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Changelogs
Version 1.03
Updated scaling formula
Version 1.02
Remade the mod using BattleCharaSpec.uasset for added mod compatibility and more control over health bonuses
Version 1.01
Adjusted boss HP pools
Multiplies enemy HP on a logarithmic scale
The less HP an enemy has, the more of a boost it's going to get, starting at a 300% health increase at 100 HP and lower, leveling out at a 25% health increase at 1,000 HP or higher (These are base enemy values and do not represent the actual health seen in game, which is a more complex formula)
This should help weaker enemy fights feel longer without absolutely breaking boss fights
Installation Extract the zip contents to "...\End\Content\Paks\~mods"
Uninstallation Delete Logarithmic Enemy HP - Remake.pak from ~mods
Compatibility This mod edits the following files ...\end\Content\GameContents\DataObject\Resident\BattleCharaSpec.uasset ...\end\Content\GameContents\DataObject\Resident\BattleCharaSpec.uexp
The addon edits the following files ...\end\Content\GameContents\DataObject\Resident\EnemyParameter.uasset ...\end\Content\GameContents\DataObject\Resident\EnemyParameter.uexp