putting the mod files in the DataPC_Resources_patch_01.forge folder is not working, I simply tested it in the DataPC_patch_01.forge folder and that's it, the mod workedTest it and have fun!!!
Yeah idk, did it exactly as instructed and game does not launch so idk if the mod is broken or something else, modders don't explain very well how this works and simply put its a bit of a strange process to mod a Ubisoft game..
Do the PMAG markings retexture all pmags for all guns? or just the 416? And do they work as a standalone file or do they require the weapon conversion?
hello planeguy121 thanks for your mods, i already install your previous mod URGI for base 416, but i want now the R5 RGP, how i can replace the mod please??? (already try to just install it but it's always the URGI in game) thank for all answer...
i retry sometime, but always URGI, i've well repacking files but: i've not overwritting message like: Finished repacking data files | Successful: NN | Failed: 0
yes yes of course, i don't blame you, just try to unerstand what i do wrong.... 1/open anvil and unpack patch01.forge 2/open file extracted/patch01.forge abd create sub-folder "Extracted" 3/put files "_-_wi_asr_hk416.data" and "_-_wi_asr_hk416_blackice.data" in this sub-folder 4/in anvil repack these two folder and repack base folder patch01.forge like a said to you, that's was woek for MK18 mod for M4...
To convert the HK416 to R5 RGP, you only need to use the following data file folders:
Original mod files for "HK416 conversion to R5 RGP":
π 28609_-WI_ASR_HK416.data (only one similar file associated with the HK416 to URGI mod) π 28679-_WI_ASR_HK416_BLACKICE.data
If you have previously downloaded and installed the original "HK416_to_URGI" mod by the same authors (located in Old Files), you must manually remove all 'Loose Data File Folders' related to it from your AnvilToolkit. If necessary, also remove them from your GRB Directory. Inside AnvilToolkit, use the search function located at the top right of the window within your 2nd Extracted folder: Ghost Recon Breakpoint\Extracted\DataPC_Resources_patch_01.forge\Extracted
Copy and paste the following list to search for and delete the files:
Once you have completed this, you can proceed to install your new mod (HK416 conversion to R5 RGP). Start by copying the data files to your 2nd Extracted folder in your GRB directory. Then, using AnvilToolkit, navigate to your 2nd Extracted folder, highlight ALL Data File Folders, and repack them. Go back twice and repack your DataPC_Resources_patch_01.forge file.
The R5 RGP and the Geissele URGI - These are hands down my absolute favorite gun mod setups! Great job recognizing the resemblance to the weapon mod in Wildlands!
Could you make an mk17 tactical, like the scar H prokill navy seal from contract wars, and make it so the aptial laser sits on the top rail with the digital sight /all optics, if possible have it come standard with the digital sight /mk17 shorty pdw stock and have the socom mini suppressor sit recessed in the handguard like the M4a1 advanced tactical....have it replace the standard mk17, maybe use the m110 rail as the rail extension....
31 comments
- and good job btw! Very enjoyable mod!
thank for all answer...
1/open anvil and unpack patch01.forge
2/open file extracted/patch01.forge abd create sub-folder "Extracted"
3/put files "_-_wi_asr_hk416.data" and "_-_wi_asr_hk416_blackice.data" in this sub-folder
4/in anvil repack these two folder and repack base folder patch01.forge
like a said to you, that's was woek for MK18 mod for M4...
Original mod files for "HK416 conversion to R5 RGP":
π 28609_-WI_ASR_HK416.data (only one similar file associated with the HK416 to URGI mod)
π 28679-_WI_ASR_HK416_BLACKICE.data
If you have previously downloaded and installed the original "HK416_to_URGI" mod by the same authors (located in Old Files), you must manually remove all 'Loose Data File Folders' related to it from your AnvilToolkit. If necessary, also remove them from your GRB Directory. Inside AnvilToolkit, use the search function located at the top right of the window within your 2nd Extracted folder:
Ghost Recon Breakpoint\Extracted\DataPC_Resources_patch_01.forge\Extracted
Copy and paste the following list to search for and delete the files:
Original mod files for "HK416_to_URGI":
π 114871_-WI_ASR_HK416_HandGuard_Samson_DiffuseMap_PC_Mip0.data
π 28609-WI_ASR_HK416.data
π 67055-WI_ASR_HK416_HandGuard_Samson_Mask1Map_PC.data
π 67056-WI_ASR_HK416_HandGuard_Samson_DiffuseMap_PC.data
π 67057-WI_ASR_HK416_HandGuard_Samson_NormalMap_PC.data
π 67098-WI_ASR_HK416_HandGuard_Samson_NormalMap_PC_Mip0.data
π 67099-WI_ASR_HK416_HandGuard_Samson_NormalMap_PC_Mip1.data
π 67100-WI_ASR_HK416_HandGuard_Samson_Mask1Map_PC_Mip0.data
π 67101-WI_ASR_HK416_HandGuard_Samson_Mask1Map_PC_Mip1.data
π 79351-WG_ASR_HK416_Handguard_Samson_Mask1Map.data
π 79352-WG_ASR_HK416_Handguard_Samson_DiffuseMap.data
π 79353-_WG_ASR_HK416_Handguard_Samson_NormalMap.data
Once you have completed this, you can proceed to install your new mod (HK416 conversion to R5 RGP). Start by copying the data files to your 2nd Extracted folder in your GRB directory. Then, using AnvilToolkit, navigate to your 2nd Extracted folder, highlight ALL Data File Folders, and repack them. Go back twice and repack your DataPC_Resources_patch_01.forge file.