T'ssssk, this is my sword model ported and ported and ported again with other people's allways taking credit for it, this is funny. I only have to open it to see it's still the exact same topology, that is a bit dated by now too.
Oh sorry, is this not you McDanceyPantsExtreme on xivmodarchive.com? Unless I'm mistaken, I'm pretty sure I got the approval to use the model, is it alright with you if this mod is still up?
I'm having an issue, every time I download a file ( this time is for the Hardedge ), mine never shows it as the Fusion Sword. It's in the correct spot for mods.
Would be insane to combine this with main fusion sword mod. Start with Main Sword and gradually add the sword addons for every new weapon you get for Cloud.
I'm trying to change the handle color just for personal use, but im having some problems with the texture. I can extract the pak normaly, edit the texture, inject the dds with the same format, overwrite the ubulk and uexp and repack with Asseteditor. But when i run the game the mod does not show. Is there anything else i must do ? must i mess with the model itself? Can you help me sorting this out?
A version that replaces Hard Edge would be greatly appreciated! Also yeah there's a rectangle rectangle texture that stands out that isn't supposed to be there.
Don't really need it. The 3DM version here will replace any Buster sword model. So simply use the Buster Sword Over All Swords PAK mod, and 3DM will do the rest. That way you can use any sword you want for skills and stats but still have it come out as needed
The problem with that method is that it limits you to only using this Fusion Sword model mod at all times. In my case, I would also like to use Fancy CC Buster Sword pak as such it allows me to use both of them at the same time
Is it possible to have this Fusion Sword in place of the Hard Edge? It'd be great to have both the Kingdom Hearts Buster Sword and the Fusion Sword separately. And no offense to the previous Fusion Sword mod already available, but this version does look a little better.
hello can someone show me how to USE the 3DMigoto still relying on PAK FILE... :'( can't understand how it works tried to copy the files instructions but my game "FATAL ERROR" please help... I want to use this mod and change instead of HARDEDGE
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I'm trying to change the handle color just for personal use, but im having some problems with the texture. I can extract the pak normaly, edit the texture, inject the dds with the same format, overwrite the ubulk and uexp and repack with Asseteditor. But when i run the game the mod does not show. Is there anything else i must do ? must i mess with the model itself? Can you help me sorting this out?
Also yeah there's a rectangle rectangle texture that stands out that isn't supposed to be there.