Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
-
-SWITCH- SNES Overworld Tileset
-FOR NINTENDO SWITCH-Converts the Overworld Tileset to the SNES version!
- 2.3MB
- 1
- --
31-SWITCH- SNES Overworld Tileset
-FOR NINTENDO SWITCH-Converts the Overworld Tileset to the SNES version!
-
-SWITCH- SNES Overworld Sprites
-FOR NINTENDO SWITCH-Converts the Overworld Sprites to their SNES versions!
- 15.7MB
- 1
- --
32-SWITCH- SNES Overworld Sprites
-FOR NINTENDO SWITCH-Converts the Overworld Sprites to their SNES versions!
-
This mod is an attempt to regularize the terminology used in the Final Fantasy V Pixel Remaster to make the evolution of the series more clear to players, with preference for terminology used in official translations that makes that evolution as clear as possible while keeping ambiguity to a minimum.
- 130KB
- 6
- --
33This mod is an attempt to regularize the terminology used in the Final Fantasy V Pixel Remaster to make the evolution of the series more clear to players, with preference for terminology used in official translations that makes that evolution as clear as possible while keeping ambiguity to a minimum.
-
A mod to give the battle with Omega suitably intimidating boss battle music, as opposed to the regular FFV battle theme he currently gets.
- 10KB
- 5
- --
34A mod to give the battle with Omega suitably intimidating boss battle music, as opposed to the regular FFV battle theme he currently gets.
-
SNES Overworld Consistency Enemy Sprites
Recolours overworld enemy sprites to match their colour in battle, SNES style.
- 239KB
- 9
- --
35SNES Overworld Consistency Enemy Sprites
Recolours overworld enemy sprites to match their colour in battle, SNES style.
-
Ukrainian localization for Final Fantasy V pixel remaster
Ukrainian text localization for Final Fantasy V pixel remaster
- 11.0MB
- 1
- --
36Ukrainian localization for Final Fantasy V pixel remaster
Ukrainian text localization for Final Fantasy V pixel remaster
-
SNES Overworld NPC and Creature Sprites
Recolours overworld NPC and creature sprites, SNES style.Also recolours sprites of Wind Drake (Hiryu) and Sea Dragon (Syldra) for consistency.
- 431KB
- 8
- --
37SNES Overworld NPC and Creature Sprites
Recolours overworld NPC and creature sprites, SNES style.Also recolours sprites of Wind Drake (Hiryu) and Sea Dragon (Syldra) for consistency.
-
SNES Animals and Summon Sprites
Recolours !Animals and !Summon in battle sprites, SNES style.
- 14.3MB
- 9
- --
38SNES Animals and Summon Sprites
Recolours !Animals and !Summon in battle sprites, SNES style.
-
-SWITCH--FF5- Scrubbed catalog.json
This file is required for all other FF5PR mods, except for fonts.
- 1.7MB
- 2
- --
39-SWITCH--FF5- Scrubbed catalog.json
This file is required for all other FF5PR mods, except for fonts.
-
-SWITCH--FF5- Japanese Title Logo
Replaces the English FF5 logo with the slightly different Japanese variant.
- 306KB
- 1
- --
40-SWITCH--FF5- Japanese Title Logo
Replaces the English FF5 logo with the slightly different Japanese variant.
-
Completely disables the minimap and removes the ability to enable it for all locations in the game.
- 8.7MB
- 1
- --
41Completely disables the minimap and removes the ability to enable it for all locations in the game.
-
-SWITCH--FF5- SNES Battle Numbers
Replaces the "Hit", "Hits", "Miss", and damage number sprites in battles with ones from the SNES-era games.(Sprites modified only for English language.)
- 2.6MB
- 1
- --
42-SWITCH--FF5- SNES Battle Numbers
Replaces the "Hit", "Hits", "Miss", and damage number sprites in battles with ones from the SNES-era games.(Sprites modified only for English language.)
-
-SWITCH--FF5- Splash Screen Disable
Completely disables the FFPR logo, CriWare logo, and autosave message splash screens. Also reduces the time the Square Enix logo is displayed to 1 second.
- 10.9MB
- 5
- --
43-SWITCH--FF5- Splash Screen Disable
Completely disables the FFPR logo, CriWare logo, and autosave message splash screens. Also reduces the time the Square Enix logo is displayed to 1 second.
