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Shiryu

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Shiryu64

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20 comments

  1. Valistrix
    Valistrix
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    Hey, appreciate the round of updates you've been making to your mods.

    I'm having an issue with this one in particular where all battle and portrait sprites are replaced, but the overworld sprites remain the default. Any ideas? Tested on both my PC and Steam Deck with the same result. The other mods I have installed are Retranslattery'd and a replacement font.
    1. Shiryu64
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      It wasn't your fault. I've fixed it. Thanks for reporting the issue.
    2. Valistrix
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      That did the trick, works a charm on both systems. Thank you for the prompt response and fix <3
  2. AerospaceCoot35
    AerospaceCoot35
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    How come you used the normal Record Keeper sprite of Rosa as the base instead of her Amano one as you used Cecil's version? https://www.spriters-resource.com/resources/sheets/165/168147.png?updated=1642869321
    1. AerospaceCoot35
      AerospaceCoot35
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      Sorry...
  3. partawa
    partawa
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    Looks really nice! If I may offer a bit of feedback/suggestion, I think Paladin Cecil's hair in this mod should be the same color as his default sprite's hair, and I think the female characters' field sprites should have that last black pixel on the right in the line of black pixels above their eyes moved down ever so slightly, to where it is in the default field sprites, as it gives them a more gentle-looking facial expression. Not sure if I explained that well, but if you look at the comparison image you posted here and look back and forth between the default and modded sprites, you should see what I mean.
  4. AlexSlayer1
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    Can you add a Alt. battle sprite for Kain where his eyes is covered with the helmet's eyes (similar to the PSP version)?
    1. Shiryu64
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      Pick your poison: https://imgur.com/oCqQOxp
      The first is similar to Ricard from FF2, the second shades the eyes like in The After Years and the third tries to mimic the PSP style. Keep in mind that with this style there's a limitation on how much detail I can add. Pick the one you like and I'll get it done tomorrow.
    2. AlexSlayer1
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      I choose the third one, is perfect! Thanks for answering, i loved your art style. Without wanting to abuse too much, but is it possible to make his chibi/field model with the helmet covering his face like Dark Knight Cecil? That way will fit with the Alt. battle model.
    3. Shiryu64
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      It's done. Overworld and enemy sprites of Kain included. Enjoy!
    4. SatanasLuciferi666
      SatanasLuciferi666
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      hmm thats too bad i prefer the second one myself
    5. ReturnAttack
      ReturnAttack
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      Edit: I think I'll switch Kain's sprites from this mod with your FF III Dragoon sprites.
      Thanks for all your work in the I-VI pixel remasters!
  5. leonein34
    leonein34
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    Is it only in my game or the mod doesn't change the sprite for Cecil?
    1. Shiryu64
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      The mod works perfectly fine with the v1.0.2 update, so the problem is on your end and it may be one of these two:
      1) You have an outdated or pirated copy of the game and the mod is updated to work only with the latest updated files.
      2) You are using Memoria and have extracted the game's assets and it's loading those instead of the bundled ones from the mods.
  6. Tha29
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    Good morning, I am working on a similar mod for the SNES and GBA version, and I would like to know if I can use some sprites from this
    mod (the ones for the poses of the special abilities of Yang, Porom, Palom, Cid, and Rosa for be more specific).
    Thanks in advance.
    1. Shiryu64
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      Sure, go ahead, just credit me for them.
    2. Tha29
      Tha29
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      Thanks.
  7. SoupierChief
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    Which files only contain he portraits? Or are they in the same ones as the overworld or battle spirtes?
    1. Shiryu64
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      The portraits are the "fa_" files.
  8. brandon2151
    brandon2151
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    Hey bro can you replace Yang with Sabin? I would but i have no clue how to do it.