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  1. HEXADH
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    // You can check engine.ini parameters applied by opening dev-console ingame and entering the cvar name (without the=value) //


    KNOWN PROBLEMS

    // This game is poorly optimized on high performance gpu (4080-90), providing very little difference with lower performance gpu (4060-70), i think it is a problem due to bad optimization done by square enix in the porting from ps5 to pc. at the moment this thing can't be fixed //

    // Feedback me only graphic glitches caused by my mod, not bug caused by square enix, please.. Performance problems is a square enix problem, i can't solve it //

    // Little pop in in cities, it's game bug, can't be fixed totally, but it's very reduced in 7.0 version //


    PATCH NOTES 7.5

    // Now mod is in "Part 1" and "Part 2" //

    // Pop in bug fixed with a lot of parameter and new reccomended mod "LOD Fix - Optimized Clarity" , but with this mod game drop -5fps - performance or pop in totally fixed, choice is yours //

    // Random crash on boot fixed //

    // Stuttering Fixed //

    // Shadows & Lights fickering finally fixed //

    // Forced game to can use 100% of vram (original use max 85%) //

    // Forced game to use 100% of cpu cores if needed (expecially during shaders compilation) //

    // Significantly improved shaders compilation, very faster with new 50+ parameters //

    // Latency reduced (input lag) with new 30+ parameters //

    // Fixed foliage and grass pop in //

    // Improved lights and shadow draw distance x5 , foliage and grass x3 //

    // Totally removed cromatic aberration, motion blur, dept of field and film grain. finally. //
  2. MacZRC
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    HI!
    With the mod  "LOD Fix - Optimized Clarity" recomended by you, in the hotel at Gold Saucer And the Protomateria challenges in Corel, the shadows are broken. They flicker like you're at a disco. Without "LOD Fix" mod all work fine. It's a shame because with the two mods everything runs smoother.
    1. HEXADH
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      on my pc that mod completely solves the pop in problem, I will only insert it as recommended
    2. MacZRC
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      I have used this mod before, and yes, the pop in its practically solved. That's fine.

      Without LODFix almost shadows works fine. A little bit flickering in front of Cloud at the end of the video only.



      But with LODFix the shadows go grazy XD



      Its only feedback. I'll play without LODFix, since with your mod I barely get pop-in while playing. But it's true that with both mods at the same time the experience is smoother.

      Thanks
    3. HEXADH
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      90% is a problem with amd driver, in my pc works good without problem

      I set this mod only reccomended with a disclaimer
    4. MacZRC
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      Maybe they are the drivers (sad)
      without the ini and mod, no prob with shadows but the general performance drops.
      Thank you anyway
    5. HEXADH
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      i my old amd pc with 6800 i set amd adrenaline graphics setting like this image to improve compatibility with some games ;)



      (old screenshot made in adrenaline 23.1)
    6. MacZRC
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      ok, thank you. I´ll try.
    7. MacZRC
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      Your setting for Adrenaline dont work for fix shadows :(

      If i change the parameters "sg.ShadowQuality=5" to 2 or disable it with # before the line, the flickering shadows dissapears.

      sg.ShadowQuality=5        Flickering shadows like the video
      sg.ShadowQuality=2        No flickering
      #sg.ShadowQuality=5      No flickering 

      I don't really know what I'm doing. I'm just trying things XD
    8. HEXADH
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      the amd settings i recommended are the best overall settings, for this specific game there is simply too bad optimizationi recommend keeping lee shadows to=2 or =3 with lod fix
    9. AristiDeus
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      #sg.ShadowQuality=5      No flickering 
      Thanks.
    10. HEXADH
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      "#sg.ShadowQuality=5" -> it's like removing the parameter, at this point remove it
    11. AristiDeus
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      Yes i know, it's currently the only way to dont have those bug shadows-flickering...
    12. AristiDeus
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      So ?.. How can i fix this ugly shadow without the flickering bug ?..
      'cause currently, i have to disable the "#sg.ShadowQuality 3" (or more) to fix the flickering (eg in Tifa house)
      btw, even if i set the "sg.ShadowQuality 5" shadow remain ugly like that :
    13. HEXADH
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      if you remove "sg.ShadowQuality=5" game renders shadows at the original resolution (256p), in my mod i increased this resolution to 2048p, but this setting cause shadow bug in some amd gpus..  at the moment i don't have a solution to this problem, you can try to change the shadow resolution "=2048" to 1024 or 512.. i don't know how to solve it because it's a bug present only on some amd gpu that i discovered because you reported it in this chat. i have a 4060 and i don't have this problem, i can't solve it because i don't have an amd gpu on which i can test

      only solution is remove "sg.ShadowQuality=5" if you have this bug, or change to "sg.ShadowQuality=2" / "sg.ShadowQuality=3"
  3. AristiDeus
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    The game still stutter a lot for no reason... even when just moving my camera around without moving my character.......
    Installed the DLSS-Swapper & FFVHook correctly, and rivathuner cap at 120fps.

