When triggering certain animations (especially those indicated by arrows such as climbing ladders), Cloud's sword returns to its default position and overlaps with the body model.In non combat situations in the combat area, pressing the attack button will result in one swing of the sword, while Tifa will perform a spin kick. At this time, it will holding the sword with its left to right hands and performing a spin kick.Can the sword be hidden only in other scenes but combat?
This is cool, just how much is possible with animation edits in this game? I always wanted to swap the KO animations, would that be possible? Never messed with animation in my life, but have been curious about this. Always thought it was silly they just fall to their knees when they are "knocked out." Would love to know if it's possible to swap the KO animations with the "knock down" animations, which appear to be the same "KO" animations from the original.
Or is it maybe, because the Invisible Buster Sword for Cloud doesn't hide all of clouds swords? And if so, is there a mod that hides all of clouds swords. So that one can still see the equiped sword in combat.
would it be possible to make one that doesn't replace the combat animations but only the walking around and such, so it's still compatible with using the buster sword? That would honestly be perfect.
Thank you! There still seem to be some problems though: You forgot about the animation for attacking while out of combat, it's still one of Tifa's, though it doesn't really matter much, he holds the sword correctly during it, and the round kick kinda fits more for smashing opening boxes. Up to you if you want to fix it. The sword also still goes to the default position sometimes, usually while standing still. Not sure how hard that would be to fix, probably just need to make sure the sword stays on his back during all of the animations. Only seems to happen rarely/inconsistantly though
I didn't forget about it, i can change it only in combat animation. About sword - you need to keep it hide because default position (see needed mods while download). This mod is not assume visible sword.
I was kind of hoping this new version would be to specifically make it compatible with the sword un-hidden... But the sword doesn't go into the default position that often, so it might still be usable.
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Or is it maybe, because the Invisible Buster Sword for Cloud doesn't hide all of clouds swords? And if so, is there a mod that hides all of clouds swords. So that one can still see the equiped sword in combat.
You forgot about the animation for attacking while out of combat, it's still one of Tifa's, though it doesn't really matter much, he holds the sword correctly during it, and the round kick kinda fits more for smashing opening boxes. Up to you if you want to fix it.
The sword also still goes to the default position sometimes, usually while standing still. Not sure how hard that would be to fix, probably just need to make sure the sword stays on his back during all of the animations. Only seems to happen rarely/inconsistantly though