FL:SR is a Multiplayer-optimised complete overhaul of the base game, keeping in line with the original experience and atmosphere of Freelancer
Community and Discord Server: https://discord.gg/GgEeFtpwke Website: https://fl-sr.eu/
Permissions and credits
Credits and distribution permission
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File credits
Credits
Ascaron Entertainment - Weapon sounds from *Darkstar One*
[BC46](https://github.com/BC46) - [HD Asteroids](https://github.com/FLHDE/freelancer-hd-edition) - [HD Base Interiors and Planetscapes](https://www.moddb.com/addons/freelancer-hd-base-interiors-and-planetscapes) *([Mirror](https://github.com/FLHDE/freelancer-hd-base-interiors-and-planetscapes))* - [HD Character Models](https://www.moddb.com/addons/freelancer-hd-character-models) *([Mirror](https://github.com/FLHDE/freelancer-hd-character-models))* - [HD Cockpits](https://github.com/FLHDE/freelancer-hd-edition) - [HD HUD Icons](https://github.com/FLHDE/freelancer-hd-edition) - [HD Nebulae & Fog](https://github.com/FLHDE/freelancer-hd-edition) - [HD Planets](https://github.com/FLHDE/freelancer-hd-edition) - [HD Ships](https://github.com/FLHDE/freelancer-hd-edition) - [HD Starspheres](https://github.com/FLHDE/freelancer-hd-edition) - [HD System Map](https://github.com/FLHDE/freelancer-hd-edition) - [Many general HD and effect additions](https://github.com/FLHDE/freelancer-hd-edition) - [Many misc fixes](https://github.com/FLHDE/freelancer-hd-edition) - [Many misc improvements](https://github.com/FLHDE/freelancer-hd-edition) - [Text Strings Revision](https://www.moddb.com/games/freelancer/downloads/freelancer-text-strings-revision) *([Mirror](https://github.com/FLHDE/freelancer-text-strings-revision))*
[Jeider](https://github.com/Jeider) & RenderG - [HD Station textures from Freelancer: The Nomad Legacy](https://www.moddb.com/mods/freelancer-nomad-legacy)
Special Thanks to: - [Aingar](https://github.com/Aingar) for helping a lot with Hook programming - [BC46](https://github.com/BC46) for creating [Freealncer: HD Edition](https://github.com/FLHDE/freelancer-hd-edition) and it’s upscaled textures, fixes, and also many useful hacks and
Plugins - [Callum](https://github.com/CallumDev) for creating [LancerEdit](https://github.com/Librelancer/Librelancer) - [Jason Hood](https://github.com/adoxa) for many useful hacks and plugins - [Treewyrm](https://github.com/treewyrm) for [MaxLancer](https://github.com/treewyrm/MAXLancer) plugin for 3dsMax - Everyone who played the mod and helped finding bugs, suggested improvements, and generally supported the team and development.
Donation Points system
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-FEATURES-
Gameplay
Fully customisable Ships - Choose from redesigned weapon classes and weapon types, shields, exchangeable power plants, modules, engine effects, afterburners, and thrusters, and explore to find completely new equipment, such as Cloaking Devices!
Ship balancing is statistically even, and classes are balanced amongst each other - Everything, from the Patriot to the Sabre, is a valid late-game ship!
New Very Heavy Fighters for Liberty, Rheinland, Bretonia, Kusari, and Blood Dragons, completing their sets
All ships built in Sirius can be acquired - including Trains, Mining, and Capital ships (with properly balanced statistics). Mining asteroid and gas fields has been systematically reimagined and is properly fun now
Station-type player ships (Battleships, Liners, Mining Ships) can be docked to by group members as if they were normal bases!
Rebalanced Universe - NPCs and missions of all levels can be found across Sirius; All systems offer something to do, regardless of your progression status. You can start your journey in any colony's capital!
Redesigned CODENAME weapons (formerly Class 10's) with all new mechanics (such as artillery guns)
Reworked trading goods' prices, mass and cargo volumes and added new commodities to cover missing trade routes
All systems from the story (e.g. Alaska and Tohoku) are properly developed and explorable
Many of the existing systems have new content in addition to the aforementioned balance changes
Cruise speed is raised to 500m/s and Trade Lane speed to 5000m/s
Ramming other ships deals a lot more damage
Challenge
Tutorial System allows for an easy and forgiving introduction, and lets you start jump into every colony
NPCs are smarter and better equipped, especially in high-end missions (up-to 4 Million credits)
Mass of ships, equipment and cargo influences your ship's acceleration
Monetary penalty for dying based on value of your ship, equipment and cargo
Reputation is rebalanced and gained exclusively via destroyed ships and objects for most factions (less binary as a result) and key to unlocking some of the best equipment and ships
NPC scans no longer give you an extreme amount of time to flee when pirating you or catching you smuggling
New and difficult areas to explore by yourself or with friends
Hidden capital navy fleets offer an extreme late-game challenge
Visuals and UI
Higher resolutions for all textures of models, effects and the interface
New and upgraded effects for both new content and content missing from the base game (e.g. cruise engines of capital ships)
Increased visibility range and improved levels of detail for objects (including new custom reworked assets)
The majority of Freelancer's iconic soundtrack has been remade in high quality
UI sounds have been restored to their non-compressed original versions or remade in high quality
New icons for all equipment, ships, commodities etc.
Additional interface for sub-targeting on the enemy and viewing status of your own ship
QOL and fixes (examples)
Network sync between players has been greatly improved (no more large location desyncs)
Hotkeys to mark and unmark objects for yourself and your group for better organisation and communication
Countermeasure Droppers are no longer clunky in automatic mode
Weapons do not wait out their refire cooldown when they fail to fire
The filter for friendly/neutral/hostile for zones and patrol paths works in multiplayer now
Stations properly wish you well on your way in multiplayer again ("Freelancer Alpha 1-2, this is Newark Station; you are cleared for launch - good luck out there!")
Community Join the Discord server to find regulars to play with and be informed about the regular custom play-together events! Link: https://discord.gg/GgEeFtpwke