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Buttery_Bits

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ButteryBits

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15 comments

  1. Tuston
    Tuston
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    Great mod,

    Is 16:10 or 1280x800 not supported? 
    1. ButteryBits
      ButteryBits
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      Nothing forces 16:9 from what I recall so it shouldn't block other options 
    2. Tuston
      Tuston
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      Great. I'll try again later. I couldn't find that resolution on my Steam deck
    3. ButteryBits
      ButteryBits
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      I know *some* resolutions don't show in the settings, I might have to do an alt version for handheld mode when I get around to updating

      You can edit the ini in a text editor and try r.SetRes 1280x800f under console commands in the ini if it doesn't show up in-game (remove f if you don't want fullscreen)
      Or
      [/Script/Engine.GameUserSettings]
      ResolutionSizeX=1280
      ResolutionSizeY=800
      LastUserConfirmedResolutionSizeX=1280
      LastUserConfirmedResolutionSizeY=800
      FullscreenMode=0
      LastConfirmedFullscreenMode=0
      PreferredFullscreenMode=0
    4. Tuston
      Tuston
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      It worked. But now the aspect ratio is all over the place. It looks like the screen has zoomed in
    5. ButteryBits
      ButteryBits
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      It could be something beyond cvars alone, might be worth looking into resolution fix mods (most only handle ultrawide afaik). You can try setting it on the steam launch options or try r.SetRes 1280x800w if fullscreen isn't working.
    6. NovaRainST
      NovaRainST
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      Hi! What I did was install Lyall's FF7RemakeFix alongside this mod and it works perfectly, you can find it on codeberg

      Just rename the dll to any other options given in the tutorial if you're already using dsound
  2. ActualDagothUr
    ActualDagothUr
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    I don't have a Steam Deck, but my laptop 3050 Ti thanks you!
    1. ButteryBits
      ButteryBits
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      • 4 kudos
      Thanks!
  3. Akash314
    Akash314
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    This optimization needs to highlighted in every ff7 steamdeck thread, It improved the performance drastically with little or no visual impact.
    I tried this after trying to figure out ff7hook for myself for hours with no success. You came in clutch after all. Thank You so much for this!
    1. ButteryBits
      ButteryBits
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      Thanks :)
  4. vad9onelove
    vad9onelove
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    As far as I understand point 3 is incorrect, the file needs to be renamed to dxgi
    1. ButteryBits
      ButteryBits
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      It was and I forgot to update instructions with 2.5. it's all corrected now, ty
  5. lagunriv
    lagunriv
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    • 8 kudos
    followed the steps but there in not WindowsNoEditor folder
    1. ButteryBits
      ButteryBits
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      Follow the steps for ffviihook. It includes a sample engine.ini you can put in there but you'll want the engine.ini from this mod in there.