This mod is outdated. Instead of the UnityPlayer.dll in the archive, you will need to use UnityPlayer CRC check Bypass. And the names of the files shift between updates, although beginning of their names stay the same. At the time of writing, the mo_ff1_p007_c00_assets_all_b49392b9f393654258e6cc5fe362a2ea.bundle file must be renamed to mo_ff1_p007_c00_assets_all_cfb894240f7795a1551499fae41bd064 for the overworld sprite change to apply.
You can test if this mod works before starting the game by using completed saves, as it contains a save with a Knight. If the Knight sprite remains default or became a white rectangle, it is not installed properly.
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You can test if this mod works before starting the game by using completed saves, as it contains a save with a Knight. If the Knight sprite remains default or became a white rectangle, it is not installed properly.