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arthas1986

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  1. arthas1986
    arthas1986
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    Latest Update: 2025-5-05

    New changes:
    13) Vendors / Shops [version 3.1]
    - Set Genji Gloves price to be at 200K Gil, 100 medals, and 4K Gold Saucer points.

    17)  Equipment [version 2.0]
    - Added Equipment as standalone mod. Read the changes in the description below.
    ===============================================
  2. zeon81
    zeon81
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    Can i understand for (17) equipment part 1 and part 2, what are the content? I loaded (17) part 1 & 2 without (8) potion. Most items descriptions got changed even when (8) was not applied. Are descriptions in (17) part 2?
    1. arthas1986
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      Is it? if that's the case, i made a mistake and the description for the potions part should be removed.
    2. unbalancedego
      unbalancedego
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      can confirm. I also downloaded the standalone equipment mod and the potions descriptions changed while the actual amount healed stayed vanilla.
  3. Nickademus84
    Nickademus84
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    Solved Issue
  4. toto90
    toto90
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    Don't work for me, When I check vendors, I can't see this items
  5. fatpandaking
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    Arthas senpai worked super hard for this one! Keep it up boss man! Don't forget to check out the Gold Saucer rewards everyone!

    Build tip for everyone, try out,  comet + synergy, comet + Mp absorb, + comet + Magic focus, XD. It's some nasty stuff, guarantees almost infinite Mp, and massive dmg ! Especially if the synergy character is on top of Aerith's arcane ward.
    1. TayPalm420
      TayPalm420
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      yeah but why would i want that. I want the game to be more challenging, not easy as hell. If i wanted a mod that makes the game a walk in the park I'd get one. Annoyed half the s#*! in this breaks the game, and the other half are good ideas. It's mind boggling.
    2. fatpandaking
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      I mean I personally dont play that build XD, what difficulty settings do you have on in terms of hp, dmg and defense modifiers? You don't need to play everything :p there are some stuff like the status duration that I dont personally play that I find too op. Just remove the mods that make the game "easier" , take off most combative team members, make the difficulty like x8hp x1.5 atk x1.5 def x1.5 stagger resist. Play with enemy density too, to make the overworld encounters harder.

      This is why Arthas made everything seperate, for people to pick and choose what they want to play.
  6. Lenyous
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    Amazing mod ! Though I have a question ?

    Would you consider modding the game so that we can have more than 4 shortcut per character ? As a keyboard player, it would be a blessing !

    Thanks and keep it up !
  7. misterhowy07
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    Hello! I'm currently enjoying both mods and have a quick question. I noticed that the description of the accessory, Reclaimant Choker, states that it includes a fully leveled-up version of the Auto-Unique Ability and Auto-Weapon Ability, which adds 20% strength after reaching maximum level. However, I observed that when I equip it, my strength stat increases by 40% instead of just 20%. I might be mistaken, as I sometimes overlook details with my character build. If possible, could you check whether the Reclaimant Choker is affecting character stats as you originally intended? Thank you! 
  8. tremault
    tremault
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    hello, thanks for the good work!
    What if I want equipment, potions and materia?
    I'm a little confused because one says it's incompatible with the other but not the other, and the other one says it's incompatible with this one and that one, but not this one... my brain broke. 
    1. arthas1986
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      It's my fault that i did not state it clearly!!! You are right, i missed out on the equipment, potions and materia merged mod. I will develop it in these coming days!
    2. PsycheY
      PsycheY
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      When will there be a version that merges equipment, potions, and materia?
    3. arthas1986
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      it will come soon, be patient, young grasshopper! ;)
    4. Cinemote
      Cinemote
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      While you're making that merged mod, could you make one with just Equipment and Materia? I don't want the Potions with it. 
    5. arthas1986
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      equipment and materia can work independently on each other. It just that potions will have conflict on either of equipment or materia.
    6. Cinemote
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      Oh, cool, I thought they would conflict. Thanks for all the work on these fantastic mods. I just beat FF7 Remake with your previous Gameplay Enhancements mod and it was great! 
  9. Skavalley
    Skavalley
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    WIth mod 17 (Equipment) every ability will be mastered after one use and the weapon progression is marked as completed. When you remove the mod, the weapon abilities are no longer unlocked. I am having trouble getting the well rounded achievement and I think thats why. The Game doesnt really acknowledge the weapons as completed.

    And yes, I have all 49 weapons, with their ability mastered and all purple/blue and limit lvl3 nodes unlocked with each character, I checked it like ten times over.
  10. cloudiertom
    cloudiertom
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    I'm always enjoying using it.The new armor features are really fun, but it would be really helpful if they were translated into Japanese at some point.
  11. Lyreal
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    I really enjoy the idea behind 13) but the point that you can sell EVERYTHINK, especially weapons, folios, core-items (e.g. transmuter), etc. give this mod a lot of gamebreaking potential or rather it already did in my case. Maybe it would be a good idea to make these kind of items unsellable (again).

    At the same time an option to buy every weapon from the vendors right from the start would be amazing. :)