Required to remove the in-game frame rate cap on all scenes
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
Ultimate ASI Loader for ASI loading. inipp for ini reading. spdlog for logging. safetyhook for hooking.
Contributions by Kaldaien, Drahsid and FransBouma. See https://github.com/Lyall/FFXVIFix/graphs/contributors for more details.
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Changelogs
Version 0.8.5
Add the ability to change stagger times and health/will damage output by Drahsid.
Implement modifiable Lock-On FOV by Drahsid.
Removed cursor lock feature as it was added officially in game update v1.02.
Added old movie fix as an alternate solution to those experiencing stretched movies.
Added Reloaded-II release workflow.
Version 0.8.4
Added option to adjust vertical position of the gameplay camera.
Added option to set a custom frame rate entry in the game menu.
Added option to disable cinematic effects (vignette, film grain and chromatic aberration) in cutscenes/photo mode.
Version 0.8.3
Further fixes to window management by Kaldaien.
Added level of detail distance option.
Version 0.8.2
Fix various window management issues by Kaldaien
Reworked movie fix to address an issue where the map may end up broken after a cutscene.
Fixed some fades to black not spanning the screen and showing game world in the background.
Added options to control the upper and lower resolution percentage bounds of the dynamic resolution system.
Version 0.8.1
Fixed "DisableScreensaver" option being read incorrectly.
Fixed movies showing game world in background.
Fixed depth of field not being disabled in some scenarios.
Version 0.8.0
Improved window management from Kaldaien.
Removed support for the demo version from v0.8.0 onward.
Version 0.7.9
Fixed startup resolution being scaled to 16:9.
Fixed cursor lock not working in borderless.
Added resizable window option for windowed mode.
Version 0.7.8
Fixed depth of field not disabling completely.
Added custom windowed resolution option.
Added option to lock cursor to game window.
Added option to enable background audio.
Fixed issue where HUD could appear broken if resolution fix was disabled.
Version 0.7.7
Added option to disable the fix for stretched movies.
Added desktop resolution to windowed resolution list.
Fixed blurry pillarboxing in photo mode. Thanks for the help @FransBouma!
Added option to disable depth of field.
Added option to set a cutscene/photo mode framerate limit.
Added gameplay camera horizontal position and distance settings.
General - Adjust gameplay/lock-on FOV, camera distance and camera horizontal position. - JXL screenshot quality option and fixes hitching while taking screenshots. - Allow the use of motion blur + frame generation. - Disable depth of field. - Enable background audio. - Resize game window. - Disable display sleep/screensaver while the game is running.
Performance - Disable 30FPS cap in cutscenes/photo mode or set your own framerate limit. - Allow frame generation in cutscenes. - Disable graphics debugger checks. - Adjust upper and lower bounds of dynamic resolution. - Adjust level of detail distance.
Ultrawide/narrower - Remove pillarboxing/letterboxing. - Fixed HUD scaling with configurable HUD size. - Fixed FOV scaling at <16:9.
Installation - Grab the latest release of FFXVIFix from the "Files" section. - Extract the contents of the zip in to the the game folder. e.g. ("steamapps\common\FINAL FANTASY XVI" for Steam).
Steam Deck/Linux Additional Instructions 🚩You do not need to do this if you are using Windows! - Open up the game properties in Steam and add "WINEDLLOVERRIDES="dinput8=n,b" %command%" to the launch options.
Configuration - See FFXVIFix.ini to adjust settings for the fix.
Known Issues This list will contain bugs which may or may not be fixed.
- Some movie cutscenes may appear stretched for some users. Try enabling the "Alternate" option in `FFXVIFix.ini` if this occurs for you.