-
Alternate Square Enix Splash Screen (FFV)
Replaces the Square Enix logo with a different version of it.
- 18.9MB
- 3
- --
44Alternate Square Enix Splash Screen (FFV)
Replaces the Square Enix logo with a different version of it.
-
New shaders: SMAA Gaussian Blur Tonemap CA AdvancedCRT FilmGrain2 Vignette FXAA SurfaceBlur
- 9.8MB
- 5
- --
45New shaders: SMAA Gaussian Blur Tonemap CA AdvancedCRT FilmGrain2 Vignette FXAA SurfaceBlur
-
46
Button prompts based on Final Fantasy's GBA and DS rereleases
-
47
New loading icons inspired by Final Fantasy V's Anthology release
-
48
Final Fantasy 5 PR Cutscene Skip Mod
-
Mothra's Overworld Sprite Overhaul
Overhauls the main cast overworld sprites for improved shading and faithfulness to the original designs.
- 57KB
- 8
- --
49Mothra's Overworld Sprite Overhaul
Overhauls the main cast overworld sprites for improved shading and faithfulness to the original designs.
-
This mod makes a minor modification to the chocobo icon on the FF5 loading screen.See the video for more information.
- 10KB
- 4
- --
50This mod makes a minor modification to the chocobo icon on the FF5 loading screen.See the video for more information.
-
Final Fantasy V PR Music Player names fix
Square Enix still used the names from the PS1 version for Lenna (Reina) and Exdeath (X-Death) in Final Fantasy V's Music Player. This mod simply changes those names to the proper accurate names that are used elsewhere in the game (all languages supported).
- 31KB
- 1
- --
51Final Fantasy V PR Music Player names fix
Square Enix still used the names from the PS1 version for Lenna (Reina) and Exdeath (X-Death) in Final Fantasy V's Music Player. This mod simply changes those names to the proper accurate names that are used elsewhere in the game (all languages supported).
-
This simple mod doubles the HP of all enemies (except Magic Pot), increases major enemy stats by 20% or 10% where appropriate, and generally raises the difficulty of the game somewhat on a numerical level.
- 15KB
- 3
- --
52This simple mod doubles the HP of all enemies (except Magic Pot), increases major enemy stats by 20% or 10% where appropriate, and generally raises the difficulty of the game somewhat on a numerical level.
-
SNES Animals and Summon Sprites Redux
Recolours !Animals and !Summon in battle sprites, SNES style. Updated with permission for 1.2.0.
- 14.9MB
- 1
- --
53SNES Animals and Summon Sprites Redux
Recolours !Animals and !Summon in battle sprites, SNES style. Updated with permission for 1.2.0.
-
SNES Overworld NPC and Creature Sprites Redux
Recolours overworld NPC and creature sprites, SNES style.Also recolours sprites of Wind Drake (Hiryu) and Sea Dragon (Syldra) for consistency.Updated with permission for 1.2.0.
- 650KB
- 1
- --
54SNES Overworld NPC and Creature Sprites Redux
Recolours overworld NPC and creature sprites, SNES style.Also recolours sprites of Wind Drake (Hiryu) and Sea Dragon (Syldra) for consistency.Updated with permission for 1.2.0.
-
SNES Overworld Consistency Enemy Sprites Redux
Recolours overworld enemy sprites to match their colour in battle, SNES style. Updated with permission for 1.2.0.
- 326KB
- 1
- --
55SNES Overworld Consistency Enemy Sprites Redux
Recolours overworld enemy sprites to match their colour in battle, SNES style. Updated with permission for 1.2.0.
-
Restores the SNES enemy sprites with improved outlines and enhanced shadows! Updated with permission for 1.2.0.
- 2.4MB
- 1
- --
56Restores the SNES enemy sprites with improved outlines and enhanced shadows! Updated with permission for 1.2.0.
-
Classic Text Box Framework (FFV)
This mod removes the speaker box and moves the speaker name to the text box for a more classic look. It also works as a framework for the textbox portrait mods.
- 750KB
- 63
- --
57Classic Text Box Framework (FFV)
This mod removes the speaker box and moves the speaker name to the text box for a more classic look. It also works as a framework for the textbox portrait mods.
-
58
You've met with a terrible fate...
-
59
Hides the autobattle icon when it's not in use, and makes it more subtle when it is.
-
60
Replaces the Pixel Remaster OST with GBA OST.