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- Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)
Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)
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Version32
- Download:
- Manual
File information
Last updated
Original upload
Created by
P40L0Uploaded by
P40L0XVirus scan
Tags for this mod
Activity logs
This page was last updated on 12 May 2025, 1:36PM
- Changelogs
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Version 32
- Fixed occasional flickering of distant elements (e.g. clouds, backgrounds)
- Reduced HUDs/Texts ghosting when using upscalers
- Additional performance optimization
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Version 31
- Fixed VRAM leaks re-introduced with v3.0
- Fixed textures/assets streaming (e.g. slow loading) for some configurations
- Further increased performance with some re-tweaking
- Improved stability and further mitigated the risk of crashes
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Version 30
- Biggest Engine.ini overhaul I've ever made: 150+ new optimizations added and re-tuned many of the already present!
- Performance should be even higher and more consistent
- Stutters should be even lower and shorter
- Stability should be better and crashes further mitigated
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Version 14.1
- Further optimized VRAM usage
- Further lowered input latency
- Improved stability and further mitigated the risk of crashes
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Version 14
- Added further AA and Sharpness optimizations (to reduce/fix the shimmering of fine details like hair/fur/grass/foliage)
- Engine.ini is now pre-set to "Read-only"
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Version 13
- Reduced ghosting when using DLSS/FSR
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Version 12.5
- Added a new VRAM optimization
- Fixed textures not loading properly for specific configs
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Version 12.4
- Fixed random ambience audio and background music dropouts
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Version 12.3
- Fixed minor visual artifacts around hair/fur/foliage
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Version 12.2
- Further reduced micro-stutters
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Version 12.1
- Further improved performance
- Further reduced input latency
- Mitigated pop-in during camera movements
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Version 12
- Fixed a performance regression (especially in 1% Lows during towns/cities' traversal)
- Fixed possible game overrides once and for all by purposedly duplicating all parameters at the bottom of the (sequentially read) Engine.ini in [ConsoleVariables] section (so the game will first try to apply them all following official UE guidelines and if that's not enough and/or it will try to override them during launch, those will be re-entered again at the end at Console level, which should then finally stick)
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Version 11
- I decided to "mix and match" Lyall's approach (entering all CVARs under [ConsoleVariables] to make sure they are not overridden by the game) to using all my tweaks, even the ones that "potentially" are not going to be recognized by the game. "Potentially" because, during testing, there were many CVARs not available in Lyall's CVARs dump that do get applied by the game, so I will just put them all in and let the game decide which one are valid and which will be simply ignored (so no harm in also having them)
- Improved stability and further mitigated the risk of crashes
- Fixed a slight image oversharpening
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Version 10.1
- Reorganized all CVARs under [ConsoleVariables] (following Lyall's recommendations when using FFVIIHook)
- Removed all CVARs actually not being recognized/applied by the game (also based on Lyall's CVARs dump)
- Performance and results should be the same as v10 but better having a cleaner file to manage from now on
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Version 10
- Rebuilt the Engine.ini from scratch with a much improved/re-organized and more readable structure. That's why the new versioning ;)
- Highlighted and commented parameters to preserve Film Grain and Chromatic Aberration for personal preference
- Added many new Async optimizations
- Added many new Parallel computing / Multi-threading optimizations
- Added new GPU optimizations
- Added new Streaming optimizations
- Further reduced logging overhead
- All the above should provide even less stutters and/or additional performance (with no visuals' quality loss)
- Compared to v3.0 stability should also be improved now, but if you still experience fatal errors/crashes revert to previous version
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Version 2.2
- Fixed the few remaining VRAM leaks (and subsequent stuttering/locks/crashes)
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Version 2.1
- Further reduced input latency without any performance penalty
- Reduced ghosting
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Version 2.0
- Purposedly duplicated all lines into [SystemSettings] section in order to fix possible game overrides once and for all (the game will always apply them only once)
- Fixed the remaining (rare) VRAM leaks (and subsequent stuttering/locks/crashes)
- Removed the line "r.OneFrameThreadLag=0" for all as this was re-introducing stutters and/or worse FPS even with very powerful CPUs
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Version 1.3
- Added new optimizations
- Fixed stutters regression
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Version 1.2
- Re-arranged parameters in correct sections to be compliant with Unreal Engine documentation (and avoid overrides and/or incompatibility issues when applied)
- Deleted some duplicate lines
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Version 1.1
- Fixed occasional VRAM leaks (and subsequent locks/crashes)
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Version 1.0
- First release
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- Author's activity
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May 2025
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12 May 2025, 1:36PM | Action by: P40L0X
Changelog added
'Change log added for version 32'
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12 May 2025, 1:36PM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (No VRR) [version 32]'
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12 May 2025, 1:36PM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (VRR) [version 32]'
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12 May 2025, 1:35PM | Action by: P40L0X
Attribute change
'Mod version changed to 32.'
