The menu sound when selecting is extremely high pitched, it kills my ears. Would you be able to make a version of this mode that removes this extremely high pitched basic sound?
I noticed that when you are in menu you if you are moving cursos an canceling (circle button), all fine, but if you are acepting (X button), is the same meh normal sound from rebrith.. cant this also be changed to match the rest of classic sounds? cause I believe when you hit x the same sound as scrolling to the menu would ''sound'' haha. also is sad that there is no way to add load/save sound just cause a sound for it wasnt programmed.. so there is no way to actually, program that out right? haha.
Thank you very much for this mod, although not all select sounds are being replaced, i noticed very soon going into weapons menu. Also adding the sound of save file loading would be sweet if possible. Great work nonetheless, appreciated it
In the original FF7, there's a specific menu sound the game makes when you load a safe file and it's not here. I think adding that would time this mod off with a bow. Loving the OG sounds otherwise! ❤️
I don't suppose you could make a mod that just replaces the weird sound effect when you're selecting a skill node in the Folio upgrade screen. It's sounds like a kissing noise for some reason, it's really off putting.
since you seem to know how to work with the SFX, is it possible to just mute certain dialogue? e.g. Chadley's...sister or whatever TALKING OVER all the combat noise every single time you do the "kill these mobs in a certain way in a certain amount of time" sub-missions.
idk who thought that would be a good idea or who would expect us to sit there and do nothing while she's just chattering away about god knows what related to the mobs and let her finish before engaging. It's just sensory overload most of the time
lol so apparently the menu gives you the option to choose which speaker the "field guide transmission" comes through but no option to actually turn it off. I know I could just turn down the Voice SFX track but it's seriously just this one specific part of the audio/section of game I have beef with, everything else is fine.
second this, other menu sounds are fine but i don't even hear the ATB gauges anymore, if nothing else I'd be fine with going back to the default ATB sound aaaand I still can't hear it lol, not over all the combat sounds but that might just be a "me" problem
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Is it possible to have the original limit sound in the ATB version?
Thanks
idk who thought that would be a good idea or who would expect us to sit there and do nothing while she's just chattering away about god knows what related to the mobs and let her finish before engaging. It's just sensory overload most of the time
aaaand I still can't hear it lol, not over all the combat sounds but that might just be a "me" problem