Updates: - Added an optional file: "CloudUnleashedNerf" which gives Cloud the level 1 versions of chain slash and meteoshots. - Sound should work properly in v0.3.1 of the base mod and v0.2.0 of the "Unhinged" version in all costumes. - The mod now includes a custom skeleton which allows Meteo Shots to work properly, so now Meteo Shots is included. Make sure to include all 6 files in your mods folder now.
The "Unhinged" version had a huge update recently to rework Cloud's normal attacks and let him have branching finishers (by hitting triangle at the right time) for certain moves. I highly encourage people to check it out!
Hey! Was a big fan of this mod when it first came out, randomly decided to see if the bugs were fixed today.
Just downloaded the unhinged version and it's great, but Zack's moves are still completely unusable. Selecting meteorain etc does nothing. Do you have plans to get both of them to work?
That's very strange. I've been using it when I play and it's been working fine. It does conflict with a lot of other mods (Unhinged has even more conflicts than Unleashed), so that could be an issue.
You aren't using the two mods together are you? You should only be using one at a time.
Thanks for your reply! You're one of the few guys who diligently respond to each comment.
With your feedback I realized this mod isn't compatible with "Sephiroth/Zack ability fix". Once I got rid of that both Unhinged/Unleashed work with Zack. Thank you!
By the way, for Unhinged, could you tell me where the added triangle finishers are? Saw Zack's default attacks were added, as well as Barret's Groundblow which is amazing. Hopeful to see other character moves in the future like Tifa or Sephiroth.
All of Zack's normal attacks have triangle extensions. Off the top of my head you can do the following:
square -> square -> triangle -> triangle (currently costs 1 ATB for the second triangle) square -> square -> square -> square (kick) -> triangle Hold square (launcher) -> triangle (while in midair) square -> square -> square -> triangle (downward slash) -> triangle (while in punisher mode) hold square -> triangle
For the midair combo you want to hit triangle when he does the upward slash. That's the one with the triangle extension. Sometimes it seems like Cloud starts with the second or 3rd hit of the combo, so it may not always be the 3rd hit.
Sorry for the question, but I don't understand. Can I use both the files in the same game, or I have to choose only one of them, and who of the two is the most complete? Thanks for answer.
hello i have a question, could u get the moves from final fantasy remake in punisher mode? instead of going left right left right cloud has a full moveset
There is currently a bug in this mod. When cloud wears a swimsuit or a soldier's uniform, it will cause the mod to have no sound effect. This mod can only run normally when cloud is wearing the default costume. If you use this mod, then in Chapters Four and Six you will have to accept this situation. When you complete these chapters and change back to the default costume, this mod will run normally, but the sound effects of the actions will be reduced. At present, my only solution is to change back to the default costume and restart the game after completing these chapters. Only in this way can this mod run normally again. Looking forward to the mod author fixing it as soon as possible.
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- Added an optional file: "CloudUnleashedNerf" which gives Cloud the level 1 versions of chain slash and meteoshots.
- Sound should work properly in v0.3.1 of the base mod and v0.2.0 of the "Unhinged" version in all costumes.
- The mod now includes a custom skeleton which allows Meteo Shots to work properly, so now Meteo Shots is included. Make sure to include all 6 files in your mods folder now.
The "Unhinged" version had a huge update recently to rework Cloud's normal attacks and let him have branching finishers (by hitting triangle at the right time) for certain moves. I highly encourage people to check it out!
Ready for mod commission?
Just downloaded the unhinged version and it's great, but Zack's moves are still completely unusable. Selecting meteorain etc does nothing. Do you have plans to get both of them to work?
You aren't using the two mods together are you? You should only be using one at a time.
With your feedback I realized this mod isn't compatible with "Sephiroth/Zack ability fix". Once I got rid of that both Unhinged/Unleashed work with Zack. Thank you!
By the way, for Unhinged, could you tell me where the added triangle finishers are?
Saw Zack's default attacks were added, as well as Barret's Groundblow which is amazing. Hopeful to see other character moves in the future like Tifa or Sephiroth.
square -> square -> triangle -> triangle (currently costs 1 ATB for the second triangle)
square -> square -> square -> square (kick) -> triangle
Hold square (launcher) -> triangle
(while in midair) square -> square -> square -> triangle (downward slash) -> triangle
(while in punisher mode) hold square -> triangle
For the midair combo you want to hit triangle when he does the upward slash. That's the one with the triangle extension. Sometimes it seems like Cloud starts with the second or 3rd hit of the combo, so it may not always be the 3rd hit.
Have fun!
Unleashed just adds Zack’s 3 moves, but should not be buggy.
It has not to be now, we have time
And its a commision