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10 May 2025, 1:19PM | Action by: P40L0X
Attribute change
'Description changed.'
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10 May 2025, 9:24AM | Action by: P40L0X
Attribute change
'Description changed.'
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10 May 2025, 9:15AM | Action by: P40L0X
Attribute change
'Description changed.'
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09 May 2025, 9:34AM | Action by: P40L0X
Attribute change
'Description changed.'
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03 May 2025, 12:43PM | Action by: P40L0X
Attribute change
'File \'FF7Rebirth Ultimate Unreal Engine.ini (VRR)\' category changed to Old versions.'
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03 May 2025, 12:43PM | Action by: P40L0X
Attribute change
'File \'FF7Rebirth Ultimate Unreal Engine.ini (No VRR)\' category changed to Old versions.'
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03 May 2025, 11:21AM | Action by: P40L0X
Changelog added
'Change log added for version 31'
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03 May 2025, 11:21AM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (No VRR) [version 31]'
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03 May 2025, 11:21AM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (VRR) [version 31]'
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03 May 2025, 11:20AM | Action by: P40L0X
Attribute change
'Mod version changed to 31.'
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02 May 2025, 12:47PM | Action by: P40L0X
Changelog added
'Change log added for version 30'
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02 May 2025, 12:46PM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (No VRR) [version 30]'
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02 May 2025, 12:46PM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (VRR) [version 30]'
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02 May 2025, 12:45PM | Action by: P40L0X
Attribute change
'Mod version changed to 30.'
April 2025
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30 Apr 2025, 11:22AM | Action by: P40L0X
Changelog added
'Change log added for version 14.1'
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30 Apr 2025, 11:22AM | Action by: P40L0X
File added
'FF7Rebirth Ultimate Unreal Engine.ini (No VRR) [version 14.1]'
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- Mod page activity
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May 2025
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19 May 2025, 8:07PM | Action by: mendo363
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 3:51PM | Action by: warlord3yk
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 2:02PM | Action by: 1futomomo1
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 10:19AM | Action by: lidenggao
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 8:43AM | Action by: MaxinoChen
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 4:52AM | Action by: racays
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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19 May 2025, 2:20AM | Action by: bmoraga
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 11:51PM | Action by: shirujdx
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 8:30PM | Action by: cmle2402
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 7:20PM | Action by: modtaks00
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 4:05PM | Action by: MrFangs
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 2:48PM | Action by: seashoo
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 1:50PM | Action by: ikaros20190519
Tracked
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 9:59AM | Action by: Mzfaker
Tracked
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 7:15AM | Action by: Zora420
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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18 May 2025, 12:26AM | Action by: JoeStillLife
Untracked
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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17 May 2025, 9:30PM | Action by: fafnir623
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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17 May 2025, 3:40PM | Action by: GJun7
Tracked
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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17 May 2025, 2:01PM | Action by: ajyee1
Endorsed
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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17 May 2025, 11:30AM | Action by: KuroiTetsu
Tracked
'Ultimate Engine Tweaks (Anti-Stutters - More Performance - Lower Latency - Better Clarity - Lossless)'
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