Final Fantasy VI Pixel Remaster

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Shiryu

Uploaded by

Shiryu64

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About this mod

This mod replaces the overly bright GBA tileset of both overworlds with a slightly color corrected port of the SNES one.

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! This mod will not work without a custom UnityPlayer.dll !

This mod replaces the overly bright GBA tileset of both overworlds with a slightly color corrected port of the SNES one. It also fixes the purple water from the Pixel Remaster.

Instructions:
- Backup the following files that can be found on "FINAL FANTASY VI PR\FINAL FANTASY VI_Data\StreamingAssets\aa\StandaloneWindows64":
"map_00000_assets_all_56053101570d84905c2a152dc7d0f100.bundle"
"map_10010_assets_all_cb6020d422c485a21022a28cb9c38701.bundle"
"map_10020_assets_all_5f007a416d3223c1a14303a1a0c0e437.bundle"
"mo_ff6_b061_c00_assets_all_cce9b2b8f4d263e9e46ba9ee4380c8b7.bundle"
- Download the UnityPlayer.dll linked in the requirements, extract it and place the .dll in the root folder of the game ("Steam\steamapps\common\FINAL FANTASY VI PR") replacing the original file.
- Download, extract and replace the files on the "FINAL FANTASY VI PR" folder.

Visit the Moogle & Mods Discord to get new releases and join the community!
This mod does not include any fonts. To download custom fonts, view the Font Modding Guide and Index by @fugsnarf

Modding Guides and Indexes:
Final Fantasy I Pixel Remaster  • Final Fantasy II Pixel Remaster • Final Fantasy III Pixel Remaster
Final Fantasy IV Pixel Remaster • Final Fantasy V Pixel Remaster • Final Fantasy VI Pixel Remaster

by @fugsnarf