Gears Tactics

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Esenin007

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Esenin007

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  1. Esenin007
    Esenin007
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    Sticky
    So, I continue to think about improving the mod, and continue to play to understand what is missing.
    I want to recommend a combination of mods to you: my mod Upgraded Armor and veapon mixes very well with ukkon wrath, the game starts to play with new colors.
    1. Exaercase
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      Hello,

      I'm Totaly Agree with you the Two Mods together work perfectly, are complementary and give an a new feeling very more inteeresting too the game.
      And i Think you may add the Gladias9 Guns Rebalanced Mods It's even Better.

      Best Regards, ExA
  2. Morpheus2001md
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    not working in Jacked Mode, only in Classic Mode
  3. Seriy500
    Seriy500
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    Confirm, not working. Please update
  4. AtaMunja
    AtaMunja
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    Mod does not work with gears tactics jacked.

    Pozdrav

  5. 09Striker
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    So Im confused now, you say it doesnt work for teh steam version but I played it through the microsoft store on the game pass after release and modding wasnt possible there because I cant update any folder or the contents. what version does this game work on. unless im missing something it only exists on pc on steam and through microsoft directly
  6. Duxn
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    hello, I have this installed via the xbox pass windows store thing, but there is no gameplay folder for me to put the files into and since the game is locked behind Microsofts stupidity of admin blocks I cannot add the folder in, any suggestions?

    I will leave this hear but figured it outs, its because of read only locked in and I have to jump through silly amount of of hoops to get it work, go go microsoft -_-
  7. JJR0244
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    As for suggestions, how about moving skills around to armor pieces they wouldn't normally be on? For example: Self-Repair on a chest piece or Blitz on a leg piece, or Double-Down on a helmet? That way, you could have multiple pieces with the same skill. Of course, you'd have to rename them slightly so their levels are easily noticeable, such Blitz I, Blitz II, Blitz III, Blitz X so that you could tell the rarity skill. Epic and Legendary parts could have a chance to roll a lower level skill in addition to their main skill, like a legendary helm with Optics gets a chance to roll with rare level Potential (the 30%) version.

    Also, would it be possible to make the stats you get from the parts more accessible? I'd like parts that focus on evasion to be more limited on the HP that you get and the parts that focus on the HP you get to get less evasion. Is it possible to have a .ini file for me to fiddle with?
    1. Esenin007
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      Unfortunately, working with skills is not possible.
      They are registered in the game files to which there is no access.
      All changes are made in the file WeaponModsAndArmour, opens through notepad.
    2. JJR0244
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      Then would it be possible to make Cole's armor part of the drop pool for those that have the DLC?
    3. Esenin007
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      later...I'm lazy now =)
  8. Pajda102
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    Hi Esenin007,
    I was using your super legendary mod for armor and weapons and it`s great but because I`m not using Loot Boxes upgrades I`m not getting a lot of legendary boxes so I decided to download this mod instead to upgrade epic and rare armor/weapons aswell and what I`ve noticed is that you have weakened Scout by going from +3 ammo and +15 accuracy to -1 ammo no accuracy and +80 damage. I`m using Scout very often and I`m on level 6 my damage is at 380 (with superlegendary mod) and that means when I`m in hidden mode and surrounded by enemies I could shot 3 times doing 1140 damage now it`s only 920 damage cos I can shot only twice and that`s with +80 dmg. That`s 220 less damage and that`s a lot. I could kill a guy with 1000hp before and shot at another guy and now sometimes I can`t kill 1000hp guy. So I think Scout is weaker now. I just hope that you haven`t made other Scout mods that I dont have yet weaker. Fix it please do +1 ammo on Precision Handle (legendary and epic) or explain how you edit those files and make changes so maybe I will be able to do it myself. ( I don`t have any experience in modding).
    Thx.
    1. Esenin007
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      The game has 3 types of magazines for each weapon, so I decided that if the magazine gives damage, then it should have fewer rounds. This incidentally applies not only to scout but also to other classes. So just use another magazine with other bonuses. You can also edit the file WeaponModsAndArmour.csv through notepad, and make any changes that you like.
    2. Pajda102
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      Done.
      Thanks for the tip :)
      I`ve got a question... I presume that when it comes to Rarity number 5 is epic and 6 is legendary wright? and when it comes to Weapon Type how did you know which number corresponds to which gun? There`s 0, 16, 1, 8, 4, 6, 7, 15, -1.
    3. Pajda102
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      ???
    4. Esenin007
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      eh, you would have checked everything yourself by trial and error =)
      0 - Lancer, 4 sniper, 8 machine gun, 16 - retro Lancer, 1 - scout.
      6 - pistol, 7 and 15 - grenades
    5. Pajda102
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      Why would I want to waste my time when I can ask you =) Thanks for the answer bro. I`m playing on weekends only so I don`t have much time to tweak this mod :( I got one more question and I`m off your head. RARITY - we`ve got 4 types of boxes common, rare, epic, legendary but there`s 6 numbers. I`ve changed nr.6 thinking it`s a legendary but that didn`t do anything so I`ve changed nr.5 and that was legendary. In that case I assume nr.2 is common so what`s nr.1 and nr.6??? Answer that and Kudos going your way.
    6. Esenin007
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      eh if I knew =) Perhaps a different gradation was initially envisaged and therefore there are more rarity levels.
      I was just as surprised when I figured it out =)
  9. Alexander0205
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    Where is the optional file??
    1. Esenin007
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      ended =)
    2. Alexander0205
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      ???
  10. VendettaFury
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    This looks amazing, you have said there could be issues with it not working on Steam but could these mods work from the copy gotten from Microsoft Game Pass from the Microsoft Store? Or would i need to get a second copy from steam or a pirated copy?
    1. Esenin007
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      i dont know =) all I know is that there are problems with mods on the license and there are no problems on the pirate =)
  11. Kermunos
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    Hello. I think i found the file responsable for the steam problems. I have the game on steam. There is a sub folder for Gear Tactics in the AppData/Local. In this folder there are a lot of config files of the game, a lot of them are copies of the files in the main folder, like mission rewards. Others are config files involving skills, graphics settings, and so on. One file in particular its responsable for the override of the modded files, called Overrides.json, in the OnlineConfig folder. The reason i think its the problematic file its because its the only one that it's downloaded every time i run the game. I've made a few tests, like deleting the file from the folder and set all other files and folders readable only. That file is the only one that it's downloaded over and over again. Maybe i'm wrong, of course. I'm not skilled enough to try something else, nor to make a workaround, but maybe you can.
    1. Esenin007
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      I don’t even have a game =)
      so I can’t do anything =)
    2. khybersghost
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      Glad someone found a way to make this work. Unfortunately it gimped my legendary Radial Mag (Heavy) with -3 ammo lol Curious to see what else it makes.
    3. Esenin007
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      this happened with the last update, I decided if the magazine gives damage, it will be logical to reduce the number of rounds =)
    4. khybersghost
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      If I may suggest. :) All of the magazines provide progressively greater ammo bonus. Maybe to balance the increased stats on the legendary, just don't include a bonus. A -3 ammo penalty is pretty crippling to a lot of the Heavy class abilities.
    5. Esenin007
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      That's it, that there are 3 types of magazines for each weapon, and if the magazine gives a bonus to damage, then it has fewer rounds.
      If this does not suit you, then just use another magazine and enjoy =)