0 of 0

File information

Last updated

Original upload

Created by

mThund3R

Uploaded by

mThund3R

Virus scan

Safe to use

96 comments

  1. mThund3R
    mThund3R
    • supporter
    • 12 kudos
    Sticky
    Version 1.2.0 is now available:

    -New weapons: Coral Abyss Sword, Ancient Abyss Sword
    -Ancient Sword and Excalibur rework (now featuring Working Effects™!)
    -Nerf to base Coral Sword and Ancient Sword stats
    -Broadsword special effect (increased Torgal atk) nerfed

    Visit the Changelog section for more details!
    1. neko555
      neko555
      • member
      • 0 kudos
      Would it be possible a spanish translation? I play the game in spanish, but this mod changes the items name and description to english. If i change language to english and then to spanish again the mod stops working.
  2. skinzo
    skinzo
    • member
    • 0 kudos
    Hi,
    I think I'm having trouble getting this mod to work.
    All my other mods work perfectly with the FFXVI mod loade, no issues at all, but this one doesn't work.
    There’s no error message, the game launches fine, and everything seems normal once in-game.
    I'm at the beginning of the game, just arrived in the forest with Cid and Talgor as companions.
    I bought the broadsword, but in the weapon description, no passive effects are shown, as if nothing is installed.
    Yet I get the feeling the mod is at least partially active: my game is in French, but the equipment is displayed in English (which makes sense, since the game is modded).
    So what’s going on, and what should I do to get this mod working properly? (Everything seems to show up fine in the mod loader.)
  3. Primaris82
    Primaris82
    • premium
    • 3 kudos
    will this work with Upgradeable Redeemable DLC Weapons PLUS A bit more Mod?

    Thank you for sharing this with us all!
  4. generated1955
    generated1955
    • member
    • 0 kudos
    Hey, great mod! Just curious though, why doesn't ragnarok, gotterdammerung, ultima, and other higher end weapons have effects?
  5. Teaz89
    Teaz89
    • member
    • 0 kudos
    Will this mod work for my first play through?
  6. GreatDaizengar
    GreatDaizengar
    • member
    • 0 kudos
    How soon after starting a new game will this mod come into effect? I'm standing next to Jill just after finishing training and looking at Clive's gear I can't see any change. Is that right?
    1. mThund3R
      mThund3R
      • supporter
      • 12 kudos
      It's right. The prologue sword is unchanged, and so is the first adult clive sword. After that, though, you should see the effects. 
    2. GreatDaizengar
      GreatDaizengar
      • member
      • 0 kudos
      Excellent! Another question. If it doesn't work can you explain to me how to directly add the mod to the game folder without using Reloader-II (I'm having issues with it)
    3. mThund3R
      mThund3R
      • supporter
      • 12 kudos
      I still didn't look into fixing the mod after the new version of the Mod Loader broke it, sorry! While I plan to fix it once I'm done working on other things, may I suggest you to try out Eikonic Overhaul by SoloWan? Not only does it work fine, I also think it's a much better mod! Since Eikonic Overhaul also changes other parts of the game, remember to delete all of the mod files except for equipitem.nxd and recipe.nxd if you only want the equipment changes.
    4. GreatDaizengar
      GreatDaizengar
      • member
      • 0 kudos
      Thank you for the advice, but I still don't understand how to implement the mods without the Reloader-II. Should I just drop all the folders into the game's directory unzipped or after extraction? Should I create a mods folder within the game directory, or do I need to do something else?
    5. Tigertank0506
      Tigertank0506
      • supporter
      • 5 kudos
      can you update this mod , add effect to dlc swords , make them upgradeable ?
    6. neko555
      neko555
      • member
      • 0 kudos
      Would it be possible a spanish translation? I play the game in spanish, but this mod changes the items name and description to english. If i change language to english and then to spanish again the mod stops working.
  7. Jerbsina7or
    Jerbsina7or
    • member
    • 0 kudos
    This is a good mod but I think until gear has passive stats as well, Eikonic Overhaul edges this one. I also like the modifiers of it more. Oh and Accessory Overhaul works with it whereas it doesn't seem to with this, it used to but something has changed.
  8. aggrojpb
    aggrojpb
    • premium
    • 0 kudos
    So I'm not sure what happend but I was playing the game with a few mods a few days ago and everything was running 100% smooth no issues at all, I just came back to the game today and for some reason out of the 8 mods I have installed this one is now acting funny. So the modded weapon affects like the stat overhauls and added passives are not there anymore, but when I talk to the blacksmith at the hideout to upgrade a weapon, the modded recipes for the weapons are there, so it's like part of the mod is working and the other part isn't, but i don't understand why because it worked totally fine a few days ago and I have changed anything in reloaded2 or the game fiels. 
  9. neko555
    neko555
    • member
    • 0 kudos
    Would it be possible a spanish translation? I play the game in spanish, but this mod changes the items name and description to english. If i change language to english and then to spanish again the mod stops working.
  10. RaidenII
    RaidenII
    • member
    • 0 kudos
    i feel like Ultima weopen and Original Sin are weaker than they should be, anyway to buff them please?

    edit: did it myself, cool mod
    1. Arthur89
      Arthur89
      • supporter
      • 0 kudos
      How did you edit the values?
    2. RaidenII
      RaidenII
      • member
      • 0 kudos
      you convert the .nxd of the mod to an sqlite via this https://github.com/Nenkai/FF16Tools/releases
    3. Tigertank0506
      Tigertank0506
      • supporter
      • 5 kudos
      can you share your mod ?
    4. RaidenII
      RaidenII
      • member
      • 0 kudos
      I guess I could sure
  11. rustl3dj1mm13s
    rustl3dj1mm13s
    • member
    • 0 kudos
    Is this compatible with upgradeable dlc weapon mod?
    1. Tigertank0506
      Tigertank0506
      • supporter
      • 5 kudos
      no