge/Extracted/(your mod folders here)
Select the added folders in AnvilToolkit, right-click, and select "Repack" - you should see the message Finished repacking data files | Successful: NN | Failed: 0
Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_Resources_patch_01.forge
Right-click the folder, and select "Repack" - you should see the message Successfully written forge file!
After it's done repacking, you can delete the Extracted folder if you so desire. I don't recommend it, though, since there'll be more mods like this to come, and you'll probably want to install them!