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PeaceSellsButWhosBuyin

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48 comments

  1. Ashwind
    Ashwind
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    If it isnt working try this:
    After installing the mod
    goto \Reloaded\Mods\FFXVI.clive.damagemultiplier\FFXVI\data
    and change the name of the 0007 folder to 0007.en and it should work again.
  2. korrak93
    korrak93
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    Tested today, mods not working, at least Clive 2x dmg. I also tried the rename fix but. Game is updated to the latest version
    1. Qubusify
      Qubusify
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      Yep, same
  3. Qubusify
    Qubusify
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    Any update on this? Ver 1.03 and Clive dmg mod does not work even after renaming the file. Enemy damage is working tho.
  4. Garlow
    Garlow
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    Thanks for the mod. Repacked .pac files on non-steam version, works fine.

    Is there a way to max aggresivity of enemies?
  5. TheGDBatman13
    TheGDBatman13
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    Is it working? Haven't downloaded yet but I'd really like to.
  6. qyqy123
    qyqy123
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    Hello author, can you create a Clive deals 0.05x damage version
    1. why on earth would you want that
    2. Tysevilla7
      Tysevilla7
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      Simple... some of us don't like EASY, so we prefer the hardship route. 
    3. having enemies deal more damage like in my mod is the opposite of easy
    4. Nickademus84
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      He wasn't asking about the enemy file, he was asking about the Clide file.  Clide file more damage = easier.  I too would request a .5 damage Clive to use alongside enemy damage increase.  I want a real DMC level hard mode.
    5. except that's not hard mode. harder difficulty presents more risk, you just want a damage sponge mode. Which is fine, but I'm not your guy.
    6. Nickademus84
      Nickademus84
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      Well, not really.  Technically I would prefer tanks and bosses to remain damage sponges, and other non boss enemies to be easy to kill but hit hard.  But if its possible to leave Clives damage as normal and use the enemy damage increase, I will use that.  I was just pointing out that you can still make the game harder by increasing both enemy health and damage.  But hey, to each his own...
    7. The13thHiko
      The13thHiko
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      Dear Author,

      I highly commend you for making a mod for this great game and appreciate your efforts. if you allow me to voice something I would say we want Clive to deal 0.5 damage is to allow us to use those hard hitting abilities while prolonging the fight and at the end the enjoyment. this might me the same argument of the original post above well at least it's my argument.
      not all of us are well versed in coding and can mod hence we value the modding community tremendously.
    8. SheaDay30
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      I'm with the mod author on this one. Less damage sounds horrible. The fights are already so tedious and uneventful as is.
  7. vinisqr
    vinisqr
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    Hello how are you, let me ask, I looked a lot and didn't see anything, the reason I wanted this mod was because I wanted to use Odin's skills and eikon and do damage, could you make a mod to make Odin's skills the weapon? etc. it does damage but doesn't get broken, it stays balanced like the other skills
  8. DecadentDescent
    DecadentDescent
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    Would be cool to see a mod that deals proper elemental damage, for example fire magic would heal fire elementals but do more damage than other magics against ice elementals, etc.  Maybe I've been blind, but that seems completely missing from this game. 
  9. DecadentDescent
    DecadentDescent
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    Can we get an Enemies x5 - Bosses x2.5 upload, please?
  10. leakeddave
    leakeddave
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    Is it possible to add a damage multiplier to party members? Like when Jill is fighting with you, and Torgal. I feel like they literally did nothing when I played through on PS5. It would be nice to have party members actually have an impact on the fight as well
    1. I'm sure there is a way, but I didn't dive too deep in the param files as this was the only change that I cared about.

      Theoretically a simple fix would be to just lower enemy base health + lower Clive's damage output to match so it would seem he deals the same, but all companions would do more.
  11. MosseN98
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    Might be a silly ask but is it possible to maybe do a 1.25x dmg multiplier? i find 1.5 to be to much. i honestly dont find the game hard but my mom has wants to play but everything dies near instantly on 1.5x I'm surprised there is higher multipliers XD.