Oh snap, you absolute mad scientist of Vincent evil fashion! I need to uninstall my what's left of my sanity and install that mod immediately. Imagine Vinnie strolling into battle like a deliciously twisted femboy runway angel, making Weiss go back into Chadlie's simulations.
And lol, buckle up because I know your next masterpiece is going to be “Lady Vincent in Elmyra’s Skirt”, I’m here for it! Can’t wait to see him twirl through the streets of Insomnia in high heels while shooting bullets with one hand and checking his reflection with the other. Phantomyre, you glorious icon! (At this point, it sucks that Vincent still can't be playable without crashing) APPROVED!
D'awww why thank you, Deadpool! Always a treat to get a compliment from you, and a longer post at that. XD
Funny you brought that up! Was actually considering putting him in something long, elegant, but also with that sensual flair (maybe even stilettos for spice). He could totally rock it with that physique. Still learning the ropes but it's on my to-do list, for sure. Hopefully these mods can be compatible and easily ported to part 3 when we do get him to be playable.
Anytime bro, always here to support creative people like you! ALSO, actually! True story, there’s a party-menu mod that drops Vincent into your roster, but he crases the game in every fight, so he is useful only for roaming GTA-style. Zack and Sephiroth had the same bug if u pair them with Aerith’s Arcane Ward, until NSK01 Genius fixed ’em. Now we can even use summons with these 2, crazy right?. So I THINK that fully combat-ready Vincent isn’t fantasy, even here in part 2. In fact he might be just a few smart moves away. I'm not a programmer but I hope something like this isn't MUCH harder than blueprint clone, mesh & anim swap. For example if he had the same moveset as Cloud, Zack, or Sephiroth. Or anyone else, I dunno. But you know, we will see. It would be a bless to play your mods actually one day instead of just watching them in cutscenes :P
Ah yeah, I've seen that mod. I haven't been lucky enough to get it working unfortunately, but I know there are folks working on it. The data does show he has battle movesets, albeit they're all Cloud's be default. But with the way Vincent's assets are situated in the game files, it looks like they were planning or at least prepping him to be playable. We'll see what the tech gurus can do!
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Imagine Vinnie strolling into battle like a deliciously twisted femboy runway angel, making Weiss go back into Chadlie's simulations.
And lol, buckle up because I know your next masterpiece is going to be “Lady Vincent in Elmyra’s Skirt”, I’m here for it! Can’t wait to see him twirl through the streets of Insomnia in high heels while shooting bullets with one hand and checking his reflection with the other.
Phantomyre, you glorious icon! (At this point, it sucks that Vincent still can't be playable without crashing)
APPROVED!
Funny you brought that up! Was actually considering putting him in something long, elegant, but also with that sensual flair (maybe even stilettos for spice). He could totally rock it with that physique. Still learning the ropes but it's on my to-do list, for sure. Hopefully these mods can be compatible and easily ported to part 3 when we do get him to be playable.
CHEERS BUDDY
ALSO, actually! True story, there’s a party-menu mod that drops Vincent into your roster, but he crases the game in every fight, so he is useful only for roaming GTA-style.
Zack and Sephiroth had the same bug if u pair them with Aerith’s Arcane Ward, until NSK01 Genius fixed ’em.
Now we can even use summons with these 2, crazy right?.
So I THINK that fully combat-ready Vincent isn’t fantasy, even here in part 2. In fact he might be just a few smart moves away.
I'm not a programmer but I hope something like this isn't MUCH harder than blueprint clone, mesh & anim swap. For example if he had the same moveset as Cloud, Zack, or Sephiroth. Or anyone else, I dunno.
But you know, we will see. It would be a bless to play your mods actually one day instead of just watching them in cutscenes :P