About this mod
Big Cheat Engine table for FFX HD Remaster with more than 10000 addresses of different game aspects and parameters. You can use this table as a real-time stats monitor, or use it for editing your in-game parameters
- Requirements
- Permissions and credits
- Changelogs
- Donations
Long time before HD Remaster version was released and when emulator PCSX2 is became stable to play, I started to learn memory structure of PS2-image FFX (PAL/Internation version), with goal to find some cool stuff and learn game from inside. It was my little hobby. During all these years, piece by piece, I have been collected many addresses and stored them inside my Excel table. Most of the time ArtMoney was my main tool for doing memory researches. At the moment, more than 10,000 addresses have been found.
Later, eventually, I realized true potential and power of CheatEngine, regarding of how this app is allow to create and organize tables with memory addresses, it was really impressive. So immediately I decided to export all addresses from Excel workbook into CheatEngine tables.
HOW TO USE:
Nothing special about it, just run the game and pick it process inside the CT-table (or let LUA-script to do all automatically)
TABLE "MAIN":
GAME • Some key parameters (7 addresses)
GAME • Sphere Grid Lite (8 addresses - here are several key addresses, the nodes themselves are placed in a separate tables, check tab FILES)
GAME • Characters (1032 addresses)
GAME • Inventory (256 addresses)
GAME • Key Items (51 parameters)
MINI GAME • Lightning Dodger // Thunder Plains (3 addresses)
MINI GAME • Blitzball (4152 parameters)
SIDE QUEST • Monster Arena (137 parameters)
Starting from "Table - Main v1.04" added LUA-script which is:
If you would like to disable/delete LUA-script:
• open CT-table,
• inside CheatEngine press Ctrl+Alt+L to open edit window, then press Ctrl+A (to select all LUA-code) and then press Delete
• save changes with Ctrl+S
TABLE "SPHERE GRID EXPERT":
Sphere Grid • Key Data (8 addresses)
Sphere Grid • Cells (000-813) (6500 addresses)
TABLE "SPHERE GRID STANDARD":
Sphere Grid • Key Data (8 addresses)
Sphere Grid • Cells (000-859) (6880 addresses)
FUTURE PLANS:
There are plenty of parameters left, which possibly can be added in future, so probably there will be more updates. But please take it only as an idea, because such researches just one my little hobbies and all will be depends of my free time and motivation (such tables are huge time eater):
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If you like FFX - Big Cheat Engine Table be sure to like and endorse! Thanks.
Have fun :)
MY OTHER FFX PROJECTS:
• FFX HD Remaster - Tweaks Collection (useful scripts)
• FFX HD Remaster - Tidus (Face mix) 2k texture