This makes the overworld run at 5fps and I can't figure out why. My PC is good, the other mods I'm using are compatible, and everything is fully updated. Turning off this mod is the only thing that fixes it. The only thing I can think of is it's cause I'm using OpenGL but that's cause Directx gives me a black screen.
Edit: It was because I wasn't using Directx. I just gotta figure out how to get Directx to work with Steam compatibility now.
I installed this straight from 7th Heaven and couldn't figure out why I was getting black world textures! Looked here and found the answer immediately. Thank You for the tip! It looks amazing.
Been waiting for a mod that increased the World Map draw distance since 7th Heaven was first released, this does that and much more thanks.
If I could suggest maybe adding an option to swap L1 with L2 and R1 with R2 so people can use the triggers to move like most modern games controls schemes and if you could add an option to toggle world textures off without disabling the entire mod so we can use our world texture mods. Also the camera is really close to the submarine and it is very dark under the ocean don't know if these can be changed.
This Mod does not max out the draw distance of Gold Saucer, the Mako Cannon or 3D NPC's like your Chocobo or vehicles so don't expect 100%, more like max draw distance on 99% of the world map. (If you get a black map and blank skybox you missed a step and have to create a "mesh" folder where all the other folders are in that are listed in general settings)
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Edit: It was because I wasn't using Directx. I just gotta figure out how to get Directx to work with Steam compatibility now.
Is this a replacement for SYW World textures or are they supposed to work together? Thanks.
Looks like 7H launcher stuff updated. It now flags the two as incompatible.If I could suggest maybe adding an option to swap L1 with L2 and R1 with R2 so people can use the triggers to move like most modern games controls schemes and if you could add an option to toggle world textures off without disabling the entire mod so we can use our world texture mods.
Also the camera is really close to the submarine and it is very dark under the ocean don't know if these can be changed.
This Mod does not max out the draw distance of Gold Saucer, the Mako Cannon or 3D NPC's like your Chocobo or vehicles so don't expect 100%, more like max draw distance on 99% of the world map.
(If you get a black map and blank skybox you missed a step and have to create a "mesh" folder where all the other folders are in that are listed in general settings)