Went to Baaj to get Anima, noticed I didn't have the Besaid treasure. Went back to Besaid, and it's started playing through the early game story again now. I can't get back on the airship.
Hey @OverFjell ! Yes , this version has "new game plus +" , which triggers after visiting besaid again! So you need to do a 2nd run to collect everything - I recommend to use it to collect all your fiends for monster arena while doing it! :)
I've run into a problem where I have 2 tidus' in my party, and if I don't use the correct one in battle he doesn't gain any AP. Would Fareplane editor fix this? Also, tried to use the Magus Sisters during the Sinspawn fight in Kilika and they broke the game. Their names and stats kept flickering with the playable characters, and their animation never played.
Hey @blakevic96 Yes! You can use Farplane or FFXED to fix it! To prevent softlocks / crashes only summon aeons which are available at that point of the story - or at least wait after Kilika! :-)
So, I've noticed that you don't have the Al Bhed primers that you get before Kilika. I know the first and third one you can get later but not sure about the second. Anyway you can add them?
Well you can choose, which party members you wanna use early on. You mean Kilika with starting point? Sorry but I did this for all, who doesn't want to play all the tutorial stuff!
Started trying out this mod! Your mods have been giving me some good practice with video editing. I really like what you did with the grid. Added it to a new playlist:
Found a strange bug. It seems going back to Besaid triggers the "New Game+", and advancing to the point of the SS Winno somehow hangs when the camera pans to Yuna and the people talking to her. Managed to use FFXED to reset my progress back to where I was (2915). Unfortunately that means no New Game+ for this run, but also fortunately means no cutscenes to sit through
I suspect your older saves for the Job System might all suffer from something similar.
thank you for reporting! Yeah, never fixed that bug in all of my NSGMs. "Only goal" is to beat the final boss & finish the game, since you're OP anyway in late game
First of all: Thank you to everyone who tries my mod, left a comment or rated this mod! This is my first mod and it was a lot of fun developing it.
My next mods going to be: - Seymour's Adventure Mod (What would happen if Yuna joins Seymour's Path? Find out in this little "DLC") - New Sphere Grid Mod with new Jobs ( Witch, Voodoo, Beastmaster, Psychic, Samurai and more...) - Challenge Mods
Those sound like fun mods! I was wondering if you still need that save file of yours to use this mod. When I go to download the file it says it's in the owners trash bin :(
hey @Cabooseiis All my mods are save game based and you just need the save file of the mod you currently want to play ! So there are no requirements unless they are listed on the mod page or guide!
Thank you for testing my mods , really appreciate that! <3
@eugenio590 Thank you for your patience! As I explained in the comments, and as you experienced earlier - getting him into the party is not so easy. Anyways he will appear in 2 of my following mods:
- A new Sphere Grid (with new Jobs and a new level system), where he has a job / dressphere of the "maester". More Weapons and Armor will be added for Seymour, and he STAYS in your party! He also has new abilites like meteo! (if you have any other wishes for skills let me know! But I have to test it first.)
- A standalone mod "Seymour's Adventure" (side story mod) which focuses on Seymour as a main character. (more information soon!)
whats with mods including Seymore?!! The dude is a duchebag, a villan and I absolutely hate the character. Not in a bad way, but he is written really well to be intentionally a hated character. I love your mods but damn it I don't want to deal with all this love for Seymore garbage. It makes me cringe.
53 comments
Yes , this version has "new game plus +" , which triggers after visiting besaid again!
So you need to do a 2nd run to collect everything - I recommend to use it to collect all your fiends for monster arena while doing it! :)
Also, tried to use the Magus Sisters during the Sinspawn fight in Kilika and they broke the game. Their names and stats kept flickering with the playable characters, and their animation never played.
Yes! You can use Farplane or FFXED to fix it!
To prevent softlocks / crashes only summon aeons which are available at that point of the story - or at least wait after Kilika! :-)
Al Bhed primars can be importat from another save game, in case you can't get them all!
You mean Kilika with starting point? Sorry but I did this for all, who doesn't want to play all the tutorial stuff!
https://www.youtube.com/playlist?list=PLWuEtTSwkSwrTGUM1yk37Pqbixld_io1h
glad you like the idea of the series.
I suspect your older saves for the Job System might all suffer from something similar.
Yeah, never fixed that bug in all of my NSGMs.
"Only goal" is to beat the final boss & finish the game, since you're OP anyway in late game
I tried it and it triggers NG+ after going to Besaid again, so fighting Dark Valefor is out of the question, which kinda screws up fighting Penance.
This is my first mod and it was a lot of fun developing it.
My next mods going to be:
- Seymour's Adventure Mod (What would happen if Yuna joins Seymour's Path? Find out in this little "DLC")
- New Sphere Grid Mod with new Jobs ( Witch, Voodoo, Beastmaster, Psychic, Samurai and more...)
- Challenge Mods
What do you think about that?
Leave a comment :)
Have a nice day!
All my mods are save game based and you just need the save file of the mod you currently want to play !
So there are no requirements unless they are listed on the mod page or guide!
Thank you for testing my mods , really appreciate that! <3
Thank you for your patience!
As I explained in the comments, and as you experienced earlier - getting him into the party is not so easy.
Anyways he will appear in 2 of my following mods:
- A new Sphere Grid (with new Jobs and a new level system), where he has a job / dressphere of the "maester".
More Weapons and Armor will be added for Seymour, and he STAYS in your party!
He also has new abilites like meteo! (if you have any other wishes for skills let me know! But I have to test it first.)
- A standalone mod "Seymour's Adventure" (side story mod) which focuses on Seymour as a main character.
(more information soon!)