    GPU : NVIDIA GeForce RTX 5090
    CPU : AMD Ryzen 9 - 9950X3D
    Mem : 64 GB RAM
    Res : 3440 x 1440 - 240Hz - 21:9 - GSYNC
    Sys : Windows 11
    1. HEXADH
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      Texture pop in is a known issue with this game, I was able to fix it only by also installing the LOD Fix mod and setting #sg.ShadowQuality=5 or sg.ShadowQuality=2
    2. AristiDeus
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      i dont talk about shadow (i fixed them already yes), i talk about stutter still here...
    3. HEXADH
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      the game is a badly optimized console porting, a little stutter always remains, I solved it only by locking the framerate to 60 in nvidia control panel, >60fps causes little stutter, the mod limits the problem but does not solve it. I am not square enix, I can mitigate the problems, but I cannot solve the programming errors due to a bad console porting

      if you want to play without stutter lock game at 60fps in driver panel and play at 60 fps. >60fps = little stutter
    4. AristiDeus
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      No thanks, 60fps is ugly on my screen, i'll stay at 120fps...
  4. mygocarp
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    This mod should be endorsed more, as it's the only one that actually addressed the stuttering in the game.

    One bit of feedback, you should note that it disables DLSS. I had to manually edit the files to re-enable DLSS again.

    A+
    1. HEXADH
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      this mod don't disable dlss, simply "override" graphic settings in game, if you want you can re-enable dlss manually

      i suggest you to override dlss with DLSS 4 in nvidia app settings, better quality and less ghosting ;)
    2. korrak93
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      No, I think he is right. DLSS doesn't work anymore, and changing the setting in game doesn't improve FPS, which would make no sense it if it was working
    3. HEXADH
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      i disabled dynamic resolution, this probably disables dlssmy performance is good, i'll try a new version without dynamic res disabled next days for you
  5. Nannaki13
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    Putting this here to save some other hopeless bloke like me who doesn't know what they're doing some time - If you're curious why it's stuck on 1080p in game settings / nvidia app settings, apparently in windowed borderless it runs off of your native res so it's not actually running at 1080p even though it says it is and is unchangeable in settings.
    This might be common knowledge among the modding community but it certainly wasn't for me.
  6. lakkuh
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    Really stable! Love it! Few stupid questions but I had my console from hook enabled to P. It stopped working and really bummed since I love to use free camera for screenshots. How do I enable depth of field back? I'm one of those who like it. UE4SS reports F10 at the log but doesn't do anything. Sad.
    1. HEXADH
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      RE-UE4SS FF7R is only reccomended, if you have problem you can delete this mod
  7. MacZRC
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    The performance with this INI is very stable on my computer and looks great. But the foliage, or its shadow, appears as you walk. Adding this parameter stops this from happening.I'm posting a video so you can see it. On the left, your INI, and on the right, your INI with the line added. Right in front of the character, in the upper half of the screen, you can see the effect as if the shadows of the plants were being generated as you walk.I don't know if this is implemented correctly or not, but everything works perfectly for me, and I no longer have that annoying popping on the foliage.





    I added a line under [ConsoleVariables] Just above [SystemSettings]

    -----------r.MassiveEnvironment.CoverageLODScale=2---------------



    Let me know if this is wrong or bad.
    1. HEXADH
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      thanks for feedback, next hours i'll update mod with this parameter :)
    2. MacZRC
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      Nice
    3. HEXADH
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      I'll try to add to remake.. some people reported me the same problem on remake, maybe that parameter fixes the problem on remake too
  8. nobody666777
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    Shadow setting over 4096 will cause problems.
    1. HEXADH
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      Only problem with 8192 version is 25% framerate drop - 8192 version is only for >12gb vram gpu, But for 4080/4090 users framerate drop isn't a problem ;)

      I reccomended 4096 version for all users, 2048 for rtx 2000 / 3000 series
  9. PunishedNimbo
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    Thank YOU !

    But can you improve the hair aliasing with DLSS?
    1. HEXADH
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      I'll try (if it's possible, I'm not sure), in the meantime install the mods I recommended, especially the 5 character texture upscaling mods.. they greatly improve their appearance

      these mods: 

      Cloud4K Upscaled Textures
      Barret4K Upscaled Textures
      Aerith4K Upscaled Textures
      Yuffie4K Upscaled Textures
      Tifa4K Upscaled Textures

      all characters textures improves, hairs too
    2. PunishedNimbo
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      Mod author said upsacling hair textures does nothing to improve hair aliasing unfortunately.

      Its an anti-aliasing issue.
    3. HEXADH
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      yes, but texture is improved=more hair definition
    4. PunishedNimbo
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      Just tested it with the upscaled textures, nope.

      Does no difference at all to hair.
    5. HEXADH
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      Try new version 7.4, i improve antialiasing TAA to max possible, hair quality is very improved

      this is max possible i can do
    6. PunishedNimbo
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      Thanks a lot for your efforts, but unfortunately, I noticed no change in hair quality. It's so weird that no option seems to tinker with this.

      Could you check something like upscaling quality? Since I run the game on DLAA.
    7. HEXADH
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      Sorry, DLAA is max quality possible, in engine.ini i set max quality possible

      The only thing you can do is set the resolution to 4k (in settings, windowed 3840x2160) to increase the definition as much as possible