most enemies have increased hp and will do more damage but not like the gjoerulv hardcore difficulty i find the enemies in that mod have to much hp and ruines the fun as they also do rediculous damage,they have more hp and damage, some enemies wil drop faster and drop differend stuff to like in the first reactor the mp guy will have a ether drop chance,i also edited some bosses and enemies to more immune status,the midgar zolom has now 150k health and is meant as a endgame boss,he has a 5%chance to drop a curse ring to instal this mod drop the file scene.bin into C:\Games\FINAL FANTASY VII\data\lang-en\battle (and KERNEL into C:\Games\FINAL FANTASY VII\data\lang-en\kernel i dont recommend the hardmode only file because some bosses in the hq building have to much hp,the optional file will replace a few new magic spells,water,Bubbles,Wind,Fascination=(Loveconfusingheart), 9 new enemy skills,Fat Chocobo instead of chocomog,a few enemyskill nerfs,potions heal for 200,hp potions 1000,ethers 200.its not possible to get the chocobuckle skill because i changed its animation and the chocobo wont use it anymore, you have to get it into youre save with black chocobo editor,also it is recomended to put youre party in defensive mode for this mod and get some ethers,grenades and potions before continueing into wallmarket because the aps boss is a long fight, you can get ethers from hell house.New update changes allot of things like all the overpowered materia like magic plus,quadra magic and such needs now insane amounts of ap to get 1 extra star,rude in the rocket now has ragnarok to steal,elena has a desert rose and enemies,bosses that where to overpowered are toned down and some increased i have given the head hunters at mideel more hp speed and attack power and are immune to everything except confusion and will do poison attacks+dualdrain also a little less exp recieved and cant use odin to cheat anymore,i recommend not buying hp plusses if youre first time at cosmo canyon because you will be overpowered,ribbon has no confusion,poison protection but has death protection,no ring protects against poison status,power ring removed berserk and changed to 3 attack power increase,the magic pots are not dropping elixirs anymore and give much less ap and exp but still worth it if you have allot,enemy skill lasershow changed to sandstorm pandoras box to chocobuckle,and some enemys,bosses will now do status attacks. Update:3.7 has 12 new enemy skills HydroPump,WaterBomb,Darkwind,Deepfreeze,Hypnosis,frogsong,petrifylaser,Deepfreeze2,witchfreeze,nuke,1 new materia soldier has 3 skills:(flyingsickle,smokebomb,starfall),plasma,posoncure2,poisoncure3, 5 new armors Poke Bangle,Star Bangle,Cog Bangle,Cog Beta Bangle,Star Bracelet. hundred gunner heligunner,a few bosses and enemys will now do more status attacks and is much harder to jenova bosses will also do differend status attacks i removed the manipulate from pollensalta so to learn the enemyskill you need to put it in with black chocobo editor the reason for this is because manupulate is to overpowered and i wanted the witches to be very strong. (any donations are appreciated my paypal:
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