Final Fantasy VII Remake
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Gantz79

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Gantz79

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21 comments

  1. nickraven
    nickraven
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    this mod works only for ATB but still consumes mana. Does it should work like that?
    1. Gantz79
      Gantz79
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      This mod does not modify the MP costs, it only changes the ATB costs and eliminates the time needed to cast magics.
    2. nickraven
      nickraven
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      Thank you! I thought it's not working)
  2. 657555
    657555
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    アップロードしてるMODをYouTubeのゲーム実況に使用してよいですか
    1. Gantz79
      Gantz79
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      Yes no problem, just remember to mention who created it and that they can download it from NEXUS.
  3. bagiaaa
    bagiaaa
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    This mod will not work unless you fill the first ATB bar, after that everything will cost no ATB at all.

    You might wanna put this in description before people think this is not working.
    1. Gantz79
      Gantz79
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      I understand what you are saying but the mod works as you say the costs are 0 but it does not change the fact of loading the ATB bar as usual to perform actions, you can use ATB x2 and Never Stop or if you want an infinite ATB bar from the beginning use the Final Fantasy VII Remake Intergrade Trainer
    2. bagiaaa
      bagiaaa
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      It's good enough for me man, thank you for this mod. Any chance that you will make the mod only works for using items (potion, ether, etc)?
    3. Gantz79
      Gantz79
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      Only Items ATB Costs 0 is already included as an optional download.
    4. fgambler
      fgambler
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      • 121 kudos
      You should ALWAYS use the First Strike materia, preferably maxed out, with any character...
  4. Sk8GiO
    Sk8GiO
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    Hi! is Possible to make the Tactical Mode Slowmo Time 25% ?
    1. Gantz79
      Gantz79
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      I guess so, if someone created the Remove ATB slowdown mod it is because you can modify that parameter.
  5. DullestBullet
    DullestBullet
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    For some reason this mod does not work for me what am I doing wrong. Ive tried multiple different files and none of them work
    1. Gantz79
      Gantz79
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      That is because there is some other mod that loads after these and overwrites it, try only these mods to see if they work for you and add the rest until you find out which one is overwritten, the mods load in alphabetical order.
    2. DullestBullet
      DullestBullet
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      I found it. Its not compatible with the unique item buy sell bonus items mod thank you 
    3. kod1
      kod1
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      I know it's been a while, but any solution for that? I assume it's because of the items changes? I'd rather not lose the shop.
    4. Gantz79
      Gantz79
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      I do not believe that this mod modifying the file BattleAbility.uasset conflict with Buy and sell unique items. 
    5. kod1
      kod1
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      I think I figured it out. You cannot use anything unless you have at least 1 ATB bar, but afterwards, the cost remains 0. I'll take it :) Nice work on the mod.
  6. Keiji84
    Keiji84
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    Thank you for your work.
  7. portedBowl
    portedBowl
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    cool mod. was only after 0 atb for items though. to be able to heal with potion after revive. any way you could do so we could choose which of the parts of mod where active?
  8. deleted75492993
    deleted75492993
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    Is it possible to add a file with 0 cost atb instant magic and 0 cost limit?